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I’m looking for a developer who can build a fully-playable 3D car racing game for mobile devices. The core experience I’m after is an immersive first-person cockpit view that feels smooth and responsive on both iOS and Android phones and tablets. Gameplay scope • Two racing modes at launch: a straightforward Single Race and a ghost-based Time Trial. There’s no multiplayer requirement for this first release, so you can focus all performance budget on tight controls, believable physics, and solid frame rates. • A small but polished content set is fine—one detailed car model, one track, and a simple UI that lets players jump straight into either mode and view lap times. Tech expectations • Any modern mobile-ready engine is acceptable (Unity, Unreal, Godot, etc.) as long as the final build size stays reasonable and the APK/IPA passes store submission checks. • Touch and tilt steering options, on-screen brake/accelerate, and basic audio (engine revs, collision sounds) should all be wired in. • I’ll provide branding assets; you handle everything else: car, track, shaders, lighting, and basic menu flow. Deliverables 1. Source project with clear folder structure. 2. Signed debug builds for iOS and Android plus install instructions. 3. A short video or GIF showcasing first-person gameplay in both modes. 4. Brief readme noting engine version, plug-ins used, and how to tweak car stats. Acceptance criteria • Stable 60 fps on a mid-range 2022 Android device. • No crashes during a five-lap Time Trial. • Lap times correctly recorded and displayed after each run. • All assets legally licenced or original. If this looks like a fun sprint, let me know your engine preference and estimated timeline so we can get racing.
Project ID: 40602541
14 proposals
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Active 3 days ago
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14 freelancers are bidding on average ₹6,489 INR for this job

A full 3D racer with cockpit view, physics, two modes, original assets, and store-ready builds is realistically a $2,000+ project, not $16. I want to be upfront about that because underquoting would mean cutting every corner and delivering something that crashes on lap three. That said, if you're open to adjusting scope or budget, I'd build this in Unity with URP for the rendering pipeline. It's the sweet spot for mobile 3D: lightweight shaders, good LOD control, and reliable 60 fps on mid-range hardware. One thing worth knowing: keeping APK under 150 MB for instant delivery on Play Store means baking lightmaps carefully and using texture atlasing on the car and track, runtime lighting eats both size and frame budget fast. 1) Is the $16 a placeholder, or is this meant as a test task with a larger project behind it? Happy to talk details in chat. Shayan
₹660 INR in 3 days
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Hi there ?, I’ve carefully reviewed your project titled "Mobile First-Person 3D Racer" and can confidently deliver a production-ready solution with clean UI and smooth performance. Let's discuss your specific requirements — I can start right away!
₹630 INR in 7 days
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Hi there, Imagine zooming through a detailed track, feeling every turn in a cockpit view that’s smooth and responsive. With my experience in game development, I can create that immersive experience you seek. You can trust that I’ll meet your expectations for a polished, user-friendly game. I see you want a straightforward Single Race and a ghost-based Time Trial, and I’ll ensure tight controls and believable physics for both modes. I’m excited to bring your vision of a clean and seamless racing game to life. As a developer proficient in Unity, I’m well-versed in creating integrated systems and optimizing performance. My commitment to speedy communication and fast turnaround means you’ll always be in the loop. I am available for a quick chat! Regards, Enricos0
₹750 INR in 7 days
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Hi there, I am excited about the opportunity to build your Mobile First-Person 3D Car Racing game. I understand you need an immersive cockpit-view experience optimized for smooth 60 FPS performance on both Android and iOS devices. Here is my approach for this sprint: - Core Racing Modes: Implementing Single Race and ghost-based Time Trial with accurate lap time recording and post-run display. - Controls & Physics: Setting up smooth touch and tilt steering, on-screen brake/accelerate controls, and responsive car physics. - Assets & Audio Integration: Integrating your branding assets, configuring lighting/shaders for the car and track, and wiring up engine audio and collision sound effects. - Final Deliverables: Clean Unity project structure, signed debug APK/IPA builds, test video/GIF, and a complete Readme setup guide. I can deliver the complete playable build within your required timeline. Looking forward to getting started!
₹1,050 INR in 7 days
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Ethan here, from South Africa. I've read through your project and I'm definitely interested in assisting you. ABOVE THE REST SUCCESS Your goal of creating an immersive first-person cockpit view for a mobile 3D car racing game sounds exciting. I recently completed a similar project where I developed a racing game with tight controls and polished gameplay, resulting in high user satisfaction. To tackle your project, I’d suggest using Unity for its flexibility and community support. I’d implement touch steering and tilt options to ensure a smooth driving experience. Additionally, I can set up a simple UI that allows players to jump right into the action. I prioritize quality, ensuring thorough testing and optimization throughout the development process. What you need goes beyond just building; it's about crafting an engaging experience that players will love. Let’s bring your vision to life. Please feel free to reach out so we can connect and further explore how I can contribute to your project's ABOVE THE REST SUCCESS. Kind regards, Ethan
₹600 INR in 8 days
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IF YOU'RE NOT HAPPY, YOU DON'T PAY. I recently completed a similar mobile game project where I optimized performance, achieving a smooth 60 fps on mid-range devices, enhancing user experience significantly. I understand you need a polished first-person racing experience on both iOS and Android. I will create a clean and efficient game using a modern engine like Unity, focusing on tight controls and believable physics. Your branding assets will be seamlessly integrated, ensuring a cohesive look and feel while maintaining a manageable build size. I focus on good planning, clean and maintainable code, clear communication, on time delivery, and reliable long term solutions. I am excited about the possibility of bringing this racing game to life. If this aligns with your project, feel free to reach out to discuss scope and pricing. WORST CASE SCENARIO YOU WALK AWAY WITH A FREE CONSULTATION. Regards ridwaan6254
₹900 INR in 7 days
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I have experience developing high-performance mobile applications and interactive 3D experiences. For this project, I recommend **Unity** because it provides excellent cross-platform support, mature mobile optimisation tools, and efficient deployment for both Android and iOS. I will build a polished first-person 3D racing game featuring Single Race and Ghost Time Trial modes, responsive touch and tilt controls, realistic vehicle physics, engine and collision audio, lap timing, and an intuitive UI. The project will include a well-organised source code structure, documented setup, signed debug builds, gameplay video, and a README explaining the project, engine version, and how to customise vehicle parameters. My estimated timeline is **3–5 weeks**, depending on the quality of assets and final polish required. The final build will be optimised for stable performance, targeting **60 FPS on mid-range Android devices**, while ensuring all acceptance criteria are met and the project is ready for App Store and Google Play submission.
₹600 INR in 7 days
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Hello I’m Nabeel Ismail From TechN I understand you're seeking a developer to create a polished 3D racing game with a first-person view, and we have successfully completed similar projects in the past. I can help you achieve a smooth, immersive experience with tight controls and realistic physics tailored for both iOS and Android devices. By focusing on a single car and track, we can ensure the highest performance and an engaging user interface for players to enjoy. I bring over 3 years of experience in game development, specializing in mobile applications using engines like Unity and Unreal, ensuring quality and compliance with store submission requirements. I’d love to chat about your project and suggest a follow-up discussion to align on your vision and engine preferences. Regards, Nabeel Ismail
₹750 INR in 7 days
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Hello! I’m interested in your racing game project. I have experience developing gameplay systems, vehicle mechanics, and optimizing games for performance. I can build a smooth first-person racing experience with responsive controls, Time Trial and Single Race modes, lap timing, and a clean, well-structured codebase. My focus is on maintainable architecture, stable performance, and delivering a polished prototype that can be expanded with additional cars, tracks, and features in the future. I’d be glad to discuss the engine choice and development timeline.
₹1,500 INR in 28 days
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You're looking to create a fully-playable 3D car racing game with an immersive first-person cockpit view for both iOS and Android. I recently completed a mobile racing project that involved similar gameplay mechanics and performance optimization, so I understand the importance of smooth controls and believable physics. To approach this project, I would focus on using Unity for its versatility and mobile optimization. I'd ensure the controls are responsive by fine-tuning touch and tilt steering options. By prioritizing performance, we can achieve the stable 60 fps you need while delivering a polished experience with the car, track, and UI. I’ll manage everything from shaders to lighting and will ensure all assets are properly licensed. Revisions and clear communication will be part of the process to align with your vision. Even if you don't hire me, the worst that will happen is that you'll end with a free consultation, so let's chat! Regards, Ryan
₹700 INR in 7 days
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Surat, India
Member since May 16, 2026
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