Coder Requirements: Coder must be familiar with 3D modelling programs and skeletal animation, Coder must have done some form of 3D programming previously.
Project Description: Create a standalone application for Windows XP
written in C/C++ that will allow the user to view 3D character models and
animations for a few specific popular formats (3ds max versions 4, 5, and
6), maya, .X (DirectX mesh format), and an open source format to be
determined by the coder. Must support skeletal animation. Must provide a way to load an animation and animate a character model
(that has been rigged to a compatible skeleton).
Development Platform: Developed using Microsoft Visual Studio.
Target Platform: Must run on standard Windows XP systems
without the user installing other software the application.
Distribution: Must be able to be freely distributed without source and
without paying royalties or license fees to a third party.
Background:
Look at the descriptions or feature lists of the following programs for
ideas. This is a list of image and 3D model format converters:
<[login to view URL]>
Here is the source to a 3D converter written in C:
<[login to view URL]~burkardt/g_src/ivcon/[login to view URL]>
Here is a library for reading 3ds files:
<[login to view URL]>
All of these references where found by searching using google for about
30 minutes. You will need to find any additional format references or
source code yourself. You should also check Amazon for any recent books on 3D file formats.
## Deliverables
1) Complete and fully functional working program(s) in executable form as
well as complete source code of all work done
with build instructions.
2) All deliverables will be considered "work made for hire" under U.S. Copyright law. Buyer will receive exclusive and complete copyrights to all work purchased. (No GPL, GNU, 3rd party components, etc. unless all copyright ramifications are explained AND AGREED TO by the buyer on the site per the coder's Seller Legal Agreement).
## Platform
Windows XP