We have a scene done in 3D Max for Vray render. All materials were converted to standard and scene was exported in Unity. Now scene has rough material setup and light in Unity. But quality of rendering is far from desired. So what we need is to setup the light and materials according to provided references.
Bid only if you have good experience in Unity and can show examples.
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Dear Sir I am an architect. I am interested to do this job. I am expert in 3ds max, AutoCAD, Google sketch up and V-ray. Please Check PM for more detail. Thank you Sabuj
What you need is to bake all lighting and textures onto the entire scene and objects using 3ds max. Your entire scene needs to be uvw unwrapped also. You can review my work by googling area3design