Creating pipeline for facial and body animation from Makehuman to Unreal

We are a small Indie team and want to have a pipeline / process through which we can generate body and face rigged character at low price at faster speed. I want to have a process to export the face and body morphs generated by MakeHuman to Unreal to add facial and body animation.

Kemahiran: Animasi 3D, Animasi, Unreal Engine, Blender, Pembangunan Permainan

Lihat lagi: character animation, adobe animate online, autorig, free character animation, mixamo, mixamo to unity, makehuman to ue4, makehuman linux, body animation protect, body animation creator, designing free human body animation, best human body animation, parts body animation, human body animation best page, creating mold solid body solidworks, creating flash gowing flower animation, human body animation, body animation java, body animation karate, cinema r13 facial rigging animation

Tentang Majikan:
( 0 ulasan ) Rangpo, India

ID Projek: #23370567

1 pekerja bebas membida secara purata ₹15000 untuk pekerjaan ini


Hello…! I'm Nehil an experienced 3d modeler and animator, and I assure you I'd be a great fit for your Project. I have 8 years of experience in animation and am fluent in creatively expressing your idea through 3d desi Lagi

₹15000 INR dalam 7 hari
(29 Ulasan)