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**Project Title:** Mobile Game UI/UX Designer + Unity UI Implementer (Card Game – Zheimer) --- **Project Overview:** We are developing a mobile card game called **Zheimer**. The full gameplay logic, backend, and core systems are already completed. We are looking for a **UI/UX Designer who can ALSO implement the UI inside Unity**. This is a **design + Unity UI setup role** (no gameplay coding required). --- **Scope of Work:** ### 1. UI/UX Design (Figma or similar) Design clean, modern, mobile-first UI for: * Home screen (mode selection, profile, currencies) * In-game UI (table layout, cards, players, actions) * Result / win screen * Store / cosmetics screen * Optional: missions, social, chat We will provide **reference images** for inspiration (structure only, not copying). --- ### 2. Unity UI Implementation (REQUIRED) After design is approved, you must: * Build UI inside **Unity (Canvas system)** * Create proper hierarchy: * Canvas → Panels → UI Elements * Use: * Buttons * Images * TextMeshPro * Setup: * Anchors (responsive layout) * Layout groups where needed * Prefabs for reusable UI * Import and organize assets properly --- **Important:** * No gameplay logic required * No backend work * No scripting for game mechanics Only UI setup inside Unity --- **What We Will Handle:** * Connecting buttons to logic * Game functionality * Backend and networking --- **Design Style:** * Modern mobile game UI * Clean, slightly playful, premium feel * Card-based theme (not generic casino) * Dark mode (blue / purple tones preferred) * Smooth UX and clear layout --- **Deliverables:** * Figma (or similar) design files * Unity UI implementation: * Scenes or prefabs * Organized hierarchy * Exported assets (PNG/SVG) * Basic UI components system (buttons, cards, etc.) --- **Requirements:** * Experience in **mobile game UI design** * Experience with **Unity UI (Canvas, TMP, layouts)** * Strong portfolio (games preferred) * Understanding of UX for gameplay screens --- **Nice to Have (Bonus):** * UI animations (Unity or ideas) * Experience with card games * UX improvement suggestions --- **To Apply:** Please share: * Portfolio (especially game UI) * Example of Unity UI work (if available) * Estimated timeline * Pricing (fixed or per screen) --- **Project Goal:** Create a **polished, modern, and engaging UI/UX**, fully ready inside Unity, so it can be directly connected to gameplay logic.
Project ID: 40418641
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90 freelancers are bidding on average $181 USD for this job

✅ Game UI/UX Design | Unity UI Implementation | Mobile Card Game Expert ✅ Hey there, Hope you’re doing great! Thanks for sharing your project. Zheimer sounds like a really exciting project, and this is exactly the kind of UI/UX + Unity workflow I enjoy working on. I have experience designing modern mobile game interfaces and implementing them directly inside Unity using the Canvas system, TextMeshPro, responsive anchors, prefabs, and organized UI hierarchies. What I Can Help With: • Modern mobile-first UI/UX design in Figma • In-game card table layouts and gameplay screens • Home, results, store, missions, profile, and social screens • Dark-mode premium style with blue/purple tones • Clean UX focused on readability and smooth player flow Unity UI Implementation: • Proper Canvas hierarchy and responsive layouts • TextMeshPro integration • Reusable prefabs and organized UI structure • Layout groups, anchors, scaling, and asset organization • Production-ready UI scenes/prefabs ready for your gameplay hookup Timeline: Can start immediately and deliver initial screen concepts quickly for feedback and iteration. PS - Please pan the budget for now. I’d love to collaborate and help give Zheimer a polished, premium, and engaging mobile card-game experience. Thanks & Regards, Kajal
$250 USD in 7 days
7.2
7.2

Hi, I can design and implement a polished, modern UI for Zheimer and deliver it fully structured inside Unity, ready for your team to plug into gameplay logic. I’ve worked on mobile game interfaces and understand how to balance visual clarity with fast, intuitive player interactions. My approach starts with clean, mobile first UI design in Figma, focusing on hierarchy, readability, and a premium card based aesthetic in dark mode. Once approved, I’ll build everything directly in Unity using Canvas, TextMeshPro, and properly structured layouts with anchors for responsiveness. I’ll create reusable prefabs for key elements like cards, buttons, and panels to keep the system scalable and easy to maintain. I also pay close attention to spacing, touch targets, and flow between screens to ensure a smooth player experience. If needed, I can include subtle UI animation suggestions to enhance polish without affecting performance. I work efficiently and collaboratively, ensuring the UI is both visually strong and cleanly implemented for your developers. Best, Justin
$140 USD in 7 days
6.3
6.3

With my expansive 8+ years of experience as a Graphic and Front-End Designer and my proficiency in Adobe Photoshop, Illustrator, WordPress, HTML, and UI/UX best practices I deem myself as the perfect candidate to undertake your project. I not only perceive your project as a simple UI build-up but recognize it as an opportunity to enhance your users' experience through my strong understanding of game development design framework. My proficiency in working with the Unity interface further accentuates my overall skillset. Lastly, my pricing strategy is extremely fair and cost-effective as per industry standards.I am confident that you will not only be pleased with the final product but also pleased with the process that got us there. Let's collaborate on this exciting journey!
$250 USD in 7 days
6.4
6.4

Hi Fikraa Tech Solution, Last week I shipped a similar mobile card‑game UI and I’m confident I can handle Zheimer really well. i would like to know the below. 1) Which Unity version and target devices/aspect ratios (incl. safe areas) should I optimize for? 2) Do you want light UI animations (open/close, button press) via Animator/tween, or keep it static for now? I think we should. - Build a shared component library (buttons, cards, panels) in Figma that maps 1:1 to Unity prefabs for long‑term maintainability. - Use Canvas Scaler + SafeArea + layout groups and nested prefabs to keep everything responsive and reduce future rework. Lets follow a plan like this. 1) I review your refs and draft quick wireframes for Home, In‑Game table/HUD, Result, and Store in Figma with the dark blue/purple vibe. 2) I design final screens, set design tokens (colors, type, spacing), export clean SVG/PNG, and define naming to match Unity hierarchy. 3) I implement in Unity: Canvas→Panels→Elements, anchors, layout groups, TMP, buttons, safe‑area fitter, and reusable prefabs for common parts. 4) I add basic transitions, stub onClick events, pack assets, and deliver organized scenes/prefabs plus a short handoff guide. May I know if you are the project owner or part of the direct client team, because I usually work directly with the customer and do not engage through agents, brokers, or middle parties. Thank you for understanding. Don’t mind.
$250 USD in 9 days
6.7
6.7

Hello there , I’ve carefully checked your requirements and really interested in this job. I’m working as a freelance graphic designer with U.S. and European teams. I’m offering best quality and highest performance at lowest price. I can complete your project on time and your will experience great satisfaction with me. I have rich experienced in User Interface / IA, Game Design, Mobile App Development, Game Development, Unity, UI / User Interface, UX / User Experience and Unity 3D. For more information about me, please refer to my portfolios. I’m ready to discuss your project and start immediately. Looking forward to hearing you back and discussing all details.. Best Regards
$30 USD in 1 day
5.4
5.4

As an experienced senior full-stack developer with over six years of experience, my expertise spans across a wide range of technologies including the ones your project demands. I have a proven track record of designing highly interactive and user-friendly interfaces for mobile games. I'm proficient in Unity UI (Canvas, TMP, layouts) and this helps me craft personalized and responsive UIs exactly as per your given specifications. My prior work on similar projects has equipped me with an understanding of UX for gameplay screens and I aim to reflect this knowledge in every inch of your game's interface. Throughout the course of my career, I've developed a knack for bringing out the best in game designs. My skills in Java, C++, Python, and more adds to my repertoire as I can handle any scripting or coding you might need in the future outside of the current primarily UI setup requirement. On the 'Nice to Have' front, I can also bring to table UI animation skills both using Unity and my own creative ideas.
$140 USD in 2 days
5.3
5.3

✋ Hi There!!! ✋ The Goal of the project:- DESIGN AND IMPLEMENT A MOBILE CARD GAME UI UX FULLY BUILT INSIDE UNITY WITH CLEAN RESPONSIVE GAME SCREENS AND PREFAB STRUCTURE I carefully read your requirement for a UI UX designer who can also implement the complete interface inside Unity using Canvas system, prefabs, TextMeshPro, and responsive layouts without touching gameplay logic. I am the best fit as I specialize in both game UI design and Unity UI implementation with clean structure and performance focused setup. * Mobile first game UI UX design for all screens in Figma * Unity UI implementation using Canvas, anchors, and prefabs * Clean hierarchy setup with reusable UI components and assets I will provide UI design, Unity UI implementation, testing, full source structure delivery, asset organization, and optimized UI setup. I bring 9+ years experience as a full stack developer and have completed similar Unity UI and mobile game interface projects. Looking forward to chat with you for make a deal Best Regards Elisha Mariam!
$251 USD in 7 days
5.0
5.0

Hi, I have strong experience in mobile game UI/UX design and Unity UI implementation (Unity Canvas system, TextMeshPro, Figma, responsive layouts, prefab-based UI, mobile game UX, card game UI systems). I can design the full UI in Figma and implement it directly in Unity using a clean Canvas hierarchy with responsive layouts, prefabs, and TextMeshPro to deliver a polished, production-ready mobile experience, and I can start immediately. Best regards, Juan
$140 USD in 3 days
4.6
4.6

As a skilled Full Stack Developer with a strong background in Mobile App Development, I believe I'm the perfect match for your UI design and Unity implementation project. With over 6 years of experience under my belt, I've honed my expertise in building scalable, high-performance applications and delivering robust backend systems. My skills extend to Unity UI as well, knowing my way around the Canvas system and proficiency in using Buttons, Images, and TextMeshPro. Moreover, I understand the vital role that clean and engaging UI/UX plays in creating an immersive user experience. My commitment to providing user-centric and smooth interfaces aligns perfectly with your project's requirements. I'm not just adept at following reference images; I bring to the table a creative eye that can elevate your design vision while staying true to the card-themed, slightly playful nature you're aiming for. Finally, being able to offer both design capabilities through my knowledge of tools like Figma, and subsequent Unity implementation separates me from other candidates. This includes setting up Unity UI hierarchies, employing responsive anchors and layout groups, using prefabs for reusability, and organizing assets properlyhassis
$30 USD in 1 day
3.4
3.4

Hi there, I can design and implement a polished, modern UI/UX for Zheimer, delivering both high-quality Figma designs and a clean, production-ready Unity UI setup using the Canvas system. My approach: I will begin by translating your references into a cohesive mobile-first design system—focused on clarity, fast interactions, and a premium card-game feel (dark mode with blue/purple tones). I’ll design all key screens in Figma (home, gameplay table, results, store, etc.) with consistent components, spacing, and typography. Once approved, I will implement the UI directly in Unity using best practices: • Structured hierarchy (Canvas → Panels → Elements) • Responsive anchors for all screen sizes • TextMeshPro for crisp typography • Layout Groups for scalable UI • Reusable prefabs (buttons, cards, panels) • Clean asset organization for easy handoff I will ensure the UI is plug-and-play so your team can directly connect logic without rework. Clarification needed: target resolution/aspect ratios (portrait/landscape), and whether you want basic UI animations included (transitions, hover states, card effects). Relevant experience: • Mobile card/board game UI (Figma + Unity Canvas implementation) • Casual game UI systems with reusable prefab architecture • Dark-theme game dashboards with optimized mobile layouts Pricing: can be fixed per screen or full package after scope confirmation I am ready to start immediately. Best Regards JP
$140 USD in 7 days
3.6
3.6

Hello, I have strong experience designing and implementing mobile game UI/UX systems, especially for Unity-based projects where both visual design and in-engine UI setup are required. I understand how to balance modern mobile game aesthetics with practical Unity UI architecture, ensuring everything is clean, responsive, and production-ready. In my previous work, I’ve designed and implemented full UI systems for mobile games, including card-based layouts, lobby screens, in-game HUDs, store interfaces, and result screens. I’ve worked extensively with Unity’s Canvas system, TextMeshPro, anchoring, layout groups, and prefab-based UI structures to ensure scalable and reusable interfaces that integrate smoothly with gameplay logic. For your Zheimer card game, I will design a modern, dark-themed UI system in Figma and then implement it directly inside Unity using proper hierarchy structure (Canvas → Panels → Elements), responsive anchors, reusable prefabs, and optimized asset organization. The UI will be clean, mobile-first, and aligned with your card-game aesthetic, with smooth UX flow from home screen to gameplay and results. I will ensure the entire UI is fully ready to be connected to your existing game logic without additional rework. Best regards, Abbas Ali.
$140 USD in 7 days
3.3
3.3

⚠️ If you're not happy, you don’t pay. ⚠️ Hi there, thank you for sharing the detailed project brief. I can build your mobile card game UI/UX for **Zheimer** using Figma for design and Unity for implementation with a premium, clean, and engaging design style. I will deliver: • Clean, modern UI design for home, in-game, result screens, and more • Unity UI setup with proper hierarchy, responsive layout, and prefab usage • Exported assets and basic UI components system You will also receive a design guide for future updates. I am confident I can execute your vision professionally and efficiently. Looking forward to discussing timeline and next steps. Best regards, Chirag.
$200 USD in 7 days
3.4
3.4

Hi, I’ve reviewed your project and I’d love to help you design and implement the full UI/UX for Zheimer, creating a polished, modern card-game interface and building it directly inside Unity so it’s ready for seamless integration with your existing game systems. I will start by designing a clean, mobile-first UI in Figma with a premium dark-themed card-game aesthetic, then translate the approved designs into Unity using proper Canvas structure, responsive anchors, TMP text, prefabs, and organized UI hierarchies. Do you already have a preferred reference game for UI style, or should I propose a visual direction based on modern successful card games? I would love to discuss how we can bring your vision to life. When would be a good time for a brief call? Many Thanks, Umer F.
$140 USD in 7 days
2.9
2.9

Hi, I design mobile card game UI and build it directly inside Unity. I will take your game Zheimer from Figma mockups to a fully responsive Unity canvas setup with clean hierarchy, anchors, prefabs, and TextMeshPro. No gameplay coding needed. I focus on modern premium card-based themes with dark blue/purple tones. I deliver the design files + Unity scenes ready for your backend team to connect. Check my portfolio for card game UI examples. Let's discuss timeline and pricing. Looking forward to working with you.
$123 USD in 4 days
3.1
3.1

Hi, I'm a professional Mobile/Game dev expert. I've rich experience of UI/UX. I've read your job proposal. I'll work on your project and complete your project in 1 day. looking forward to your response. Thanks.
$100 USD in 1 day
2.2
2.2

Hello there, I hope you are doing well. I am an experienced UI/UX designer and Unity UI implementer focused on mobile games. I translate design from Figma into a responsive, clean Unity UI using Canvas, anchors, layout groups, TMP, and reusable prefabs, ensuring a polished, premium look with a dark blue/purple theme and card-based visuals. In past work I’ve delivered mobile game UI design and Unity UI setups, creating scalable HUDs, table layouts, store screens, and result screens with organized hierarchies and reusable components, all while keeping the player experience crisp and intuitive. I can handle the work based on my expertise, delivering final assets, Figma files, and Unity scenes/prefabs. Timeline and milestones can be aligned to your sprint, and I guarantee a polished result ready to connect to gameplay logic. Please feel free to contact me so we can discuss more details. I am looking forward to the chance of working together. Best regards, Billy Bryan
$250 USD in 2 days
2.0
2.0

Hi there, I’m the owner of Meyer Digital Co and I have 9 years relevant experience in mobile UI/UX, game interface systems, and Unity-ready design implementation. Zheimer is exactly the kind of project where polished UX + proper Unity hierarchy can dramatically elevate player retention. What I Deliver: Full mobile-first UI/UX design (Figma) Home / gameplay / results / store / optional social screens Premium dark-mode visual system (blue / purple) Card-game focused UI—not generic casino styling Unity Implementation: Canvas-based setup Responsive anchors TextMeshPro Prefabs for reusable systems Clean hierarchy + organized assets Layout groups + scalable structure Bonus Value: UI animation recommendations Card interaction polish ideas UX improvements for readability + engagement Why Me: Strong design + implementation crossover Unity UI workflow understanding Focus on premium mobile UX Clean handoff for dev integration Deliverables: Figma source Unity scenes / prefabs Asset exports Reusable UI component system Timeline: 2–4 weeks depending final screen count Budget: $1,500 USD fixed or per-screen structure available P.S. Great card game UI is less about decoration and more about clarity under pressure—player actions, card readability, and responsive hierarchy drive retention.
$1,500 USD in 20 days
2.2
2.2

Dear Client, I’m an experienced full-stack developer with over 10 years of experience in web and mobile application development, specializing in building scalable, responsive, and high-performance solutions for diverse business needs. I understand you are looking for a reliable developer to build or improve your project, including web or mobile applications similar to CRM, dashboards, or APIs, and I have worked on similar solutions successfully. My skills in React, Vue, Laravel, PHP, Python, REST APIs, and database design ensure efficient and high-quality delivery. Feel free to share more details or ask questions. I’m ready to refine my approach to match your exact requirements. Looking forward to working with you. Best regards, Md Ruhul Ajom
$80 USD in 2 days
4.8
4.8

Hey , Good evening! I am professional mobile computer programmer with skills including User Interface / IA, Game Development, UX / User Experience, UI / User Interface, Unity, Game Design, Unity 3D and Mobile App Development. Please send a message to discuss more regarding this project. Please keep me informed
$30 USD in 6 days
1.0
1.0

Hello, I can design and implement a polished, modern UI/UX for Zheimer, handling both the visual design and full setup inside Unity. I’ll start with clean, mobile-first UI design in Figma covering home, gameplay, results, and store screens focusing on clarity, hierarchy, and a premium card-game feel (dark theme with blue/purple tones). Once approved, I’ll build everything directly in Unity using Canvas, TextMeshPro, proper anchors, layout groups, and reusable prefabs for a scalable UI system. The final setup will be clean, responsive, and ready for your team to connect with gameplay logic. Deliverables: • Figma design files • Fully implemented Unity UI (scenes/prefabs) • Organized hierarchy & reusable components • Exported assets (PNG/SVG) I have experience in game UI design and Unity UI systems, and I can share relevant work upon request. Timeline:2–3 weeks depending on screens Pricing: Can be fixed after scope confirmation Looking forward to working on Zheimer. Thanks
$200 USD in 7 days
1.0
1.0

Riffa, Bahrain
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