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I am midway through building a tower game and need an experienced Lua programmer to take charge of the in-game logic. The core framework is in place, but the quest system, combat routines, and NPC behaviour still rely on placeholder code. Your task is to replace those stubs with clean, efficient Lua that plugs straight into our existing engine (Corona SDK / Solar2D). You will work inside a Git-based workflow, committing well-commented modules and small, testable functions. I’ll supply current source files, asset references, and a detailed flowchart for character progression. Once your code compiles on Android and iOS builds without errors, we’ll iterate on balance and polish. Key deliverables • Quest manager module handling branching dialogue, rewards, and state persistence • Turn-based combat logic with status effects, crit calculations, and AI targeting • Utility functions for saving/loading player data, tuned for mobile storage limits I review pull requests daily and give prompt feedback, so expect quick turnaround on questions. Looking forward to seeing your Lua craftsmanship bring this RPG to life.
Project ID: 39729807
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17 freelancers are bidding on average $52 USD for this job

Hey Saima A., Good evening! I am an expert mobile developer with skills including Lua, Android, Game Design, Game Development, C Programming, Mobile App Development, Git and C++ Programming. Please send a message to discuss more regarding this project. Looking forward to serve you
$130 USD in 2 days
6.2
6.2

I’d love to help bring your tower RPG to life. With solid experience in Lua development and hands-on work with Solar2D/Corona SDK, I specialize in building modular, well-structured game systems that integrate seamlessly into existing frameworks. I understand the importance of clean, testable functions and Git-based workflows, and I always provide well-documented code to ensure easy collaboration. I can take ownership of the quest system, combat routines, and NPC behavior by delivering a robust quest manager with branching dialogue, reward systems, and persistent states. I’ll implement turn-based combat logic with status effects, crits, AI-driven targeting, and utility functions for efficient save/load management optimized for mobile storage. My focus will be on writing efficient, scalable Lua modules that compile cleanly for both Android and iOS. Your daily review and feedback approach is ideal—I thrive on iterative development and quick turnarounds. I’m confident I can transform your placeholder code into polished, production-ready systems that enhance gameplay depth and player engagement. Let’s collaborate to complete your game with professional Lua craftsmanship. Regards, Muhammad Asad Ali
$50 USD in 7 days
6.1
6.1

I'm here to help bring your project to life by enhancing the in-game logic of your tower game. With expertise in Lua programming and experience in developing clean, efficient code for mobile games, I can seamlessly integrate quest management, combat routines, and NPC behavior as per your requirements. While I am new to freelancer, I have tons of experience and have done other projects off site. I understand the importance of Git-based workflow and well-commented modules for easy collaboration. With a meticulous approach to coding and attention to detail, I assure you of timely and quality deliverables. I would love to chat more about your project! Regards, Jaco Fourie
$50 USD in 14 days
0.0
0.0

⚠️I earn your trust through results, not promises⚠️ I think we are the perfect fit for your project. Your tower game needs an experienced Lua programmer to handle the quest system, combat logic, and NPC behavior. We excel at integrating clean and efficient Lua code into existing engines like Corona SDK / Solar2D. Our expertise lies in Git-based workflows, crafting well-commented modules, and creating testable functions. We can deliver a Quest manager module, turn-based combat logic, and utility functions tailored for mobile storage limits. My focus is on providing high-quality work, clear communication, and solutions tailored to your needs. I’m confident that once you see the value I bring, you’ll know you made the right choice. Let’s get started — your success is my priority. Regards, Divan
$50 USD in 14 days
0.0
0.0

"I don’t just fit this project—I can help it reach its full potential. You need an experienced Lua programmer to enhance your tower game with clean, efficient logic. Working in Git with Corona SDK / Solar2D, I’ll seamlessly integrate quest, combat, and NPC behaviors for a professional, user-friendly experience. While I am new to Freelancer, I have extensive experience and completed off-site tasks." I would love to chat more about your project! Regards, Saint Sambo
$50 USD in 14 days
0.0
0.0

I have analyzed this project and I have to say this aligns perfectly with my expertise in Lua programming. Your need for developing a quest manager module, implementing turn-based combat logic, and creating utility functions aligns perfectly with my skills in Lua development and game logic design. With a proven track record of delivering high-quality results, I am confident that I can exceed your expectations and satisfy your needs. I offer quick turnaround, clear communication, and dedication to building lasting client relationships. I'm available to start immediately and deliver on schedule. And if you're not happy, you simply don't pay. Send me a message so we can discuss your project in more detail. Regards, Garren Katts
$50 USD in 7 days
0.0
0.0

This is right up my alley—I’d be excited to dive in and tackle the in-game logic for your tower game. I'm a Lua expert ready to create clean, efficient code for the quest system, combat routines, and NPC behavior within your existing Corona SDK / Solar2D engine. While I am new to freelancer, I have tons of experience and have done other projects off-site. I have a strong background in Git-based workflows, crafting well-commented modules, and ensuring seamless compatibility for Android and iOS builds. Let's chat more about your project! Regards, Kelvin Graaff
$40 USD in 30 days
0.0
0.0

“I’m a detail-oriented professional focused on making your project seamless.” For your tower game project, I'll streamline the quest system, combat routines, and NPC behavior in Lua for a clean, integrated experience within Corona SDK / Solar2D. I'm well-versed in creating user-friendly interfaces, automated logic, and seamless gameplay integration. “I offer a range of skills and services tailored to your needs. While I’m new to Freelancer, I bring years of experience and have successfully completed many projects outside this platform.” I would love to chat more about your project! Regards, Leonard Boucher
$50 USD in 14 days
0.0
0.0

I can take over the in-game logic for your tower RPG, replacing placeholder quest, combat, and NPC systems with clean, efficient Lua that integrates directly with your Corona SDK / Solar2D engine. My focus will be on modular, testable code that compiles flawlessly on Android and iOS. Deliverables include a quest manager handling branching dialogue, rewards, and persistent states; turn-based combat with status effects, crit calculations, and AI targeting; and utility functions for saving/loading player data optimized for mobile storage limits. All modules will be well-commented, follow your Git workflow, and allow for rapid iteration on balance and polish. To clarify: do you prefer a data-driven approach for quests and combat parameters to allow non-coders to tweak values, or hard-coded logic for speed? Also, are there specific NPC behaviors or AI patterns already designed in your flowchart that must be strictly followed? I’m confident I can bring your RPG to life with robust, maintainable Lua code while keeping the project flexible for future expansion and tuning.
$50 USD in 7 days
0.0
0.0

I have gone through your project description ✅ and I see exactly what you need - an experienced Lua programmer to refine the in-game logic for your tower defense game. From quest management to combat systems, I'm ready to optimize your Corona SDK / Solar2D project. While I am new to Freelancer, I have extensive off-site experience in Lua programming that aligns perfectly with your requirements. View my portfolio here: https://www.freelancer.com/u/moejoe03?frm=moejoe03&sb=t profile on Freelancer Excited to help make your game seamless, professional, and exactly how you envision it. Regards, Mohammed Yusuf
$40 USD in 30 days
0.0
0.0

I can take over the in-game logic for your tower RPG, replacing placeholder quest, combat, and NPC systems with clean, efficient Lua that integrates directly with your Corona SDK / Solar2D engine. I focus on modular, testable code that compiles seamlessly on Android and iOS. Deliverables include a quest manager handling branching dialogue, rewards, and persistent states; turn-based combat with status effects, crit calculations, and AI targeting; plus utility functions for saving/loading player data optimized for mobile storage. All modules will be well-commented and follow your Git workflow, enabling rapid iteration and balance adjustments. A few questions to tailor the work: do you prefer data-driven parameters for quests and combat for easier tuning, or hard-coded logic for performance? Are there specific NPC behaviors or AI patterns in your flowchart that must be strictly followed? I’m confident I can bring your RPG to life with robust, maintainable Lua code while keeping the project flexible for future expansion and polish.
$50 USD in 7 days
0.0
0.0

I'm a Lua programmer with extensive experience in game development, specializing in implementing clean, efficient code. As you're in need of someone to take charge of the in-game logic for your tower game, I believe I am the perfect match for your project. I have a solid background in working with frameworks like Corona SDK / Solar2D and am well-versed in creating smooth gameplay experiences. With my attention to detail and commitment to delivering high-quality work, I am confident in my ability to tackle tasks such as quest management, combat routines, and NPC behavior. I understand the importance of version control and collaborative workflows, and I am well-equipped to work within a Git-based environment. I am excited about the opportunity to bring your RPG to life with my Lua craftsmanship. Let's chat further about how I can contribute to your project.
$50 USD in 14 days
0.0
0.0

⭐⭐⭐ For me, the project is more important than the payment. Please pay attention to this ⭐⭐⭐ I have just read your job description carefully about Lua Mobile RPG Scripting. I can achieve your goals by developing a quest manager with branching dialogue and persistence, implementing turn-based combat with AI and status effects, and creating efficient save/load utilities optimized for mobile. I can start immediately, respect your workflow, and work long-term. If I don’t join this project, I will truly feel pity in the future. Thanks!
$40 USD in 1 day
0.0
0.0

Hi! I really enjoy forming enduring professional partnerships, so I’m committed to results that go well beyond the brief. For me, every assignment commands unwavering focus; that way, inspiration, meticulous care, and seamless delivery carry a project from concept through launch. Feel free to browse my portfolio for past examples: https://www.freelancer.com/u/hamzasyed11 Choosing me for this project means you’ll gain a dependable partner who sees the finish line and the opportunity to create concrete benefit for your business. I’m excited to collaborate and bring your ideas to life. Best, Hamza
$50 USD in 7 days
0.0
0.0

Hi, I can easily DO your work IN 24 HOURS, DM me now to get started, PRICE NEGOTIABLE 100% Work satisfaction is provided!
$40 USD in 1 day
0.0
0.0

Hi, there. I will take your existing Corona SDK / Solar2D framework and implement the missing quest manager, turn-based combat logic, and NPC behaviors using clean Lua code. My approach is modular and Git-driven, with each commit well-documented and easy to test, ensuring smooth integration into your current structure. A polished quest flow and robust combat system will instantly make your game feel alive and engaging. I’ll create branching quests with persistent states, combat routines with status effects and AI targeting, plus optimized save/load utilities tailored for mobile. By designing testable functions and clear modules, you’ll be able to iterate quickly without hitting blockers. This structure helps accelerate your development cycle while keeping everything maintainable and scalable for future updates. I previously delivered a Lua RPG system with combat and progression that reduced crash rates by 40% and improved engagement by 25%, proving I can achieve measurable results. You can trust me to deliver code that compiles flawlessly on both Android and iOS, and I’m excited to collaborate closely with you on balance and polish. Thanks.
$50 USD in 7 days
0.0
0.0

Lahore, Pakistan
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