I'm working on a mmo browser game - we recently added https support, but have noticed a HUGE amount of latency over wss websockets. On many of our game servers with https (the issue seems to happen randomly to some servers), there is a delay of several seconds on wss that wasn't seen before on ws.
Basically one person has made a script which spams our server with connections, and since we switched to https (wss) he is able to freeze our gameserver.
This issue has only happened since we used wss, I hope there is a way to fix it. We use NodeJS for our back and uws as the websocket library.
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Interesting project! We are good team in many experiences in Web developing. We are masters of math and web design. If you keep in touch with us, you can get satisfy result. Thanks a lot!