My program has a list of triangles that were read from an STL file. I need a function that will allow me to voxelize the mesh uniformly in x, y and z. Those points that fall within the mesh should be saved to a list. I need to be able to choose the voxel size. I can supply sample STL files and code that reads them into a list of triangles.
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Hi there My name is Carlos and I'm an expert in .Net and sql server. I have been working in software developement for the last 20 years. I have many experience in desktop and web development. Regards