Dibatalkan

Google+ project3

In the last five years, the popularity of social networking has risen rapidly. Facebook has over 800 million active users registered worldwide. For this assignment, you are asked to form groups of 5, and move through the initial stages of the interaction design lifecycle. To do this you are asked to perform a requirements capture to identify the user experience when interacting with a social networking site (e.g. Twitter, Facebook, myUMBC), analyze the data, and design a prototype based on findings to redesign the interface.

For the requirements capture:

• Identify the reasons behind why people use social networking sites, the user experience of using such sites, and the reasons why some people have stopped using these sites, and their perceptions of security and privacy relating to the sites.

• Use one or more appropriate methods of gathering data (e.g. interviews, questionnaires, observation, focus groups) and justify why this/these methods were selected (e.g. did you want to collect qualitative or quantitative data)

• Include a sample of tools used (e.g. questionnaires, interview questions, interview or observation transcripts) in the appendix at the end of the report.

For the analysis:

• Analyze information gathered and present the key elements from your findings appropriately.

• Identify the requirements that a new system should have to take into account all the findings from the capture.

For the prototype:

• Describe the type of conceptual model that you feel would be appropriate for a redesigned system.

• Design an annotated paper-based prototype of a redesigned interface, or sequence of screens.

• You do not need to submit the prototype. However, screenshots of the prototypes developed should be included in the final report.

Other information

• Suggested page limit (10-15 pages excluding cover sheet, appendices and references).

• Only one report should be submitted per group.

Note: This assignment counts for 25% of your final grade. An equal contribution is expected from each member of a team. Peer evaluations will play a part in your grade. If limited contribution is made to the team effort, the final grade will reflect this.

Paper Outline:

1. Introduction

2. Methods used, including who did what

3. Findings of requirements gathering

4. Prototype and description of prototype

General guidelines for presentation

• Staple the report together, rather than using a folder.

• On a cover page, clearly present your name, email address and title of the assignment.

• Use appropriate formatting (text size 10-12 point), single, 1.5 or double-spaced text, and always number pages.

• Ensure that work is proof-read.

• When citing or quoting existing work, always include appropriate references.

Due Dates

It is essential that students are able to organize their time effectively, to ensure that deliverables are handed-in on time. If an assignment is not in on time, it may possibly be accepted following the due date with an accompanying reduction of the 50% of the earned grade. If you do not hand-in an assignment, you will receive a zero grade.

References

Sasse, M.A. (2008)

[url removed, login to view]

Kemahiran: Penulisan Penyelidikan

Lihat lebih lanjut: team design presentation, system design interview questions, submit prototype, staple design, sample interview questions, sample cover sheet, questions interviews, qualitative design, prototype move, prototype interview, prototype date, project report cover page, project report cover design, interviews questions, interview sample questions, interview outline, initial interview questions, google html email, google design guidelines, google data gathering, general interview questions, five cover, final interview, ensure data security, double design

Tentang Majikan:
( 52 ulasan ) Burtons, United States

ID Projek: #1580693

1 pekerja bebas membida secara purata $80 untuk pekerjaan ini

Faithstar

Hired by the Employer

$80 USD dalam 5 hari
(7 Ulasan)
3.5