Hi I need someone to model some parts to go on a character model, which is already modeled. The parts I need modeled and Uved (no textures just unwrapped) are: A suit, a hairstyle, a hat, a belt, a messenger bag.
The 3d model will be provided and the model must be submitted with the character model. I will need to edit this model in Autodesk Maya and so you will need to be knowledgeable in making sure it is compatible for me to use if you are using a different program.
If the model is not the correct size when I import it I will ask you to fix it. I will not accept models that are not the correct size, models that look lumpy (like it was obviously made with the scuplt tool), reversed normals, models that will be hard to texture because of poorly laid out UVs and if it is too high poly (no model should exceed 1000tris). Please say 'lemon cookie' in your proposal so I know you read the instructions. Please do not significantly increase your bid when I contact you. If I contact you and you ask for more I will have to look for another freelancer.
Please see files uploaded for what you will be modeling.
You will also be required to sign an NDA. (non-disclosure agreement) and final files will be FBX or OBJ
37 pekerja bebas membida secara purata $184 untuk pekerjaan ini
modeling, rigging, animation, rendering, composition, hair using yeti or xgen, FX I have 3D professional team with 10+ experience. we are using Autodesk Maya.
lemon cookie hello a pleasure help you with this model. can count with me for fix all and get you correct files with all requeriments . tnk i hope stay in touch lemon cookie i have all cleared
Lemon cookie. I am a character developer and I use the last tools in the industry to have all perfectly working. I can show you some examples. Please, feel free to write me. Thank you very much.