ATM we are using this unity game asset :
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These are 16x16 tiles and we need more arts to end our development.
of course, we will need a very few sprites too.
think that you are going to do small work, few arts for this work.
we will need :
pipes (we have a set in non pixelart style, you simple need to convert to pixelart)
gears ( 2 at least, diferent sizes )
belts and pulleys
doors and hatchs in metroid style ( with animation frames, can be simple )
An terminal screen to be used in game, think a mix of fallout 1 with talos principle terminals
one simple char ( think about a floating amoeba ) with 1 animation frame to frame of they standup
one char to be the main protagoist : a 16x32 pixels only animated with these animations (3 or 4 sprites , using sprite sheet) :
jumping with a propulsion
swimming ( 32 x 16 instead of 16 x32)
doing a dash ( like megaman X) (not animated)
stand up , but show the backside (not animated)
stand up , but show the frontside (not animated)
Using a Ladder
that´s it, plz see wath we are using in the atached files, you not going to do not much futher this...
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Hi Just wanted to say thank you for the opportunity to work with you on [game assest I’ve read your brief extremely carefully and I am absolutely sure that I can do the project very well.
Hi! I would love to help you with your project! I have experience with pixel art and animation in Unity. Here is a game I made as example [login to view URL]