I am looking for someone with experience with and access to the Granny 3D SDK from RAD Game Tools, Inc.
Project will be based on ONE polygonal 3D model provided by me including Materials and Textures in 3DStudio MAX ver.9 (*.max)which must be imported into the Granny SDK (*gr2). After that, a skeleton / bones definition has to be added and probably dimensions altered so the new model resembles a "master model and can be animated with animations belonging to the "master model".
Both, "master model" and its given animations (2) will be provided by me. The "master model" can be used to extract its definitions as a blueprint for the necessary changes to the new model. The two animations will be used to test the result.