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We are looking for an experienced Hard Surface 3D Modeling Artist for a short-term project. The task involves creating a detailed hard surface 3D model with proper topology, clean geometry, and high-quality textures. The final delivery must include a fully textured high-quality version as well as an optimized low-poly version of the same model suitable for performance-focused use cases such as games or real-time applications. The project must be completed within 1–2 days, so the ability to work efficiently and meet strict deadlines is essential. Software requirements: - Autodesk Maya - Blender Deliverables must include: - Native Maya file (.ma or .mb) - Blender file (.blend) - FBX or OBJ export - All texture maps (Base Color, Normal, Roughness, Metallic, etc.) - High-quality detailed model - Optimized low-poly version The model should have clean topology, proper UV unwrapping, and well-organized files. The low-poly version should maintain the overall silhouette and detail as much as possible while being efficiently optimized. If you have read the full description, start your bid with the number 25. Please include your portfolio with relevant hard surface modeling work when applying.
ID Projek: 40274958
4 cadangan
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25. I will engineer a high-fidelity hard surface asset within 48 hours, delivering both the original Maya/Blender source files and an optimized low-poly version that preserves the visual silhouette for real-time performance. My execution centers on a standard PBR baking workflow to translate complex mechanical details into clean Normal and Metallic maps, ensuring the final FBX exports maintain strict topological integrity and efficient UV packing. [login to view URL] [login to view URL] [login to view URL] [login to view URL] The finalized technical package will be organized for immediate integration into your production pipeline.
₹2,800 INR dalam 7 hari
5.0
5.0
4 pekerja bebas membida secara purata ₹5,948 INR untuk pekerjaan ini

25 Hi there! My name is Victor and I am a versatile 3D artist. Although my background lies primarily in video editing, I've also delved into 3D animation over the years. With an expert command of Autodesk Maya and Blender, the choice platforms for your project, I can dexterously manoeuvre around the intricate techniques required for a well-made hard surface 3D model. My capacity to work quickly without sacrificing quality perfectly suits the tight deadlines you're working with. I understand the gravity of meeting timelines in demanding projects like yours and assure you that my practiced approach will help us achieve that without any compromise on quality or detail. Though I may not have 5 years in the game like my editing experience, I understand that both roles have time sensitivities. The value of drafts to ensure brief alignment, solid execution with proper pacing and attention to optimized details are crucial pursuits for both video editing and hard surface modeling. Together we can create some fantastic visuals that not only wows viewers but serve practical purposes too. Don't just take my word for it though; my portfolio showcases unique examples of efficient yet- still-detailed works, giving you a glimpse into what we can achieve together for your project. Let's make it happen!
₹7,000 INR dalam 7 hari
0.0
0.0

I am a professional 3D artist specializing in high-quality 3D modeling, texturing, and rendering for products, environments, and stylized characters. With strong experience in Blender,Autodesk Maya, ZBrush, Substance Painter, and Arnold Renderer, I focus on delivering realistic details, clean topology, and visually appealing final renders.
₹7,000 INR dalam 7 hari
0.0
0.0

Hello, I’m very interested in your hard surface 3D modeling project and can confidently complete it within your 1–2 day deadline while maintaining high quality and optimization standards. I specialize in hard surface modeling using Autodesk Maya and Blender, with strong attention to clean topology, edge flow, and efficient geometry. My workflow ensures: • High-quality detailed model with clean subdivision-ready topology • Proper UV unwrapping with organized UV layouts • PBR texture setup (Base Color, Normal, Roughness, Metallic, AO, etc.) • Optimized low-poly version preserving silhouette and key forms • Game-ready export with efficient polygon distribution • Cleanly structured project files Deliverables will include: Native Maya file (.ma or .mb) Blender file (.blend) FBX and/or OBJ export All texture maps (properly packed and labeled) High-resolution detailed version Fully optimized low-poly version I follow a structured workflow: Blockout & proportion validation High-poly detailing Retopology for low-poly optimization UV unwrapping Baking maps (Normal, AO, etc.) PBR texturing Final export and file organization I understand the importance of meeting strict deadlines and maintaining communication throughout the project. You can expect quick turnaround, professional file organization, and revisions if needed within scope. Looking forward to collaborating on this project.
₹6,990 INR dalam 7 hari
0.0
0.0

Vishakapatnam, India
Kaedah pembayaran disahkan
Ahli sejak Mac 20, 2019
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