The idea is to have UI elements like TextMesh Pro Dropdown or TextMesh Pro Slider updating values for all the participants in a Photon room.
There is a panel with TextMesh Pro components and another panel with text updated when any player makes changes with the UI elements.
This project uses the Oculus SDK integration for Unity.
I will provide a working project with Photon and Oculus SDK configured and the UI to work with. The job is to synchronise the UI in Photon.
I am learning, so I need someone who can explain the code and make comments for me to understand.