To design a Golf learning App aimed at parents teaching their children golf either as a primary source of instruction or an extra resource used in conjunction with lessons provided by a Golf Professional.
We would initially need to start the App off with the basic swing lessons completed. After this stage we can expand the App to include other options i.e. golf course design and playability.
Stage 1 – Basic Swing Lessons
A home screen with login details
A screen detailing basic golf swing lessons split into different levels
A camera app that can measure a students height and subsequently place a template on the camera app screen. The App then has to identify the position and have a repetitive function i.e. the student must attain a certain position 10 times in a row.
A voice over for each lesson
A written instruction with space for a sample video for each lesson
Gamification. A character to be designed to run you through each lesson and give feedback on the student completing/failing each lesson. E.g. “Great Job, you can now move onto the next level”. A visual map of where each student is in their progress and a view to where the next level is.
Payment page for add-ons (additional lesson packs)
The camera app would need templates for the following stages in the swing (total 18)
Golf Grip Front-on and Side-on camera positions
Posture Front-on and Side-on camera positions
Take-Away Front-on and Side-on camera positions
Top of backswing Front-on and Side-on camera positions
Linking in the above Front-on and Side-on camera positions
Swing Transition Front-on and Side-on camera positions
Swing Plane Front-on and Side-on camera positions
Impact Front-on and Side-on camera positions
Finish Position Front-on and Side-on camera positions