Hello. I'm looking to outsource an idea for development using UE4 or Unity.
I'm interested in your offers but wanted to PM to discuss if possible first. I'd like to develop a VR Game, which is designed for the HTC Vive range but compatible with Oculus/Index too, if possible. Vive should be the focus though.
I believe the idea/concept itself should be relatively simple to do, here's an outline of the main things required:
Title Screen/Main Menu:
Includes title of the game in text with blank background that I can configure.
1 Level/Map involving rooftops of tall sky scrapers.
The game will have one PRACTICE MODE and one MULTIPLAYER MODE.
In practice, the player will be able to practice their skills before facing off online against a bot.
Online mode will launch once the player selects MATCHMAKING from the Title Screen/Main Menu.
Both modes will use the same map.
The games main focus is online against other players, racing to the finish line.
Ideally, I would like somewhere between 2-6 players, all which can be interacted with through physics.
For example, slapping another player will cause them to move back/fall down.
Throwing a physical object at a player will cause them to fall/trip.
This is just a short run through but I'd be happy to provide more concrete details if you're able to complete the order. I will require all source code/blueprints as I plan to continue developing on top of what you make.