I am interested in building a largely text-based browser government simulation game (similar to [url removed, login to view] or [url removed, login to view]) that will be playable from any browser. Users would have a great number of options over the styling of their countries, titles and an even greater degree of "political" and "economic" control over them. Decisions taken ingame within a set amount of time will affect a number of modifiers, i.e. foreign investment in the oil industry would drive profits up by X dollars, but it's unsafe and unecological. Here are 3 options for you. Depending on the options, you win/lose stuff.
Social media integration necessary (logging in with their respective accounts and posting to Facebook / Twitter);
Very clear game design guidelines; extensive back-end to tweak all aspects of the game; Easy to translate to other languages through language files; easy to add new challenges to players; integrated open source irc chat and forum plugins, as well as payment system for freemium game option (i.e. pay for extra coin / funds / colored hats / whatever).
Graphics work not necessary outside of placeholder images, where needed.