Looking for a small project in Golang
I need a dynamic class that will handle creating tiles that are generated at run time by values from a DB (I'm not looking for the back end, or a front end) Just the Golang class that will handle these tiles.
A Demo of my project (using static divs / containers) can be found here: [url removed, login to view]
And another example of Dynamic: [url removed, login to view]
All I need is a templated way to display tiles dynamically, I can hook up the front end (I have not decided what framework I am using yet) and I can hook up the back end myself (I have not decided the DB solution I will use)
Contained in the class:
The class: should query the DB (I don't need this right now) for the sizes then return an array of the positions and queried objects. A working example will be needed to show me that the tiles will handle empty divs by randomly generated widths.
I'm requesting the squares or rectangles be in multiples of equal units, I'm not looking for offset tiles (They should all end and or start on the same tile offset, there should be no jagged tiles),
Please feel free to ask me any questions you have.