Project requires eight (8) 3d models and eight (8) skins (one skin for each model).
Target destination media is for use in a video game. Lowest poly count per character should be 1200, highest 2000.
Detailed concept sketches will be provided to the 3d modeler to dictate the exact specifications. Most are biped humanoids.
Characters need to be "ready to use" to import and add bones in Caligari GameSpace
No bid will be accepted without sample portfolio work -- please attach to bid or send URL.
1) Eight complete and fully-functional models in a compatible 3d file format.
2) Deliverables must be in ready-to-use condition.
3) All deliverables will be considered "work made for hire" under U.S. Copyright law. Buyer will receive exclusive and complete copyrights to all work purchased. (No GPL, GNU, 3rd party components, etc.)
Deliverables should be fully compatible with Caligari GameSpace (GameSpace is a version TrueSpace). You can use whatever rendering program you wish for the models as long as compatibility with Caligari is not an issue (Caligari can open many types of file formats, including 3DSMax).
I should be able to import the file immediately without any loading problems and should be immediately able to start adding bones/animation rigging. This is of key importance!