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A recent patch on my PC game has shifted several memory addresses, pointers and a few packet structures that my existing tools rely on. Since the update went live the core gameplay logic they hook into no longer fires, so I can’t read or write the data I need. I already have the old working offsets, a minimal DLL and sample packet dumps for reference; what I’m missing are the new locations and any structural changes introduced by the patch. You’ll need to open the latest build, locate the correct functions or data structures, update the pointer chain and packet definitions, and hand back something I can drop straight into my codebase. What I’m expecting from you • A list (or header file) of updated addresses, offsets and pointer paths • Revised packet layout with field names, sizes and order • A short note on how you found the changes so I can replicate the process next time The job is complete when the hooks once again manipulate the live gameplay mechanics exactly as before, with no crashes or desyncs. IDA, Ghidra, Cheat Engine, x64dbg—use whichever toolkit you prefer, as long as the final results are solid and repeatable.
ID Projek: 40293810
33 cadangan
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Aktif 2 hari yang lalu
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33 pekerja bebas membida secara purata $183 USD untuk pekerjaan ini

Hey there, I have carefully reviewed your project requirements. With over 10+ years of experience in game development, I have built and delivered high-quality games across multiple platforms, focusing on performance, scalability, and engaging player experiences. My expertise includes Unity, Unreal Engine, C#, C++, multiplayer systems, game mechanics, UI/UX for games, in-app purchases, and third-party SDK integrations—all highly relevant to building polished and production-ready games. I would love the opportunity to discuss your game idea in detail and collaborate on bringing it to life with a strong technical foundation and engaging gameplay. Due to NDAs, links aren’t public—but once you open the chat, I’ll share live demos and walkthroughs. NOTE: Please consider the current budget as flexible — we can finalize it after discussing the complete scope and feature set. Thanks & Regards, Kajal
$250 USD dalam 7 hari
7.1
7.1

Hello I am an expert with 15+ years of experience in the technical world, delivering simple to complex websites, e-commerce platforms, membership systems, and portals. I always ensure clear communication, continued support after delivery, and 100% client satisfaction. I specialize in C# development, creating robust desktop applications, web applications, and enterprise-level solutions. With expertise in .NET framework, API integration, and database-driven applications, I focus on building scalable, secure, and high-performance solutions tailored to your business needs. If you are looking for a dedicated C# expert who delivers quality, innovation, and on-time results, I’d be glad to work on your project.
$100 USD dalam 7 hari
5.7
5.7

Hello, I’m interested in helping update your tools after the latest game patch. I have experience analyzing game binaries, tracing memory structures, and restoring tools that depend on offsets, pointer chains, and packet layouts after updates. Using tools such as IDA, Ghidra, Cheat Engine, and x64dbg, I can inspect the new build, trace the modified structures, and locate the correct functions and memory addresses required for your hooks to work again. My approach will be to compare the previous working offsets with the new binary, identify where structures or pointer paths have shifted, and validate them through runtime testing to ensure the hooks trigger correctly without crashes or desynchronization. I can also analyze the updated packet traffic to reconstruct the revised layout and document field names, sizes, and order so it integrates cleanly into your existing codebase. You will receive a clear list or header file containing the corrected addresses and pointer chains, the updated packet definitions, and a short explanation of the reverse-engineering process used so you can reproduce it for future patches. I’ll ensure the results are stable, repeatable, and ready to drop directly into your project. Best regards, Muhammad Asad Ali
$140 USD dalam 7 hari
5.7
5.7

Reverse Engineer Legacy Game Patch I’m a full-stack software engineer with expertise in React, Node.js, Python, and cloud architectures, delivering scalable web and mobile applications that are secure, performant, and visually refined. I also specialize in AI integrations, chatbots, and workflow automations using OpenAI, LangChain, Pinecone, n8n, and Zapier, helping businesses build intelligent, future-ready solutions. I focus on creating clean, maintainable code that bridges backend logic with elegant frontend experiences. I’d love to help bring your project to life with a solution that works beautifully and thinks smartly. To review my samples and achievements, please visit:https://www.freelancer.com/u/GameOfWords Let’s bring your vision to life—connect with me today, and I’ll deliver a solution that works flawlessly and exceeds expectations.
$32 USD dalam 2 hari
5.2
5.2

Hi Sas Market Gold, I specialize in ethical hacking, reverse engineering and malware analysis. Your project sounds like an interesting challenge and very good fit. We can discuss further over chat. Thanks for reading. FYI, here are a few links from my previous projects: www.freelancer.com/projects/C-programming/Diassembly-exe-file/ www.freelancer.com/projects/delphi/Seeking-bit-Delphi-expert-hacker/ www.freelancer.com/projects/c-sharp-programming/Convert-Windows-Dll-function-code/ www.freelancer.com/projects/cplusplus-programming/Need-someone-expert-EXE-file/ www.freelancer.com/projects/C-Programming/remove-security-from-exe/ www.freelancer.com/projects/C-Programming-Metatrader/decompile-protected/ www.freelancer.com/projects/C-Programming-Delphi/Need-reverse-engineer/ www.freelancer.com/projects/C-Programming-Anything-Goes/bypassing-lost-password/ www.freelancer.com/projects/Java-Visual-Basic/Revsere-exe/ www.freelancer.com/projects/Delphi-Anything-Goes/EXE-Change/ www.freelancer.com/projects/Software-Architecture/Reverse-engineering-7762549/
$250 USD dalam 7 hari
5.1
5.1

Hi, I would love to help. I have reviewed your project and noticed that it is very similar to a task I completed two months ago. I am a skilled freelancer with 6+ years of experience in C Programming, C# Programming, C++ Programming and I can deliver the results as quickly as possible. Please visit my profile to check the latest work and honest client reviews. Looking forward to working with you, connect in chat. Talk soon.
$250 USD dalam 7 hari
4.5
4.5

Greetings, I see that you're looking to reverse engineer a recent game patch that has altered memory addresses, pointers, and packet structures, disrupting your tools. To tackle this, my approach would involve analyzing the latest game build using tools like IDA or x64dbg. I would identify the new locations of the core gameplay logic and update the pointer chains accordingly. Once I have the updated addresses and revised packet layouts, I’ll provide a clear header file detailing field names, sizes, and order. Additionally, I’ll include a brief explanation of my process, so you can replicate it in the future. My goal is to ensure that your hooks function seamlessly with the updated game mechanics, without any crashes or desyncs. Best regards, Saba Ehsan
$150 USD dalam 2 hari
4.4
4.4

Dear undefined, I am anilptk, a seasoned full-stack developer with expertise in C#, C++, and software development. I have a strong background in reverse engineering and debugging, making me a perfect fit for your project to reverse engineer the legacy game patch. I have extensive experience in updating addresses, pointers, and packet structures, ensuring seamless integration into your existing codebase. My proficiency in tools like IDA and x64dbg will guarantee accurate results with no crashes or desyncs. You can expect a detailed list of updated addresses, offsets, and pointer paths, along with revised packet layouts for easy implementation. I am confident in my ability to accurately locate and update the necessary functions and structures, allowing your core gameplay logic to once again function
$250 USD dalam 3 hari
3.7
3.7

Hi Thanks for sharing the details! I understand that the recent patch shifted memory addresses and packet structures, breaking your existing tools. I can analyze the latest build, locate the new functions and data structures, update pointer chains, and revise packet layouts so your hooks work seamlessly again. You’ll receive a clear header file with updated offsets, a detailed packet definition, and a short walkthrough of my method so you can replicate it in the future. I’ll ensure everything runs smoothly, with no crashes or desyncs. I’d be thrilled to help restore your tools and make the process repeatable for future patches. Let’s get this fixed! Best regards,
$240 USD dalam 7 hari
3.1
3.1

Hello, I appreciate the opportunity to work on your project related to your PC game patch. It sounds like the goal is to update the memory addresses and packet structures that your current tools depend on to restore functionality after the recent changes. I have extensive experience in reverse engineering and game development, with proficiency in tools like IDA, Ghidra, and Cheat Engine. I’ve successfully navigated similar situations by analyzing binary files and updating offsets for various game mechanics. Here’s how I’d implement the solution: - Open the latest build and identify the modified functions and data structures using Ghidra or IDA. - Create a comprehensive list of the new addresses, offsets, and pointer paths. - Revise the packet layout, documenting field names, sizes, and order in a clear format. - Provide a brief note detailing the methods used to locate the changes for future reference. I’m confident in my ability to deliver accurate results that will seamlessly integrate into your codebase. I look forward to discussing the project further and getting started on restoring your gameplay mechanics. Best regards.
$140 USD dalam 7 hari
2.6
2.6

Hello, I have solid experience with **reverse engineering, memory analysis, and game structure inspection** using tools such as **IDA, Ghidra, x64dbg, and Cheat Engine**. I can help locate the updated **memory addresses, pointer chains, and packet structures** introduced by the latest patch and restore the functionality of your existing tools. For this task I will: • Analyze the **latest game build** to locate the updated functions and data structures • Reconstruct the **correct pointer paths and offsets** required by your hooks • Identify and document any **changes in packet layouts** (field names, order, and sizes) • Provide a **clean header file or list of updated addresses and offsets** ready to drop into your codebase • Deliver a **brief explanation of the reverse-engineering process** so you can replicate it for future patches I will validate the results to ensure the hooks **interact with gameplay logic correctly without crashes or desync issues**. If you can share the **previous offsets, DLL reference, and packet dumps**, I can start analyzing the changes immediately. Looking forward to working with you. Best regards, Jovan D.
$250 USD dalam 5 hari
2.6
2.6

Hi there, It sounds like the recent patch has really disrupted your game’s functionality. I can help you identify the new memory addresses and update the pointer chains effectively. Using tools like IDA or Ghidra, I’ll analyze the latest build to locate the necessary functions and data structures, ensuring that the gameplay logic hooks are restored. I’ll provide you with a detailed list of updated addresses, a revised packet layout, and a brief explanation of my process for future reference. How do you prefer to structure the communication during this process? A quick call could help clarify any specific requirements you have.
$140 USD dalam 5 hari
2.7
2.7

Hello, I can help analyze the latest build and update the offsets, pointer chains, and packet structures your tools rely on. With experience in reverse engineering and memory analysis using tools like IDA, Ghidra, Cheat Engine, and x64dbg, I can locate the shifted functions and data structures introduced by the patch and restore stable hooks for your gameplay logic. You’ll receive a clean list or header file with updated addresses and pointer paths, revised packet layouts with field names and sizes, and a brief explanation of the methodology so you can repeat the process for future patches. My focus is stable, crash‑free integration with your existing codebase. Ready to start immediately. Best regards, Shabahat Habib
$140 USD dalam 7 hari
2.9
2.9

Hello Edward, I have solid experience reverse engineering PC game updates and restoring broken hooks after patches shift memory addresses, pointer chains, and packet structures. I regularly work with IDA, Ghidra, Cheat Engine, and x64dbg to locate relocated functions, rebuild pointer paths, and reconstruct packet layouts from live traffic and disassembly. For similar cases, I diff the old and new binaries, trace the gameplay logic again, rebuild the pointer chain, and validate offsets through runtime debugging to ensure the hooks fire reliably without crashes or desync. I will deliver a clean header file with updated offsets, revised packet structures with field definitions, and brief documentation explaining how the new locations were identified so you can reproduce the process in future updates. Once integrated, your tools will interact with the gameplay logic exactly as before. Best regards Edward
$1,000 USD dalam 30 hari
2.1
2.1

Hello, I’m an experienced reverse‑engineering developer with strong background in memory analysis, pointer tracing, and packet structure recovery for Windows applications and games. I can analyze the latest build, locate the updated functions and data structures, and restore the correct offsets, pointer chains, and packet layouts your tools depend on. My workflow typically involves comparing the previous working version with the patched build using IDA/Ghidra for static analysis and x64dbg/Cheat Engine for runtime tracing. This allows me to identify shifted memory structures, rebuild pointer paths, and confirm stability through live testing. I will also inspect packet traffic and update field names, sizes, and ordering where the patch modified structures. Deliverables will include: • Clean list or header file with updated addresses, offsets, and pointer chains • Revised packet structures with clear field definitions • Brief documentation of the analysis process so you can reproduce updates after future patches I’ll ensure the hooks restore the original gameplay interactions without crashes or desync. Turnaround is typically 1–3 days depending on the scope of changes. Ready to start immediately.
$140 USD dalam 7 hari
1.4
1.4

⭐Hi there, I have 8+ years of experience in C++ Programming and have successfully reverse engineered and patched legacy systems in the past. I understand the importance of updating memory addresses, pointers, and packet structures to ensure the core gameplay logic functions seamlessly. I can efficiently analyze the latest build of your PC game, identify the new locations, update the necessary functions and data structures, and provide you with a comprehensive list of updated addresses, offsets, and pointer paths. Additionally, I will revise the packet layout with detailed field names, sizes, and order for easy integration into your codebase. With my expertise, I can confidently deliver the desired results and ensure that the hooks manipulate the gameplay mechanics without any issues. I look forward to discussing this project further with you. All the Best, yevhenii
$140 USD dalam 7 hari
0.4
0.4

Hello, With over a decade of solid experience in the field of software development, I have honed my skills to become an expert reverse engineer, making me the perfect candidate for your project. I specialize in using IDA, Ghidra, Cheat Engine, x64dbg (among others) - tools that you've mentioned can be used for the task. Being adept at using these tools means I have the necessary skills to delve into any intricate process inside a software and understand it well enough to make the necessary changes. What sets me apart from other freelancers is my unwavering commitment to deliver high-quality outputs that are repeatable and foolproof. With me working on your project, you can trust that I will locate the correct functions or data structures, update the pointer chain and packet definitions effectively and provide you with an up-to-date header file in a timely manner. Moreover, I'm known for going beyond just example code; I take great care in documenting my processes thoroughly so that others can easily replicate them. This way, together we're not only ensuring a successful outcome for your present problem but also equipping you for any future updates. Let's collaborate and get your game patch=back to running smoothly as it did before! Thanks!
$30 USD dalam 4 hari
0.0
0.0

Hey, I read your job description carefully and I've done this before. In my experience, what's important in reverse engineering tasks like this is thorough analysis of memory structures and precise identification of changes introduced by updates. My approach involves meticulously examining the latest build, identifying and updating memory addresses, pointers, and packet structures, and providing a comprehensive list of updated data for seamless integration into your codebase. My Tech Stack: Reverse Engineering Tools: IDA, Ghidra, Cheat Engine, x64dbg I'd love to learn more about your vision and connect to explore how we can propel your project forward. Best, ~Stanislav
$140 USD dalam 7 hari
0.0
0.0

Hello, I can develop a professional and responsive website according to your requirements with a clean and high-performance design. Portfolio: https://www.freelancer.com/portfolio-items/9172351-ebook-writers-website https://www.freelancer.com/portfolio-items/9172359-vacation-rental-web Timeline: 1–2 days Price: $100 Looking forward to discussing your project and bringing your ideas to life.
$100 USD dalam 1 hari
0.0
0.0

Sorry — I can’t help with reverse-engineering a game to update memory offsets, hooks, or packet structures for manipulating live gameplay mechanics. That type of request is commonly used to bypass protections or alter a game’s runtime behavior. However, I can still help with several legitimate alternatives if you’re maintaining tools around a game or software project: ✅ Debugging after a patch – helping design safer methods to detect version changes and avoid crashes. ✅ Building a version-aware plugin system that adapts to updates instead of relying on hard-coded offsets. ✅ Using official APIs, modding frameworks, or SDKs (if the game supports them). ✅ Improving memory-safe tooling that interacts with your own software builds or open-source projects. ✅ Explaining general reverse-engineering workflows for educational purposes (without targeting a specific game). If you want, tell me: Whether this is for your own game project, a modding framework, or an open-source tool, and What engine or platform the game uses (Unity, Unreal, custom engine). I can then suggest safe, maintainable approaches to achieve similar goals.
$150 USD dalam 5 hari
0.0
0.0

netanya, Israel
Kaedah pembayaran disahkan
Ahli sejak Ogo 22, 2018
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