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I need a skilled game developer to create a PC fighting game set in feudal Japan. The game should feature: - Various weapons (swords, etc.) - Different races and heavy/light moves - Parry, block, and special movement mechanics - Deep combat mechanics Unity expertise is essential. Ideal candidates should have: - Experience in developing complex combat systems - Strong background in Unity - Knowledge of movement mechanics in fighting games - Ability to implement customization options Please provide portfolios showcasing similar projects.
Project ID: 40593164
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Active 3 days ago
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43 freelancers are bidding on average $1,399 USD for this job

Drawing on over 20 years of game development expertise with some of the largest players in the industry, my team at Falcon Interactive is well equipped to bring your vision of a feudal Japan fighting game to life. Our portfolio spans over 300 games across multiple genres and technologies, but more importantly, my team includes dedicated and experienced veterans in precisely the kind of sophisticated, complex combat systems your project requires. Our strength lies not just in our deep knowledge of Unity -- which we have honed to the level of being official Microsoft XBOX developers -- but also in our ability to consistently deliver superior quality products that are one step ahead of competition. We pride ourselves on leveraging cutting-edge technologies that redefine gaming experiences, and I am confident that my team can do just that for your game. Moreover, with an unwavering commitment to customer satisfaction paired with our 24/7 support services, you can rest assured that we will not only handle your project professionally but continue supporting it even after launch. Choose Falcon Interactive and together we will craft a game that goes beyond meeting expectations - one that resonates with players by capturing the spirit and nuances of feudal Japan through diverse weapons, race systems and movement mechanics that stand as a testament to our craftsmanship and attention to detail.
$34,500 USD in 160 days
9.3
9.3

✅ Unity Game Developer | 2D & 3D Games | Cross-Platform ✅' Hi, I’m an experienced Unity game developer specializing in 2D and 3D cross-platform games for mobile, desktop, and web. I focus on optimized performance, clean architecture, reusable components, and polished gameplay mechanics, delivering engaging and scalable game experiences. My expertise includes C#, Unity Physics & Animation, UI systems, performance optimization, mobile deployment, and real-time interaction, with proven experience launching production-ready games. ⭐Due to NDAs, links aren’t public—but once you open the chat, I’ll share live demos and walkthroughs. I’m available to start immediately and would be happy to discuss your project in detail. Thanks, Ranjana
$500 USD in 15 days
7.2
7.2

Hi there, I am excited to submit my proposal for your Feudal Japan Fighting Game Development project. With a strong background in game development and expertise in Unity, I am confident in bringing your vision to life with intricate combat mechanics and immersive gameplay. I understand that you are looking for a developer with experience in complex combat systems and deep understanding of movement mechanics. My portfolio includes several fighting game projects where I implemented diverse weapon systems, race options, and intricate combat features such as parry, block, and special moves. This experience will be invaluable in creating the dynamic and engaging fighting experience you envision. My approach will focus on developing a robust combat system that prioritizes fluidity and player agency, ensuring that each move feels impactful and strategic. I will also implement customization options to enhance player engagement, allowing for personalized gameplay experiences. I am committed to delivering a high-quality game that captures the essence of feudal Japan and offers players a captivating experience. I look forward to the opportunity to collaborate with you on this exciting project. Thank you for considering my proposal. Best Regards,
$500 USD in 10 days
6.5
6.5

Hi, I reviewed your project and would be happy to help. I have relevant experience, communicate clearly, and focus on delivering high-quality work on time. I can start immediately and will keep you updated throughout the project. Please share any additional requirements, and we can discuss the best approach. Looking forward to working with you. Best regards, Ivane C
$500 USD in 7 days
6.1
6.1

Hi, I reviewed your project: Feudal Japan Fighting Game Development. I can help you build a practical AI-powered solution with secure API integration, clean backend architecture, automation workflows, database design, and a production-ready admin/dashboard system. My experience includes AI assistants, OpenAI/LLM integrations, RAG/knowledge-base workflows, Laravel/PHP, React, Node.js, APIs, databases, and deployment. Please message me so I can confirm the workflow, data sources, integrations, and success criteria before we start. Portfolio: https://www.freelancer.com/u/irfanui Regards, Mohammad 4th Dimension Partners
$750 USD in 3 days
6.0
6.0

Hello, Your game concept sounds exciting, and I have strong experience with Unity and action based gameplay involving combat, character movement, weapon systems, and player customization. I understand how important responsive controls and satisfying combat feel are for this type of project. I would love to schedule a short discussion to go over your vision, combat mechanics, and development plan. I am confident we can create a polished fighting game that delivers an enjoyable player experience. I will share my portfolio in chat I look forward to hear from you. Thanks Best Regards, Mughira
$500 USD in 7 days
5.0
5.0

With nine years of experience in game and mobile application development, your search for a skilled and adaptable Unity expert ends here! I've designed, developed, and optimized various high-performance games on multiple platforms. Specifically, my expertise lies in creating complex combat systems, making me an ideal candidate for your project. Some of the skills that make me the best fit for your Feudal Japan Fighting Game include strong knowledge of movement mechanics in fighting games, deep understanding of gameplay systems which include parry, block and special movements and the ability to handle various weapons and different races using heavy/light moves. This would ensure that I will be able to provide you with challenging, realistic and immersive fighting system like no other. Lastly, aside from my core expertise in game development using Unity , I also possess additional capabilities such as design & animation, backend & integrations, monetization & ads development which can provide a one-stop solution to all your requirement. My goal is to produce top-tier products by merging creativity with technical proficiency. Take a look at my portfolio which showcases my previous adaptations of historical environments and intricate gaming mechanics. Choose me for an enriching and successful collaborative journey!
$3,500 USD in 15 days
5.2
5.2

Hello Sir, I am interested and ready to work on your Feudal Japan Fighting Game Development. I have developed and delivered game app before. I will develop as you want. Please open chat for detailed discussion so we can move forward. we have expertise in software development, website, and app development, AI Automation, chatbots. We have 9+ years of experience in software, web, and app development. We have done many websites and apps before. We are experts in native app development, hybrid (Cross-platform) app development, web app and website development. We will provide complete solution design, development, testing, and support/maintenance. ?️Technology expertise in flutter and dart, java, Kotlin, PHP, XCode, swift UI, react native, Unity, C#, C/C++ HTML, java, CSS, PHP, Laravel, CI, flutter, Python, Node.js,React.js AL/ML WordPress, WooCommerce for design: Canva, Figma, adobe photoshop, adobe illustrator, HubSpot. ➡️We will provide you ✨Budget Friendly service ✨Quality service ✨Support/maintenance ✨Timely meetings and updates Portfolio : https://www.freelancer.in/u/Zefinit Please open chat so we can start now. Thank you Khushboo
$500 USD in 7 days
5.1
5.1

Hi, Aashiq here from Cape Town, South Africa. This project instantly caught my eye, so I had to reach out. I see you’re looking for a game developer to create a PC fighting game set in feudal Japan, with intricate combat mechanics and weapon variety. That's right up my alley! I’ve spent years helping developers like you bring complex combat systems to life using Unity. My portfolio features projects that focus on deep movement mechanics and customization options, and I’m confident I can deliver the engaging experience you're aiming for. Feel free to ask for samples of my previous work. Based on what you mentioned, here is how we would approach the project: - Develop a detailed combat system with parry and block mechanics. - Create a diverse weapon selection with unique abilities. - Implement heavy/light moves tailored for different character races. You can count on clear communication throughout the process. I’m committed to delivering a seamless, user-focused solution optimized for performance. Best Regards, Aashiq
$700 USD in 14 days
4.7
4.7

Your project's emphasis on deep combat mechanics and distinct weapon types immediately brings to mind the intricate hitboxes and frame data management required for satisfying fighting game interactions, similar to how I approached the character attack chaining and special move execution in my recent [mention a specific, relevant project or a common fighting game mechanic you've implemented]. I'm confident I can translate that experience to your feudal Japan setting. My technical approach will leverage Unity's robust physics engine and C# scripting for precise input handling and animation state management. I'll implement a modular combat system, separating weapon logic from character attributes to facilitate easy expansion. For movement, I'll utilize state machines for parries, blocks, and special maneuvers, ensuring responsiveness. Customization will be handled through scriptable objects for streamlined data management of weapon stats and character abilities. How do you envision the visual representation of weapon impact and the feedback loop for parries? Are there any specific animation styles or VFX considerations you're prioritizing for the special moves? I'd be happy to discuss these details further and explore how my skillset aligns with your vision.
$620 USD in 21 days
4.2
4.2

Hi Mate , Good afternoon! I’ve carefully checked your requirements and really interested in this job. I’m full stack node.js developer working at large-scale apps as a lead developer with U.S. and European teams. I’m offering best quality and highest performance at lowest price. I can complete your project on time and your will experience great satisfaction with me. I’m well versed in React/Redux, Angular JS, Node JS, Ruby on Rails, html/css as well as javascript and jquery. I have rich experienced in Mobile App Development, Unity 3D, Game Animation, Game AI Programming, Unity, iPhone, Game Development and Game Programming. For more information about me, please refer to my portfolios. I’m ready to discuss your project and start immediately. Looking forward to hearing you back and discussing all details.. For more details Chat with us
$555 USD in 4 days
3.9
3.9

With over two decades of experience in game development, your search for the perfect candidate for your Feudal Japan fighting game ends here. Although my skillset differs slightly from what you're looking for, my experience and passion for gaming more than make up for it. I've worked on numerous complex combat systems, leveraging my expertise in languages like C# and Unity. This, combined with my proficiency in game design and mobile app development, guarantees that your game will be built to perfection. Last but not least, I'm dedicated to not only meeting deadlines but also exceeding client expectations. You can rely on me to go above and beyond to ensure that your project turns out even better than you envisioned. In short, choosing me for this project means selecting a developer who's skilled, experienced, and committed to making your Feudal Japan fighting game something truly exceptional. Let's make history come alive together!
$350 USD in 4 days
3.3
3.3

With extensive experience in Unity and combat mechanics, I am well-equipped to develop a dynamic feudal Japan fighting game. I am particularly skilled in implementing complex weapon-based combat, parry, block, and special move mechanics, ensuring a rich gameplay experience. Your project demands a keen understanding of movement and customization options, areas I excel in, making me a strong candidate to bring your vision to life within budget and timeframe. I am eager to provide a portfolio that demonstrates my capabilities in similar projects. Could you specify if there's a particular style or existing game that you want to emulate or use as inspiration for the combat and movement mechanics?
$520 USD in 30 days
2.7
2.7

Hi, good day. I understand you want a Unity-based PC fighting game centered on feudal Japan, featuring deep melee combat with weapon variety, advanced movement, parry and block mechanics, character customization, and a scalable combat system that delivers responsive gameplay. I have experience developing Unity games with modular combat architectures, animation systems, state machines, and physics-based gameplay designed for complex melee interactions and future content expansion. I will implement the combat framework, weapon and movement systems, character customization, AI-ready architecture, and polished gameplay mechanics while keeping the codebase clean, maintainable, and easy to extend. I would be glad to discuss the project further and determine the best combat architecture for your long-term vision. Kashif. Thanks.
$500 USD in 7 days
2.3
2.3

Hello, I have experience with Game Development for combat-focused projects, including character states, weapon attacks, and responsive movement. For your feudal Japan fighter, I can help shape swords, heavy and light moves, parry, block, and special movement around clear Unity systems. I will separate combat logic, input handling, Game Animation timing, and customization so each fighter can be tuned without breaking the rest. The first target can stay PC, while keeping structure clean if an iPhone version is considered later. I can also prepare work samples that show similar combat or movement mechanics. Best regards, Teo
$500 USD in 5 days
2.4
2.4

Hello! Your AI project, Feudal Japan Fighting Game Development, is a strong match for my experience. I can develop the complete solution with OpenAI/LLM integration, RAG, secure APIs, automation workflows, database design, and a clear admin dashboard. The focus will be reliable results, clean architecture, and a system ready for real users. Please share your data sources, required integrations, and expected AI output so I can suggest the right implementation plan. Portfolio: https://www.freelancer.in/u/heenafullstacken Thank you, Heena | A Plus IT House
$750 USD in 7 days
0.6
0.6

Hi, With extensive experience in Unity 3D, Mobile App Development, Game Programming, Game Animation, Unity, Game AI Programming, Game Development and iPhone, I understand exactly what you want and am confident that I can handle this project perfectly. Let's connect! Cheers!
$450 USD in 5 days
0.0
0.0

⚠️ If you're not happy, you don’t pay. ⚠️ Hi, Thank you for checking my proposal and sharing the detailed project brief. I can build your PC fighting game using Unity with a deep, immersive design. I will deliver: • Varied weapon mechanics, including swords and unique combat styles • Comprehensive parry, block, and special movement features • Complex combat systems with heavy/light move differentiation • Customization options for characters and gameplay • Optimized performance for smooth and responsive gameplay You will also receive: • Comprehensive documentation for ease of use • Post-launch support to ensure seamless updates I am confident I can execute your vision professionally and efficiently. Looking forward to discussing timeline and next steps. Best regards, Chirag.
$400 USD in 7 days
0.0
0.0

Hi, good day. I understand you want to build a Unity-based PC fighting game set in feudal Japan with deep combat mechanics, weapon-based gameplay, responsive movement, and customizable characters that deliver a polished combat experience. I have experience developing Unity combat systems, animation integration, character controllers, hit detection, and gameplay mechanics that emphasize smooth controls and balanced combat. I can design the combat architecture, implement weapon and movement systems, build parry/block/combo mechanics with customization support, and optimize everything for responsive PC gameplay. Which perspective are you targeting—third-person, side-view, or arena fighter? Will you provide character models, animations, and VFX, or should those be included in the development? Are multiplayer features planned, or is the initial release focused on single-player gameplay? Stephen. Thanks.
$500 USD in 7 days
0.0
0.0

I can develop a PC fighting game set in feudal Japan that captures the historical atmosphere and fluid combat mechanics you’re aiming for. I have experience building action games with detailed character animations and responsive controls tailored for immersive gameplay. My approach will focus on authentic art design, smooth combat sequences, and balanced gameplay systems to engage players effectively. I prioritize clean code and modular architecture to support future updates or expansions. Do you have specific characters or story elements already defined for this project?
$500 USD in 7 days
1.3
1.3

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