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Java Object Oriented for Beginner

The project has 2 separate parts. If you're good at Java, you can solve both in under an hour.

Part 1: Write a program that shows a frame with two buttons labeled “Zoom in”, and “Zoom out”, and a label containing a car icon and another for a bus icon. As the user clicks the buttons “Zoom in”, and “Zoom out”, the car should get larger or smaller. You need to invoke the repaint method on the label to trigger a redisplay of the image. If the user clicks the bus button, the car will disappear, and the bus will appear instead with the same size as the car before it disappeared and vice versa. Use Icon interface for both Car and Bus classes.


part 2: I will provide you code for part 2, and you edit it according to the description.

Use the java code in the package[I'll send you this]. Keep these features that are already existed in the code: (the scene editor draws the shapes and allows the user to add, delete and move shapes. We allow the user to select a shape with the mouse. Clicking on a shape selects it, clicking again unselects it. The selection is used when dragging the mouse or clicking on a button delete. Only the selected shapes are moved or responded to the button action. Shapes draw themselves in a different way when they are selected).

In this version of scene editor, there is an “animate” button in addition to the remove button. The animate button makes the selected shape moves from left to right. If you deselect the shape, it will stop moving. You can select more than one shapes and click on the animate button to make them all move. Note: there is no House Button in the scene

Kemahiran: Java, Kejuruteraan Perisian, JavaFX, Swing (Java)

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Tentang Majikan:
( 7 ulasan ) Milpitas, United States

ID Projek: #21824194

Dianugerahkan kepada:


Hello i am a Java Developer and i want to do your project in your given deadline. My Main focus is give you a good result according to your requirements. Hope you get a good result after hiring me. Thanks!

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