Get the knowledge and data for 3D game from 3D MAX data
1. Reduce the tris with normal map.
2. Divide the objects
3. Place them together with Quake 3 Map Maker
A. Converted two PK3 data.
B. Detail Document on the conversion procedure
C. Guide Document on the 3D Max Design with normal map.
D. Tools on using conversion procedure
2 days (by 3 Nov 2008)