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Game in C++ SDL

Hej, i would like to have a job done in C++ SDL. I need a game called Lunar lander to be implemented using C++ SDL with basic data structure for which i can understand the code since i am a beginner in C++.

The player controls a spaceship and attempts to land

successfully. The control allow the ship to rotate and to re a thruster. The game simulates gravity and the player must use the thruster to manuoveur successfully onto the ground, landly softly enough not to crash.

A form of user input to move the bat (keyboard or mouse can be appropriate) is needed. You will

need to maintain the state of the game (e.g lander position, velocity and rotation) and implement a

state-update function to handle animation of the objects, simulation of gravity, and handle events

(such as collision detection) within the game.

Hope to read from you.


Kemahiran: Pengaturcaraan C++

Lihat lebih lanjut: code lunar lander sdl, using data structure, velocity, spaceship, simulation game, sdl, ship animation, game detection, code job simulation, using keyboard mouse, ship game, sdl game code, collision, beginner job, rotation collision, detection objects, collision detection, ground control, keyboard player needed, game simulation, gravity game, simulation code data, game animation control, data keyboard job, animation land

Tentang Majikan:
( 0 ulasan ) Sweden

ID Projek: #4076776

1 pekerja bebas membida secara purata $120 untuk pekerjaan ini


Hired by the Employer

$120 USD dalam 10 hari
(30 Ulasan)