I need to take 2 Unity assets and integrate them. Both assets and documentation will be provided. Here's the overview of the assets:
ReWired is an input manager for Unity.
DoozyUI is a UI controller and manager for Unity.
This project has 2 main parts. First, DoozyUI buttons need to be able to be navigated using a GamePad, as integrated by ReWired. Second, using DoozyUI, a text object should be updated with the name of any connected GamePad controller.
A starter project with all assets and documentation will be provided. Additionally, I am happy to provide further details if anything is unclear.
The starter project will be returned with the following integrations:
UI buttons in DoozyUI can be navigated to and interacted with using both a gamepad.
DoozyUI buttons show some sort of visual effect when "navigated to" with a gamepad controller, such as a stroke outline or recoloring.
DoozyUI buttons can be navigated visually, so that D-Pad or Joystick up/down/left/right movements appropriately navigate to buttons on the screen.
Using DoozyUI, create a Text Object that detects if a gamepad is connected, and displays the name of that gamepad, from ReWired.