5 Requirements of a Re-Usable Unity 5 Project in 3D
$30-250 USD
Dibayar semasa penghantaran
Requirements:
1) i) Unity project in 3D, not 2D, with scripting and assets provided to me. ii) Unity be in version of Unity 5 and above.
2) Be possible for layman/beginner to easily amend the codes so as to get new types of games from this basic, simplest 3D version.
3) A complete Unity project that would show i) how raycasting is done to detect collisions, ii) enable players to select weapons from a menu list including cannons with projectiles, rifles with bullets, pistols with bullets, and crossbows with arrows, iii) using this to attack the enemies and be attacked in turn by the enemies.
4) AI scripting added to it, to i) make multiple enemies chase you and ii) yet do patrolling around their waypoint system. iii) Striking when you get near, staying away when you are faraway, iv) avoiding barriers by raycasting method.
5) Be RE-USABLE: Programmer must show how easily it is to identify and amend each part of this codes, so client myself can easily derive new types of game versions out of essentially the same basic version you gave above, by merely i) varying the weapons, the targets, the terrain choice, and ii) variables like the amount of ammo, speed of the bullets and player and enemies, and health points/damage.
Lastly, to be not too complicated, removing complexities where possible, so a beginner like myself can rip off parts of the code, and mix and match them to see how each change in the code works, to thus better understand how Unity 5 works.
Prefer programmer who can provide consultation support via Skype or private messaging here so I get better understanding or clarification as I peruse and manipulate the codes that they send.
ID Projek: #11203989