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Creation of an animated box (using Blender 2.8) to be used in Unity

$30-250 CAD

Ditutup
Disiarkan lebih dari 4 tahun yang lalu

$30-250 CAD

Dibayar semasa penghantaran
** First request here. A simple one to learn more about the Freelancer.com community but with a long-term objective to build a good relationship with some artists here for more assets in the coming weeks/months ** We want a box - created in Blender 2.8 - that will have those specifications: * 5 armatures * one for each (4) flap on the top of the box * one (inside the box, probably snaps on 2 long edges of the box) to fold/unfold the box -> see 2nd picture for an example. * with a specific size, but with the possibility to have different scales (that we will be able to define on our side inside Unity) * with texture mapping What we will provide * Exact dimensions of the box * including flap sizes * Flatbed scanned images for each side of the box * including for the inside of the box Expected result The resulting work must contain: * One Blender 2.8 file with * textures files (outside and inside) * basic normal file * armatures, including basic animations: * unfold the box * close / open the flaps * The asset exported as FBX (or other formats if you have better propositions, to be discussed during the next call) * One Basic Unity project * with a scene including the imported asset * with rotation at 0,0,0 (to confirm fixes for the known problem while exporting from Blender to Unity that result with a rotation of 90,0,0 to have the box upside) * and corrects dimensions at scale: 1,1,1 (by placing a basic Unity cube of the requested scale beside the asset box.) * that plays the animations to confirm armatures movements. (flaps and folding/unfolding of the box) Pictures as examples only. Not the real product.
ID Projek: 22144521

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14 cadangan
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Aktif 4 tahun yang lalu

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14 pekerja bebas membida secara purata $158 CAD untuk pekerjaan ini
Avatar Pengguna
Hello.I am Ready to work on your project. I have more than 10 years experience in 3D architectural modeling , visualization of interiors and exteriors,product modling and animation,3d charector modeling and animation. You can see samples of my work in my portfolio. https://www.freelancer.com/u/stargateinfotech?w=f Regards Neeraj Tripathi
$180 CAD dalam 5 hari
4.8 (151 ulasan)
7.3
7.3
Avatar Pengguna
WOW! This is Amazing, And I am willing to create an Animated Box with all the mentioned Things including a Unity Test. You can expect quality output. Also, I have a portfolio to show which is very very relevant to this. and You are going to love the Open close Animation of the Boxes Let me know ASAP
$150 CAD dalam 8 hari
4.8 (175 ulasan)
6.7
6.7
Avatar Pengguna
Hi there, thats nice to see you use blender. I can help you with that animations and all other. I will prepare it in the way that it will be correct in unity. Not sure if i will deliver a good performed scene in unity, but all basic stuff you need, like scale/positions/rotations, will be there. regards. Alex.
$120 CAD dalam 7 hari
5.0 (104 ulasan)
6.6
6.6
Avatar Pengguna
I Understand your Project!!Are you looking to transform your ideas into reality? You clicked right! We are a professional design studio. If you would like to order Project of your own please:
$140 CAD dalam 1 hari
5.0 (24 ulasan)
5.7
5.7
Avatar Pengguna
Hi, i work with Blender 2.8 and Unity so i can provide you the requested files. I did a short animation of a box, you can check it on my portfolio page (https://www.freelancer.com/u/vw7033833vw?w=f). Contact me for details. Have a nice day.
$100 CAD dalam 2 hari
5.0 (8 ulasan)
4.0
4.0
Avatar Pengguna
Hi, that sounds very doable, i do work in different software but importing it in blender\unity will no abosuletly no problems so no worries, feel free to dm me and we'll have it all down with details, am my self a enthusiastic pc gamer and familiar with both unreal engine and unity , cheers!)
$200 CAD dalam 6 hari
5.0 (9 ulasan)
3.9
3.9
Avatar Pengguna
Hmm, Don't you mean 5 bones inside one armature, not 5 armatures? I cant understand the benefit that would yield in terms of getting it to play properly inside unity, since you can expose the bone transforms anyway? Please send me the specs /pictures for the box and give me some way to contact you so we can discuss this via a 'call' as you have said already and nail down the fine details... Because although i doubt this will be too 'high poly' there are a few obvious questions like 'poly limit' that i must enquire about.. and obviously get clarification on why you want 5 armatures because that seems a strange way to do this... ..Also about the rotation on import/export from blender, that shouldn't affect the end product on playing the animations.. i have many example projects where i have successfully imported and scripted animated objects without rotational error, regarding of what the unity UI displays. cheers, Tony Carter
$170 CAD dalam 7 hari
0.0 (0 ulasan)
0.0
0.0
Avatar Pengguna
Hello, Dear! I have more than 5 years of experience in the computer games industry using unity3D and other engines. We're able to work with the Unity API and try to harness the power of the engine to the maximum. Have experience with using and editing shaders. We have full proficiency in the following tools: -Unity3D (C#), -Android, IOS and Web platforms. -AI systems, animation systems, low-level systems, -Game-play programming. Looking forward to your response. Thank You
$250 CAD dalam 7 hari
0.0 (0 ulasan)
0.0
0.0
Avatar Pengguna
I have been using blender for 3 years now. And is your looking for someone to work with I am your guy. If you need me to send u some of my model for u to see just ask. Relevant Skills and Experience Good at blender, makehuman and maya.
$111 CAD dalam 2 hari
0.0 (0 ulasan)
0.0
0.0

Tentang klien

Bendera CANADA
Québec, Canada
0.0
0
Ahli sejak Nov 4, 2019

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