Memory game in Java, NetBeans
-It is a [card game][1] in which all of the [cards][2] are laid face down on a surface and two cards are flipped face up over each turn. The object of the [game][3] is to turn over pairs of matching cards.
## Deliverables
Memory game in Java, NetBeans
-It is a [card game][1] in which all of the [cards][2] are laid face down on a surface and two cards are flipped face up over each turn. The object of the [game][3] is to turn over pairs of matching cards.
I want a VERY simple code without complicated methods. The game will include:
- COMMENTS ON EVERYTHING
- extends JPanel
- 4x4 GridLayout with all images (8 images of two of each = 16 pc)
- Images to be matched together
- a Controller class and a Viewer class
- There should be two buttons at the bottom, a Replay button which will restart the game and a Quit button
- preferably the shuffle-method to switch the pictures if possible, to avoid using a random method
- when comparing if the cards contain the same image, it must be made as simple as possible
- the sending of images should not be on the weird buttons or other accessories, but only in a simple basic way
- imagine that there is a newbie who reads the code
- -images will be attached
The game dynamic:
You need a counter for each round of guesses: there are two successive guesses per round.
On the first guess: save the number ( image) the user revealed
On the second guess:
1. get second guess and compare the two numbers ( images)
1. if they are the same: score a point
2. else: maybe no action required
2. disable the buttons or reset them as desired
Get ready for the next round of two guesses: reset counter.
ID Projek: 3065143
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