Hello, I'm a recent product design graduate, since graduating ive been running a program in my sisters school teaching kids the basics of computer modelling, usually what we do is teach the kids how to model on solid works and blender and at the end of the course i bring in my 3D printer and we print the kids models for them to keep and so fare the children really love it, but i wanted to do something more.
Since i studied product design i set myself a task of creating a product that could get children interested in modelling and I had this idea for a computer game where children can create their own games using there own models teaching them the very basics of computer modelling and game development, i presented the idea at a local enterprise Ireland event and ive already got some investors interested were just looking for a developer who might be able to help.
Between me and the investor we have around 6,000 to invest but we can push it to 8,000 if the task proves to complex, the idea is the user will select what type of game they want to create and edit some basic settings and the game will produce a very low poly game template, almost like stick men running around a flat world with no real detail but will contain all the necessary animations and code, then the user can export the files to a separate folder containing all the model files, the user can edit the models and import them back into the template and now they have a simple game using there own models they created themselves.
I have some design details and images that better explain how the product would work and how the user world interact with the product if its something you think you could help us with please contact me at the email provided, perhaps we can discuss the project further and go from there.
I'd like to take the time to thank you for reading my email and hope to hear from you soon.
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know how to use Unity3d, because you would have to adapt the models in the game. Learn unity3d first. if you have someone who can make it work. it would be better.