-The pants and shoes will be both modeled
-Don't place the buckles around joints such as knee because it is going to be animated
-Must be modeled for the avatar provided
-Poly count should be between 15-20k
-Texture, light, shadow, ao, materials must be baked to one texture with even light
-Textures must be 2048 px in png (baked, specular, normals, ao)
-Clean UV with no over lapping and with intuitive guide (viewer should figure out what is which part)
-Separate UV for shoes and pants
Budged 200 $
8 pekerja bebas membida secara purata $213 untuk pekerjaan ini
sir im ready for this project and complete this project within 3 day with good quality..i've good experience of modeling,lighting and texturieng in autodesk maya.......
Hello sir I am ready for this job I will complete this project with my full effort and show my best quality...... Please tell me once more that Do I make normal and bump map also.