We need a rendering expert to create a DICOM rendering package for use in the Unity game engine.
We are currently working on a virtual reality (VR) surgery app that is going to use both DICOM files (from MRIs, CT scans, etc) and 3D models together. The DICOM scans will be rendered inside of the 3D model using volumetric rendering, so that users will be able to see internal anatomy without the need for complex 3D models. We need a freelancer to create the codebase for the volumetric rendering in the Unity 3D engine, which uses C# as a coding language and HLSL as the shader language. The version of Unity we are using is 2019.2.4, though we are flexible if a different version of Unity provides a better solution.
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hello sir i'm experienced unity 3D and 2D developer with high coding skill i will do the project per requirement. i show my my game demo on chat, hope further discuss in chat. thank you! stay blessed.