Ditutup

Communication Driver, Custom Editor and UI Class

We intend to develop a "plugin" for Unity 3D in order to make reusable UI interfaces.

However, we need a resource familiar with the Unity 3D software at the level of "custom

editors", "job (threads)", "UIs" and generic classes. We estimate four (4) phases of development,

their description will be lower:

1. Communication driver (editor and "runtime").

2. "Viewer" variable in the editor and variable class.

3. Generic class for UIs.

4. Development of a small sample UI (not essential).

All will have to be completed by the end of the month.

Kemahiran: Unity 3D, Pengaturcaraan C#

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Tentang Majikan:
( 0 ulasan ) Canada

ID Projek: #20712658

1 pekerja bebas membida secara purata $15 untuk pekerjaan ini

YunfengDev

Hi! I’ve read your post very carefully and understood what you want. Sorry, but first look at my reviews and see my skills and Commitment first. I have rich experience in; • Unity 3d/2d Game(C#) • AR/VR(OpenCV, Lagi

$15 CAD / jam
(0 Ulasan)
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