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WANTED: Complex, omnious, high-tech sci-fi interiors in 3D

In the future--the "Now"--the world is a surreal wasteland after a time of seemingly endless insane war. Within this world are surviving installations. They are full of weird corridors, deadly traps, hostile robots, insane artifical intelligences--and all sorts of other things.

1. This is for a table-top RPG, NOT a computer game. The artwork does NOT need to be animated.

2. There may be robots--but there will not be human characters.

3. We are looking for some specific collateral scenes: halls, doors, control rooms. These will be high-complexity with cut-aways showing traps, robots, etc.

4. The idea is to give the players and game-master some visual guides to the world.


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In that document are some 3d pictures I've done (obviously an amateur)--I'm looking for professional-grade assets.

Here is a more detailed idea of the corridors / doors:

[url removed, login to view]

1. Control rooms -- I will give specific details but these could be multi-level with all kinds of bizarre controls and systems.

2. Different corridor / door / bulkhead looks and feels. High tech, distressed concrete and metal, etc.

3. Collateral such as: automated guns on the ceilings, computer screens with complex designs, gas jets, wall panels with stencils on them.

Kemahiran: Animasi 3D, Pemodelan 3D, Penerapan 3D, 3ds Max, Reka bentuk Dalaman

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Tentang Majikan:
( 0 ulasan ) United States

ID Projek: #16230935

Dianugerahkan kepada:


Hired by the Employer

$250 USD dalam 14 hari
(393 Ulasan)