[Unity 3D] Modification of GitHub repository algorithms

Job Description:

I've found this repository where algorithms are applied over a .raw file that contains heights and creates multiple visualizations of the 3D terrain model (mesh).

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I desire the algorithms, to visualize them with any mesh terrain I put because I don't have .raw files.

From .raw files, it takes the height and builds the visuals but from a mesh, we can also take the vertexes and get the Y value for each point as heights

Only reply if you are certain you can do it, thanks!

Kemahiran: Unity 3D, Pengaturcaraan C#, Pengaturcaraan C++, Geographical Information System (GIS), Pembangunan Permainan

Tentang Klien:
( 9 ulasan ) MACHALA, Ecuador

ID Projek: #35897529

Dianugerahkan kepada:


Hello there, I am a professional programmer and problem solver. I understand from your description that you want to generate .raw files that you can test the algorithms on, if it's that then I can do it for you. if I Lagi

$90 USD dalam sehari
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7 pekerja bebas membida secara purata $860 untuk pekerjaan ini


Hi, i can do that for you, i have experience with procedural map/terrain generation and these kind of algorithms. Lets chat.

$150 USD dalam 2 hari
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I am a confident Game Developer with 5 years of experience. I have experience designing games and developing levels. I am confident that I will be able to create an excellent game for this position and exceed your e Lagi

$140 USD dalam 7 hari
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Hi Greetings! I am available right now for the project discussion and can start the project on an immediate basis. I have understood your project requirement I have7++ experience in design and development. I can ha Lagi

$250 USD dalam 7 hari
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