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I am looking for a developer to build a complete, end-to-end desktop companion application for the game "Toontown Rewritten". The app will act as a real-time calculator, reading live game data and displaying the results through a clean, smooth in-game overlay Note: I will not deal with anyone that not check the game first and shows proof that he checked the game and proof that shows the ability of doing this work. The Core Idea (How It Works): The game features turn-based battles against enemies ("Cogs") using items ("Gags"). Calculating the optimal combination of Gags to defeat a Cog is mathematically complex due to specific synergy bonuses. I already have the complete mathematical solutions (a pre-calculated combo grid/lookup table). The app needs to: Read the enemy's Level/HP and the player's available Gags from memory. Cross-reference this live data with my lookup table. Instantly display the best "combo" recommendation on the screen via the overlay. Scope of Work (End-to-End Delivery): Memory Extraction: Reliably read dynamic process memory (Pointers/Offsets) to track Enemy stats and Player inventory. (Strictly memory reading, NO Computer Vision/OCR). Logic Engine: Process the extracted data using the provided calculation grid to determine the best move Seamless Overlay UI: Design and implement a modern, lightweight in-game overlay (e.g., using ImGui, PyQt, or Electron) that beautifully displays the recommendations directly on the screen without lagging the game. What I Expect: A fully functional, ready-to-use application from start to finish. You handle the reverse engineering (finding pointers), the logic integration, and the user interface. Ideal Candidate: Experienced with local process memory extraction AND building clean desktop overlays. Please mention the UI framework you plan to use for the overlay in your proposal.
Project ID: 40387994
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Active 21 days ago
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95 freelancers are bidding on average $492 USD for this job

Hi there, I’m Muhammad Awais, and I’ve reviewed your full-stack desktop app needs for a live-memory reading tool with an in-game overlay for Toontown Rewritten. I understand you want a robust, end-to-end solution that (1) reads the game’s current enemy level/HP and the player’s gag inventory from memory, (2) uses your precomputed combo grid to pick the best move, and (3) shows the result instantly through a smooth overlay. I’ll handle the reverse engineering of pointers/offsets, implement a stable data path from memory to logic, and deliver a clean, lightweight UI that stays fast with no game lag. For the UI, I plan to use ImGui for the overlay because it provides a minimal, responsive feel and straightforward integration with Python/C++ on Windows, keeping the footprint small while delivering a crisp, on-screen display. I can provide a proof of game access and a minimal test harness early in the project to give you confidence. What is your preferred target framework for the overlay (ImGui, PyQt, or Electron) and do you require cross-version compatibility for Windows 10/11? Best regards, Muhammad Awais
$750 USD in 14 days
8.6
8.6

⭐⭐⭐⭐⭐ Build a Real-Time Companion App for Toontown Rewritten ❇️ Hi My Friend, I hope you are doing well. I've reviewed your project requirements and see you are looking for a developer to create a desktop companion application for Toontown Rewritten. Look no further; Zohaib is here to help you! My team has successfully completed 50+ similar projects in game development. I will create a reliable app that reads live game data, processes it, and displays the best combo recommendations seamlessly. ➡️ Why Me? I can efficiently build your application as I have 5 years of experience in game development, focusing on memory reading, UI design, and logic integration. My expertise includes memory extraction, real-time data processing, and overlay implementation. Additionally, I have a strong grip on relevant technologies like Python and UI frameworks, ensuring a solid approach to your project. ➡️ Let's have a quick chat to discuss your project in detail and let me show you samples of my previous work. I'm excited to work together! ➡️ Skills & Experience: ✅ Memory Extraction ✅ Data Processing ✅ Game Development ✅ UI Design ✅ Python Programming ✅ Overlay Implementation ✅ Reverse Engineering ✅ Dynamic Memory Reading ✅ Real-Time Calculations ✅ User Experience Design ✅ Software Testing ✅ Debugging Waiting for your response! Best Regards, Zohaib
$350 USD in 2 days
7.9
7.9

Hello, I understand you want a complete desktop companion for Toontown Rewritten that reads live game data from memory (enemy level, HP, and your Gags) and shows a clean, low-latency in-game overlay with the best combo from your pre-calculated grid. I’ll handle the full stack: locate memory pointers/offsets safely, build a robust data extractor, implement the logic to cross-reference data with your lookup table, and deliver a lightweight UI overlay that stays in sync with the game without impacting performance. My approach: 1) reverse engineer a stable set of memory pointers for both enemy stats and inventory, 2) implement a small, fast memory reader in C++ with Windows API, 3) wire in your calculation grid to produce the optimal sequence, 4) design a minimal ImGui-based overlay to render the recommendation, 5) ensure cross-process reliability, error handling, and graceful fallback if data changes, 6) provide clear build instructions and a simple user guide. I’ll keep the UI modern and unobtrusive, prioritizing speed and reliability, and I’ll test thoroughly on the game to prove it works as required. Best regards, Shamshad
$750 USD in 20 days
7.3
7.3

Hello, As an experienced software engineer specializing in memory extraction and game development, I am the ideal candidate for your project. My team at Modular Solutions has honed our skills in C++, Python, and Windows Desktop programming to proficiently handle complex tasks such as reading process memory and interpreting live game data reliably. We have a proven track record of implementing similar overlay applications with a focus on creating seamless interfaces using frameworks like ImGui, PyQt, and Electron - whichever you prefer. Reverse engineering is familiar territory for us - it's actually exciting terrain. We've done extensive work with pointers and offsets before, making sure that we are able to extract data from the game without hampering its performance. Moreover, research and precision are values we hold dear, which means I'm committed to verifying my solution in "Toontown Rewritten" itself to ensure prompt delivery of accurate recommendations. Our collaboration with you throughout this project will be open and inclusive. Your vision is the driving force behind our work, and we put transparency front and center to ensure that every milestone exceeds your expectations. Choose me and my team at Modular Solutions to create a cutting-edge desktop companion application that not only meets but goes above your requirements - let's unlock your game potential together! Thanks!
$750 USD in 5 days
6.8
6.8

Hello, I will build your Toontown Rewritten companion app — memory reader, logic engine, and in-game overlay as one polished package. For the overlay, I will use ImGui with DirectX — it is lightweight, renders without impacting game performance, and gives you a modern look that sits naturally on top of the game window. One important consideration: Toontown Rewritten uses Python under the hood (Panda3D engine), which means heap objects shift between sessions. I will map pointer chains with stable base offsets and build in a signature scanning fallback so the reader stays reliable across game updates without constant manual patching. Questions: 1) Is your lookup table in a specific format — CSV, JSON, or a database? 2) Should the overlay auto-hide outside of battle, or remain visible with a toggle? Ready to start whenever you are. Kamran
$270 USD in 10 days
6.2
6.2

Hi I’ve worked on desktop tools that interact with live application memory and render lightweight overlays, so this Toontown Rewritten companion app fits well with my background. The main challenge here is reliably reading dynamic memory (stable pointers/offsets) while keeping the overlay smooth and non-intrusive with zero impact on gameplay performance. I can handle pointer scanning and validation, build a clean logic layer that maps live data to your precomputed lookup grid, and render results instantly via an efficient overlay. For UI, I’d use ImGui with a C++ core for performance and low overhead, ensuring real-time updates without lag. I’ll also structure the app to gracefully handle updates (offset changes) and include a simple config/debug panel for maintenance. Thanks, Hercules
$500 USD in 7 days
6.4
6.4

i’ve done very similar recently, building game overlays with memory reading (C++/Python) and ImGui for real-time stats. Do you already have stable pointer chains or should I handle full pointer scanning and offset resolution? Is the game using anti-cheat protections that may block memory access? I suggest using C++ with ImGui because it gives low-latency overlay and minimal impact on FPS. I also suggest signature scanning instead of static offsets because it keeps the app working after game updates. I will first reverse engineer process memory and lock reliable pointers for HP, level, and gags. Then I will integrate your lookup logic and validate outputs in live battles. Finally I will build a clean overlay and optimize for zero lag with stable updates. Best, Dev S.
$450 USD in 6 days
6.4
6.4

As a Full-Stack Developer with strong C++ and Python skills, I am confident that I can successfully undertake your project. My experience spans beyond simply building functional applications; I am well-versed in memory extraction, specifically local process memory extraction -- which will be critical for this project. This skill ensures that the game's dynamic process memory is reliably extracted to track enemy stats and player inventory, without the need for computer vision or OCR. In terms of building clean desktop overlays, your project requires a seamless overlay UI with a modern touch. I intend to achieve this using PyQt for its stability and flexibility aspects which I believe aligns well with your requirements. Even still, I am always ready to adapt to new technologies and would be open to other frameworks if you prefer. Lastly, my commitment extends to delivering your project on time while keeping you constantly informed about every significant event from start to finish. This includes not only handling the reverse engineering aspect like finding pointers but also integrating the logic and designing an efficient user-friendly interface that won't lag the game. Trust me with your project - let's create something exceptional together!
$500 USD in 7 days
5.8
5.8

Hi, I have 9 years experience in (C++, Python, Windows API, memory reading, reverse engineering, and real-time desktop overlay development with ImGui). For this project, I am going to build a lightweight companion app that reads live game memory (enemy HP/level + gag inventory) using stable pointer scanning, processes it through your lookup grid, and renders instant combo recommendations via a smooth, non-intrusive ImGui overlay with near-zero performance impact. I also have real hands-on experience with process memory extraction and overlay systems, so I can handle pointer discovery, offset updates, and ensure the UI stays responsive and clean while the game is running. You can expect clear communication, fast turnaround, and a high-quality result. Best regards, Juan
$350 USD in 3 days
5.8
5.8

hi there , i understand the logic able to finish fast as i already work before using this flow can you please come to the chat box so we can easily discuss in details Thank You,
$985 USD in 5 days
5.6
5.6

Hello Sir, Would you like to see a live demo of a desktop app that reads game memory and displays real-time data in an overlay within 1-3 hours, with no commitment required? Experiencing a working demo provides concrete evidence of capability, far surpassing the limitations of merely reviewing a portfolio or engaging in lengthy discussions. After reviewing the demo, you can confidently proceed to award the project for satisfactory completion. Best, Smith
$500 USD in 7 days
5.7
5.7

I can help you build this as a practical desktop companion app, not just a UI wrapped around a spreadsheet. The key part is validating Toontown Rewritten first: process structure, memory access behavior, dynamic pointers, and whether the needed battle/player values are readable consistently without OCR or screen scraping. From there, I’d separate the app into three clean layers: 1. Memory reader: finds and tracks enemy Level/HP and available Gags using stable pointer chains/offset handling. 2. Recommendation engine: maps live values against your provided combo grid and handles edge cases like missing data, invalid states, or battle transitions. 3. Overlay: lightweight in-game display focused on speed, readability, and not interfering with gameplay. I would also build this with diagnostics included, so it can show when memory values are stale, unreadable, or mismatched instead of silently giving wrong recommendations. That matters more than a flashy overlay, because the app is only useful if the live data is reliable.
$750 USD in 7 days
5.5
5.5

Hello, I reviewed your requirement for a desktop companion app for Toontown Rewritten. This involves reliable process memory reading, pointer/offset resolution, and a real-time overlay without impacting game performance. I can handle reverse engineering, data extraction, and stable integration end to end. I will build a C++-based core for memory access and performance, with a lightweight ImGui overlay for smooth in-game rendering. The logic engine will map live HP/Level and gag inventory to your lookup grid, returning optimal combos instantly with minimal latency. Delivery includes a fully functional application, documented pointer mapping, clean UI, and tested stability across sessions. The system will be modular, allowing updates if offsets change. Overlay will remain responsive and non-intrusive. Thanks, Asif.
$750 USD in 10 days
5.7
5.7

Premium price is justified because I'm a professionnal and ensure highest quality possible. I will make sure to successfully render your overlay using fastest techniques, with a top-tier UX.
$1,499 USD in 7 days
5.4
5.4

Your overlay will crash if you hardcode memory offsets - Toontown Rewritten updates frequently and invalidates static pointers. You need pattern scanning with AOB signatures to survive patches. Before architecting this, I need clarity on two things: Does the game use any anti-cheat or memory protection (even basic CRC checks)? This determines whether we inject a DLL or use external ReadProcessMemory calls. What's your update tolerance? If the game patches weekly, we'll need a signature database that auto-updates offsets without requiring manual reversing each time. Here's the technical approach: X86/X64 ASSEMBLY + WINDOWS API: Use pattern scanning (not static offsets) to locate enemy HP/level structures and player inventory arrays in memory. I'll create AOB signatures that survive minor patches. C++ CORE ENGINE: Build the memory reader as a lightweight C++ service that polls at 60Hz without impacting game performance. Cross-reference live data against your lookup table using hash maps for sub-millisecond response. PYTHON + IMGUI OVERLAY: Render the UI using Dear ImGui with DirectX11 hooks for zero-latency transparency. The overlay will float above the game window with smooth fade animations and customizable positioning. REVERSE ENGINEERING: I'll use Cheat Engine and x64dbg to map the game's memory layout, then document pointer paths so you can verify the logic. I'll provide a maintenance guide for future offset updates. WINDOWS DESKTOP PACKAGING: Deliver as a single-exe installer with auto-elevation for memory access and a system tray controller. I've built 4 similar overlay tools for MMOs including a DPS meter for FFXIV that handled 40-player raid memory parsing. The key difference between working software and abandoned projects is handling edge cases - what happens when the player switches characters mid-battle or the game minimizes? I'll download Toontown Rewritten tonight and reverse the first memory structure (likely the combat state manager). I'll send you a screenshot of Cheat Engine showing live HP values and at least one confirmed pointer chain within 24 hours as proof of concept. Let's schedule a call to review the lookup table format and discuss failure scenarios before I commit to a timeline.
$450 USD in 10 days
5.4
5.4

I launched Toontown Rewritten and confirmed the game process and readable live memory for Cog Level/HP and player inventory — I can send a 20–30s screen recording showing pointer discovery and a quick proof-of-concept read if you want to see it now. The real challenge isn’t the math (you already have the grid) — it’s keeping pointer reads stable across updates and showing recommendations with zero perceptible lag. I built a C++ ImGui + DirectX overlay for a turn-based PC title that read enemy stats from process memory and displayed live tactical recommendations with sub-100ms latency. My plan: externally read memory (ReadProcessMemory + pointer/pattern scanning with signatures and a fallback heuristic) to pull Level/HP and inventory, feed those into your lookup table (JSON/CSV), and render results with a lightweight ImGui DirectX overlay for smooth, low-overhead rendering. I’ll include a small settings UI for offsets, hotkeys, and auto-update signatures. Quick question: do you prefer a purely external transparent window overlay or are you okay with a DirectX hook DLL for in-process rendering? Also, what format is your lookup table (CSV/JSON)? My bid: $500.
$500 USD in 7 days
4.8
4.8

─── ⚡⭐⋆☆⋆⭐⚡ ─── Hi, Client. I’m a strong fit for this because I build desktop companion apps with clean UI, fast local logic, and smooth real time recommendations without invasive game level access. I’d recommend a lightweight desktop app using C# with WPF or Electron, backed by your lookup table and a polished overlay style side panel fed by manual inputs or approved data hooks. I’ve worked on similar calculator and assistant tools where the key was instant recommendations, low latency, and a clean user experience that felt seamless during gameplay. Your real goal is a fast, reliable companion app that turns battle data into clear gag combo recommendations in a polished desktop experience. So, I'll: Build the logic engine around your combo grid and real time recommendation flow. Create a clean desktop UI and non invasive overlay style display with fast updates. Deliver setup docs, polished packaging, and a ready to use app. Best, Siva
$500 USD in 7 days
5.0
5.0

Hi there, I am the best here! Please check out my profile and see what others have to say about the work I've done related to the skills you're looking for. Hope to work together soon. Thanks!
$500 USD in 7 days
4.5
4.5

hi, i have reviewed the details of your project. i can build this desktop companion app for toontown rewritten with live memory reading, calculation logic, and a smooth in game overlay. i have experience with windows desktop apps and real time systems, so i can read game data from memory, connect it to your lookup table, and instantly show the best gag combo on screen. for the overlay i would use imgui because it is lightweight and runs smoothly without lag. i can do this and would like to connect on a quick meeting so i can review the game and your setup before starting. Let's have a detailed discussion, as it will help me give you a complete plan, including a timeline and estimated budget. i will share my portfolio in the chat. mughira
$500 USD in 7 days
4.1
4.1

Hey, I’ve been doing game hacking / cheats for about 6 years now. I’m pretty sure the game you mentioned does not have a strong (or any) client sided anti cheat. So this won’t be any issue. I’ll most likely use ImGui for the menu as I’ve worked with it allot in the past. I don’t think this project should take longer than 7 days. If you want this done properly, professionally and future proof (auto updating if needed) feel free to send me a message. Looking forward to hearing from you. Greetings, Daniel
$650 USD in 7 days
4.0
4.0

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