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I’m planning a fully fledged Battle-Royale game for both iOS and Android and need an experienced mobile developer or team to turn the concept into a polished, scalable app. The core loop is classic last-player-standing, but I want it to feel modern, visually striking and ready for live-ops from day one. Key gameplay and monetisation features I must see at launch: • Mehrspieler-Modus with smooth matchmaking and low-latency real-time play • Anpassbare Charaktere, including skins and cosmetic load-outs saved to the player profile • In-Game-Käufe integrated with Apple & Google billing, supporting consumables and cosmetics The art direction leans toward a realistic style—think detailed environments, believable lighting and fluid character animation—so you should be comfortable with high-quality 3D pipelines (Unity, Unreal or a comparable engine). Please be ready to handle: server architecture for 100-player matches, cross-platform account syncing, analytics hooks and an initial test build I can share with a small beta group. If you’ve shipped similar real-time multiplayer titles, link them so I can evaluate performance and graphical fidelity. I’ll provide the initial game design document; you’ll propose a milestone plan covering prototype, alpha, beta and store-ready release along with post-launch support options.
Project ID: 40371261
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82 freelancers are bidding on average €17 EUR/hour for this job

HELLO!! I have carefully reviewed your requirements for the Cross-Platform Battle Royale game and clearly understand the need for a high-performance, real-time multiplayer system with scalable backend architecture, smooth matchmaking, in-game purchases, and high-quality 3D visuals for iOS and Android. I have more than 10+ years of experience in full-stack and game development, including real-time multiplayer systems, Unity/Unreal-based mobile games, backend server architecture, and live-ops ready deployments. I understand the complexity of 100-player real-time synchronization, matchmaking systems, and cross-platform account management. My approach will be to start with a solid game architecture design covering client (Unity/Unreal), backend multiplayer server infrastructure, and database for player profiles and inventory. I will then build a prototype focusing on core gameplay loop and multiplayer synchronization, followed by iterative phases for alpha, beta, and production-ready release. I will also integrate secure payment systems for Apple and Google in-app purchases, along with analytics and live-ops support tools. I WILL PROVIDE 2 YEAR FREE ONGING SUPPORT AND COMPLETE SOURC CODE, WE WILL WORK WITH AGILE METHODOLOGY AND WILL GIVE YOU ASSISTANCE FROM CONCEPT TO BETA TESTING AND STORE LAUNCH. I eagerly await your positive response. Thanks.
€13 EUR in 40 days
8.3
8.3

Dear , We carefully studied the description of your project and we can confirm that we understand your needs and are also interested in your project. Our team has the necessary resources to start your project as soon as possible and complete it in a very short time. We are 25 years in this business and our technical specialists have strong experience in Mobile App Development, iPhone, Android, 3D Modelling, 3D Animation, Unity 3D, Unreal Engine, Unity and other technologies relevant to your project. Please, review our profile https://www.freelancer.com/u/tangramua where you can find detailed information about our company, our portfolio, and the client's recent reviews. Please contact us via Freelancer Chat to discuss your project in details. Best regards, Sales department Tangram Canada Inc.
€22 EUR in 5 days
7.2
7.2

Hi there, I have read your project requirement. You need a fully scalable Battle Royale mobile game for iOS and Android with real-time multiplayer (100 players), matchmaking, customizable characters, in-game purchases, cross-platform sync, and a high-quality 3D realistic environment ready for live operations. We can deliver a production-grade game using Unity or Unreal Engine with a strong multiplayer architecture, optimized performance, and scalable backend to support real-time gameplay and future expansion. A few quick questions: =================== Do you prefer Unity or Unreal Engine for development? Should we build custom multiplayer servers or use services like Photon/PlayFab? Do you already have 3D assets/designs or should we handle full game art production? What is your target timeline for prototype and beta launch? Best Regards, Srashtasoft Team
€15 EUR in 40 days
7.0
7.0

✅ Battle Royale| Unity Game Developer | 2D & 3D Games | Cross-Platform ✅' Hi, I’m an experienced Unity game developer specializing in 2D and 3D cross-platform games for mobile, desktop, and web. I focus on optimized performance, clean architecture, reusable components, and polished gameplay mechanics, delivering engaging and scalable game experiences. My expertise includes C#, Unity Physics & Animation, UI systems, performance optimization, mobile deployment, and real-time interaction, with proven experience launching production-ready games. ⭐Due to NDAs, links aren’t public—but once you open the chat, I’ll share live demos and walkthroughs. I’m available to start immediately and would be happy to discuss your project in detail. Thanks, Ranjana
€15 EUR in 40 days
7.1
7.1

Hi, I’m going to be direct—what you’re describing is a full-scale production game, not an MVP that can realistically be delivered within a typical freelance scope or budget. A 100-player real-time battle royale with cross-platform sync, matchmaking, and high-end 3D visuals requires a dedicated team, backend infrastructure, and a long development cycle. The biggest risk is not building features individually, but making everything work together at scale with stable performance on mobile devices. A more realistic path is to start with a smaller prototype (e.g., 10–20 players, simplified map, basic networking) to validate gameplay and performance, then scale gradually. If you’re open to that phased approach, I can help design a practical roadmap and build the initial prototype foundation correctly.
€35 EUR in 40 days
6.7
6.7

Hi I will be able to help you. Please message me so that we will have detail technical discussion. I have 9+ years of combined experience in Game Development for Web PC and Mobile and have expertise on Unity , Flutter, Android Java, Kotlin, Swift, Unreal Engine, Python Django, Power BI, Scikit-learn, Data Science AI ML, PyTorch, TensorFlow, SparkML , as well as React , Node , Typescript, JS framework, Nest js , Next js, HTML5 game with AR & VR concepts with Blockchain implementation. Please consider me and initiate a chat for further detailed discussion and understanding. Regards, Anju
€15 EUR in 40 days
6.6
6.6

With my 14 years of expertise in mobile app development, particularly in scaling and integrating cutting-edge technologies, I believe I'd bring immense value to your battle royale project. My proficiency extends across a broad range of domains, from E-commerce to Fintech, and my successful track record - having launched over 50 apps globally - gives me the confidence to assure you of a quality product. Mastering Flutter and React Native, among other frameworks, I guarantee your game will be delivered seamlessly to both iOS and Android users. Moreover, I'm well-versed in AI integration which can greatly enhance the gaming experience through sophisticated matchmaking algorithms for low-latency real-time play. My skillset also includes AWS competency in server architecture design which will prove invaluable in managing the scale of a 100-player game. However, what really sets me apart is my ability to understand both the technical and business aspects of a project. As your tech co-founder, I'm committed not only to delivering on technical requirements but also strategizing post-launch support and optimizing monetization options through Apple & Google billing integration. Let's connect to discuss how we can work together efficiently and effectively to breathe life into your vision.
€15 EUR in 40 days
6.1
6.1

✋ Hi There!!! ✋ The Goal of the project:- BUILD A CROSS PLATFORM REAL TIME BATTLE ROYALE GAME WITH MULTIPLAYER MATCHMAKING, CUSTOMIZATION AND IN APP PURCHASE SYSTEM I have carefully read and understood your requirement for a high performance, visually realistic battle royale game with scalable multiplayer architecture and live ops readiness. I am best fit for this project because I specialize in building real time multiplayer mobile games with strong backend scalability and smooth cross platform performance. 1. Unity or Unreal based development with optimized 3D gameplay and animations 2. Real time multiplayer server architecture supporting low latency matchmaking 3. Secure in app purchases integration with Apple and Google billing systems UI design, database management, testing, analytics integration and full source code delivery at completion included. 9+ years experience as a full stack and game developer delivering similar multiplayer and cross platform mobile game projects. Looking forward to chat with you for make a deal Best Regards Elisha Mariam!
€12 EUR in 40 days
5.0
5.0

Drawing from my extensive 10+ years of experience in mobile app development, I am confident that I am the right fit to turn your vision of a state-of-the-art Cross-Platform Battle Royale game into a reality. Having created and shipped numerous real-time multiplayer titles in the past, I understand the intricacies and challenges associated with creating a seamless multiplayer gaming experience. This includes features such as smooth matchmaking, low-latency real-time play, customizable characters with integrated in-game purchases. In line with your need for stunning visuals featuring detailed environments, believable lighting, and fluid character animation, I am well-versed in high-quality 3D pipelines including Unity and Unreal engines. With all these skill sets combined, I'm ready to propose a solid milestone plan covering prototype to store-ready release that will be oriented towards your objectives yet flexible enough to accommodate necessary iterations.
€12 EUR in 40 days
4.5
4.5

Hi, Building a Battle Royale game at scale requires more than development—it demands strong architecture, real-time networking expertise, and a clear production roadmap. With 10+ years of experience, I’ve worked on complex, performance-driven applications and understand what it takes to deliver scalable, high-quality products. I can help plan and lead the development of your game—from prototype to production—using engines like Unity/Unreal, ensuring smooth multiplayer (low latency matchmaking), optimized 3D performance, and cross-platform compatibility (iOS/Android). I’ll design a backend capable of handling large-scale matches, player profiles, cosmetics, and secure in-app purchases (Apple/Google billing). The system will also include analytics hooks and be structured for future live-ops and feature expansion. What I’ll deliver: • End-to-end development roadmap (prototype → alpha → beta → launch) • Multiplayer architecture (matchmaking + real-time sync) • Cross-platform account & progression system • In-app purchases + monetization setup • Scalable backend design for 100-player matches • Beta-ready build + post-launch support plan My approach ensures performance, scalability, and a clear path from concept to launch. Let’s build a game that’s not just playable—but competitive in today’s market. ??
€15 EUR in 40 days
4.5
4.5

Hi, We will develop your modern cross-platform Battle Royale game for iOS and Android using Unity, delivering smooth 100-player real-time multiplayer with low-latency matchmaking, customizable characters with cosmetic skins, and seamless in-app purchases via Apple and Google billing. With expertise in realistic 3D visuals, fluid animations, server architecture, cross-platform syncing, and live-ops readiness. Kindly contact via private message so that i can send you detailed proposal. Looking forward to hearing back from you. With Regards, Raghav, BLW TECH
€20 EUR in 40 days
4.5
4.5

Hello, You need a cross-platform Battle Royale game for iOS and Android with real-time multiplayer, matchmaking, cosmetics, in-app purchases, and scalable server architecture. I can understand your post and I am ready to work with you. I’m a Full-time Game & Backend developer with 8 years strong experience in Unity, Unreal Engine, and real-time multiplayer systems. I specialize in building scalable game architectures, low-latency networking, and live-service game features. -->>I can build: * Real-time multiplayer system with matchmaking * Cross-platform iOS & Android support * Player profiles, skins, and cosmetic inventory system * In-app purchases via Apple and Google billing * Server architecture for scalable 100-player matches * Analytics and live-ops integration * Prototype to beta-ready milestone delivery plan I will ensure smooth gameplay performance, scalable backend design, and a structured development roadmap from prototype to production release. I eagerly await your response. Thanks Sushma
€12 EUR in 40 days
5.0
5.0

I can help you design and develop a fully fledged, cross-platform Battle Royale game for both iOS and Android. I’ve worked on fast-paced, real-time multiplayer mobile titles, with a strong focus on performance, matchmaking, and smooth cross-device gameplay. My background includes implementing authoritative servers, lobby systems, in-game economies, and progression systems, as well as optimizing mobile controls and network sync so large player counts still feel responsive. I’m comfortable working from early concept through to launch-ready builds. My approach would be to define a clear core loop, choose the right engine and backend stack, prototype core mechanics quickly, then iterate on performance, UX, and live-ops features like events and seasons. I would love to chat more about your project! Regards
€15 EUR in 7 days
4.2
4.2

I'd like to address your actual goal of developing a polished and scalable Battle-Royale game for iOS and Android. As a skilled motion graphics artist and animator, I may not be the most obvious fit, but my expertise in 3D animation, Unity, and Unreal Engine could bring a fresh perspective to this project. I'm confident that my understanding of high-quality 3D pipelines can help you achieve your art direction goals. While I don't have direct experience with mobile app development or server architecture, I believe my skills can be transferred to support key features such as cross-platform account syncing and analytics hooks. My approach would involve a collaborative milestone plan covering prototype, alpha, beta, and store-ready release, ensuring that the game is visually striking and ready for live-ops from day one. Let's discuss this project further and explore how I can contribute to its success. Would you like to chat more about your vision and how we can bring it to life?
€12 EUR in 1 day
5.0
5.0

Hello, I reviewed your requirement and understand you want to build a cross-platform Battle Royale game for iOS and Android with real-time multiplayer, high-quality 3D visuals, and scalable infrastructure. I am a Game & Mobile App Developer with 8+ years of experience, and I have worked on multiplayer games using Unity with real-time networking, matchmaking systems, and in-app purchases integration. The workflow will be seamless: login → matchmaking → battle → rewards → upgrade/loadout → replay. This ensures an engaging and competitive user experience. Core features: Real-time 100-player matchmaking with low latency Cross-platform sync and player profiles Custom characters, skins, and loadouts In-app purchases (Apple & Google billing) High-quality 3D environments and animations Looking forward to collaborate. Thanks, Sukrati.
€12 EUR in 40 days
3.5
3.5

Hi there, I can help you build a scalable Battle Royale mobile game for iOS and Android with real-time multiplayer, matchmaking, player profiles, and in-app purchases. I work with Unity/Unreal and backend systems for real-time games (matchmaking, syncing, analytics, and monetization). I can also design a clear milestone plan from prototype → beta → store launch. I focus on clean architecture, low-latency gameplay, and scalable server setup suitable for live-ops. If needed, I can first share a quick technical plan and roadmap before development starts. Let’s connect and discuss your GDD. – Sachin
€15 EUR in 40 days
3.7
3.7

Hello, there! For over seven years, I have honed my skills in full-stack and trading automation development, which has deeply familiarized myself with the intricacies of large-scale server architectures essential for your ambitious 100-player matches. I recognize the specific gameplay and monetization features you seek and assure you that I won't just deliver them, but optimize their smooth functioning in low-latency real-time play. My experience with Apple & Google billing will guarantee the seamless integration of in-game purchases as well as handling consumables and cosmetics. Moreover, having built several reliable, highly performant web and mobile applications suited for startups and enterprises alike, the launch-readiness of your game will never be an issue. Finally, let my portfolio speak on my behalf. Having shipped similar real-time multiplayer titles that ensured both exceptional performance and graphical fidelity, I'm confident my skills in Unity, Unreal Engine or any comparable engine make me more than equipped to realize your game's detailed environments, believable lighting, and fluid character animations in line with your realistic art direction. Let's turn your dream into a thrilling reality!
€15 EUR in 40 days
3.3
3.3

Hello, The primary engineering challenge lies in designing a robust server architecture capable of handling 100-player matches while ensuring low-latency performance. Additionally, achieving seamless cross-platform account syncing presents complexities in data management and user experience. Another critical aspect is integrating in-game purchases with both Apple and Google billing systems, ensuring secure transactions while maintaining a fluid gameplay experience. Will the game require real-time synchronization of all gameplay elements or only specific features? What existing infrastructure do you have in place for player profiles and matchmaking? How do you envision handling analytics and monitoring during live operations? I'm ready to discuss the architecture further.
€12 EUR in 40 days
3.1
3.1

Hi there, I’ve read your brief and I’m confident I can turn your Battle-Royale concept into a polished, scalable mobile title. I have hands-on experience building real-time multiplayer systems in Unity and Unreal, integrating Apple/Google billing, and shipping visually rich mobile clients with live-ops support. Technically, I’ll start with a networked prototype (deterministic rollback/UDP), then implement a scalable server architecture (matchmaker + authoritative game servers able to host 100-player shards), cross-platform account sync, analytics hooks, and secure IAP flows. Art and animation pipelines will target optimized high-quality meshes, baked lighting and runtime LODs to hit mobile performance targets. I’ll propose milestones for prototype, alpha, closed beta and store-ready release with post-launch support and live-ops planning. Which platforms (Unity or Unreal) do you prefer for the first prototype, and do you already have server tech preferences (e.g., Photon, Nakama, custom)? Sincerely, Cindy Viorina
€12 EUR in 11 days
2.1
2.1

Hello sir, how are you doing? I reviewed your project detail carefully and I clearly understand your vision for a scalable and high-quality battle royale mobile game. I have strong experience with Unity multiplayer systems, real-time networking, and mobile optimization for both iOS and Android platforms. I can develop a smooth gameplay system with matchmaking, in-app purchases, and scalable server architecture ready for live operations. I have some questions to clarify: * Do you prefer Unity or Unreal Engine for the full development pipeline? * Do you already have backend infrastructure in mind or should I propose a complete server architecture? I will look forward to your reply. Warm regards, Sihalath S
€15 EUR in 40 days
2.3
2.3

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