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Saya ingin sebuah game sederhana namun menarik yang dibuat sepenuhnya di Bubble. Platform utama yang saya sebut sebagai “Freelancer bubble” akan menjadi tempat game ini diluncurkan, jadi pastikan seluruh workflow—dari database hingga UI—berjalan mulus di sana. Fokus saya adalah: • Gameplay dasar yang cepat dipelajari agar pengguna betah bermain berulang kali. • Mekanisme monetisasi bawaan (contoh: rewarded video ads, in-app purchase, atau marketplace item virtual) sehingga game segera bisa “menghasilkan duit.” • Desain antarmuka yang responsif, cukup ringan untuk perangkat desktop maupun seluler tanpa harus membuat build terpisah. • Dashboard admin di Bubble yang memungkinkan saya memantau pemain aktif, pendapatan, dan menyesuaikan konten tanpa menulis kode. Kirimkan: 1. Prototipe fungsional di Bubble yang bisa saya uji langsung. 2. Dokumen singkat berisi struktur database, alur monetisasi, dan cara menambahkan level atau item baru. 3. Panduan satu halaman tentang cara mem-publish game di “Freelancer bubble.” Pengalaman sebelumnya membangun game dengan Bubble akan menjadi nilai plus, terutama jika sudah sukses mengintegrasikan iklan atau pembelian dalam aplikasi.
Project ID: 40618724
18 proposals
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Active 2 days ago
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18 freelancers are bidding on average $106,356 USD for this job

Interesting project, Hi, Saya akan membangun game battle royal Anda langsung di Bubble, lengkap dengan gameplay loop yang cepat dipelajari, sistem monetisasi (rewarded video ads dan marketplace item virtual), serta dashboard admin untuk memantau pemain aktif dan pendapatan secara real time. Pada project game Bubble sebelumnya, memindahkan logika gameplay ke server-side workflows memangkas waktu loading hingga terasa jauh lebih responsif di desktop maupun seluler tanpa build terpisah. Questions: 1) Untuk mekanisme battle royal-nya, apakah Anda membayangkan format turn-based atau real time (misalnya via WebSocket plugin)? 2) Apakah sudah ada akun atau integrasi ad network tertentu (AdMob, Unity Ads) yang ingin dipakai untuk rewarded video? Looking forward to potentially working together. Thanks, Kamran
$112,399 USD in 30 days
8.7
8.7

Proyek Anda membutuhkan game Bubble yang ringan, menarik, dan mudah dikembangkan tanpa bergantung pada kode kustom. Kami dapat membangun game dengan workflow yang sepenuhnya berjalan di Bubble, lengkap dengan gameplay yang sederhana namun adiktif, UI responsif untuk desktop dan mobile, dashboard admin untuk mengelola pemain, konten, serta statistik pendapatan, dan integrasi monetisasi seperti rewarded ads, pembelian dalam aplikasi, atau marketplace item virtual sesuai kebutuhan. Kami memiliki pengalaman lebih dari 13 tahun di Freelancer, menyelesaikan 300+ proyek, mempertahankan 99% ulasan positif, dan didukung tim beranggotakan 20+ profesional. Pengembangan dilakukan secara bertahap dimulai dari prototipe fungsional, pengujian gameplay, implementasi monetisasi, hingga dokumentasi lengkap mengenai struktur database, alur aplikasi, dan panduan publikasi di Bubble. Dengan pendekatan ini, Anda dapat menguji fitur inti lebih awal sekaligus memastikan game mudah dikembangkan untuk level, item, atau mekanisme baru di masa depan. Apakah Anda sudah memiliki konsep gameplay tertentu atau menginginkan kami memberikan beberapa ide yang cocok untuk Bubble? Selain itu, apakah monetisasi yang diprioritaskan adalah iklan rewarded, in-app purchase, atau kombinasi keduanya?
$100,000 USD in 24 days
7.7
7.7

Hi, Aashiq (Ash) here from Cape Town, South Africa. This project instantly caught my eye, so I had to reach out. I see you’re looking for a simple yet engaging game built entirely on Bubble, with a focus on smooth workflow from database to UI. The emphasis on a quick-to-learn gameplay and built-in monetization mechanisms really stood out to me. I’ve successfully helped businesses develop interactive applications that boost user engagement and revenue. With a solid background in creating responsive designs and integrating ad systems, I’m confident I can deliver exactly what you’re looking for. Feel free to ask for samples of my previous projects. Based on what you mentioned, here is how we would approach the project: - Develop a functional prototype in Bubble for testing. - Create a detailed document on database structure and monetization flow. - Provide a one-page guide for publishing on “Freelancer bubble.” You can count on clear communication throughout the process, ensuring a seamless, user-focused solution optimized for performance. Best Regards, Aashiq
$100,000 USD in 7 days
5.2
5.2

As a seasoned professional in the mobile app and game development industry, I strongly believe my skills and expertise would be an excellent complement for your "Battle Royal" project. With over 9+ years of experience, I have successfully designed, developed, and monetized various engaging games on multiple platforms including Android and iOS - making me proficient in key requirements like gameplay, monetization mechanisms, and responsive UI design that you seek for your game. One of my notable achievements lies in integrating monetization components seamlessly into apps while maintaining the overall user experience. My knowledge in leveraging rewarded video ads, in-app purchases, and virtual item marketplaces can quickly help your game generate revenue - delivering the 'money-making' quality you desire. Additionally, my proficiency in Bubble will ensure that the entire workflow of your game runs seamlessly on the Freelancer bubble platform - from database management to user interface. I also assure you a comprehensive documentation that will guide you through the structure of the database, monetization flow, besides teaching you how to add new levels or items. In conclusion,I value producing good quality work as much as you do and committing to turn your game's success 'IDEAS TO REALTY'. My competitive pricing combined with extended post-delivery support underscor Thank You!
$100,000 USD in 7 days
5.6
5.6

Hi, I can build a lightweight, replayable game entirely in Bubble, including gameplay logic, responsive UI, player data, monetization workflows, and an admin dashboard. I would begin with a compact core loop that is easy to understand but supports progression through scores, levels, rewards, and unlockable items. Bubble’s database will store users, sessions, achievements, inventory, purchases, and configurable game content, while privacy rules and server-side workflows protect balances and rewards from client-side manipulation. The monetization layer can support virtual-item purchases, premium access, or rewarded advertising where the selected provider offers a compatible web integration. I’ll validate provider and platform restrictions before implementation so revenue events are tracked reliably and comply with applicable policies. The admin dashboard will show active players, sessions, purchases, revenue indicators, and content controls for levels, rewards, and items. Delivery includes a testable Bubble prototype, responsive desktop/mobile behavior, documented database structure, monetization flow, content-management instructions, and a concise publishing guide. Question 1: What type of game and core player action do you have in mind? Question 2: What exactly is “Freelancer bubble,” and does it provide publishing or monetization requirements? Regards, Houssame
$100,000 USD in 7 days
5.1
5.1

I understand you're looking for a streamlined Bubble-native battle royale game, and I have experience building similar, engaging applications on the platform. My recent project involved creating a real-time multiplayer experience with a custom game loop and robust user progression, directly transferable to your needs. My approach will leverage Bubble's core functionalities for a seamless workflow. For gameplay, I'll implement a state-management system using custom states and backend workflows to handle player actions and game events efficiently. UI elements will be built with responsive groups and conditional formatting for optimal desktop and mobile performance. Monetization will be integrated via Bubble's built-in ad plugins and Stripe for in-app purchases, with a clear plan for virtual item marketplace integration if desired. To ensure we're aligned, could you elaborate on the specific types of virtual items you envision for the marketplace? Also, are there any particular pacing goals for the battle royale matches you'd like to achieve? I'm eager to discuss how we can bring this vision to life.
$100,000 USD in 21 days
4.5
4.5

Building a game entirely in Bubble only works if the workflows stay lightweight and responsive, so I'd focus first on creating a fast, replayable gameplay loop that performs smoothly on both desktop and mobile from a single Bubble application. I'd structure the Bubble database to support player progress, leaderboards, virtual items and monetization from the outset, then integrate rewarded ads, in-app purchases or a marketplace while exposing everything through an admin dashboard where you can manage content, track active players and monitor revenue without writing code. Once the prototype is complete, I'll deliver a fully functional Bubble app, document the database structure and monetization flow, and provide a simple publishing guide so you can deploy and extend the game confidently. I can start right away.
$100,000 USD in 1 day
4.0
4.0

Halo, "Bubble Battle Royale Prototype" - simple fast‑play game with built‑in monetization. I can deliver a working prototype within 5 days. I built a functional automation prototype in Bubble for Reolink video backup, handling API calls and UI flow: https://www.freelancer.com/projects/automation/Automate-Reolink-Video-Backup-Script/reviews. I will ensure the UI scales smoothly on both desktop and mobile, and set up an admin dashboard to track active players and revenue in real time. Apakah Anda sudah memiliki akun Bubble dan preferensi jaringan iklan untuk monetisasi? Saya menantikan untuk bekerja sama dengan Anda. Artur Giżycki
$100,000 USD in 1 day
3.0
3.0

I understand you need a simple, engaging battle royale game built entirely in Bubble, with a focus on quick-to-learn gameplay and built-in monetization. I've previously built a complex real-time multiplayer game in Bubble that saw a 30% increase in daily active users within the first month. I will develop the core gameplay mechanics, including player movement, combat, and game state management, directly within Bubble's visual programming environment. For the UI, I'll create a responsive interface using Bubble's responsive engine, ensuring it functions well on both desktop and mobile. Monetization will be integrated using Bubble's plugin system for rewarded video ads and in-app purchases. What is the exact scope of the "marketplace item virtual" feature you envision? Ready to start as soon as you confirm scope.
$100,000 USD in 21 days
1.4
1.4

Pontianak, Indonesia
Member since Aug 1, 2026
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