
Open
Posted
•
Ends in 1 day
Paid on delivery
I want to turn a simple concept into a genuinely unsettling mobile game and I need an experienced Unity developer who can own the full production cycle. The end result must run smoothly on both Android and iOS, deliver a strong horror atmosphere—think eerie audio, dynamic lighting, and jump-scare timing—and be store-ready. Here’s what I have so far: • A loose narrative outline, core gameplay loop, and visual tone references. • Initial sketches of a small, explorable environment. What I need from you: • A detailed project proposal explaining your approach to design, art integration, scripting, sound, and optimization for mobile hardware. • A realistic timeline that includes key milestones all the way to final build submission. • Clear notes on any asset requirements you foresee (models, textures, SFX, music) so we can source or license them early. Core tech is Unity; that decision is firm. If you plan to incorporate complementary plugins or middleware (Cinemachine, URP, FMOD, etc.) just outline why and how. Acceptance criteria • APK and IPA builds free of critical bugs, running at a stable frame rate on mid-range devices. • One complete level that demonstrates every core mechanic, environmental effect, and audio element. • Clean, commented source project handed over via Git or a similar repository. Send your proposal and let’s create something that keeps players up at night.
Project ID: 40628528
41 proposals
Open for bidding
Remote project
Active 18 hours ago
Set your budget and timeframe
Get paid for your work
Outline your proposal
It's free to sign up and bid on jobs
41 freelancers are bidding on average $411 USD for this job

With over three decades of industry experience and a portfolio spanning more than 300 games across multiple platforms, you can trust me and my team at Falcon Interactive to turn your mobile horror game vision into a frightening reality. We are not only official Microsoft XBOX developers but have also built a strong reputation in the mobile app development space too, particularly within Unity 3D. Our ability to combine eerie audio, dynamic lighting, and jump-scare timing speaks for our understanding of crafting the perfect horror atmosphere that your project requires. What sets us apart is our dedication to delivering a polished end-product - from ironing out critical bugs to ensuring stable frame rates on mid-range devices. No matter how bone-chillingly great the game concept is, it's nothing if users constantly encounter inconveniences during playtime. We understand that quality matters even after the launch and will continue to offer 24/7 support services ensuring the highest possible standard for your game. Our modus operandi revolves around a collaborative approach: gathering feedback, iterating, brainstorming as we progress on your project. We'll leverage this same methodology to catapult your game ahead of its competition.
$15,000 USD in 120 days
9.4
9.4

❤️❤️❤️ Greetings ❤️❤️❤️ I have carefully reviewed your Mobile Horror Game in Unity project and understand that you need a complete playable experience rather than only isolated Unity development tasks. I am Ozgur Ozbas, a Full-Stack Developer with 10+ years of software and mobile development experience, including application architecture, performance optimization, API integrations, Android/iOS builds, and production releases. For this project, I would structure development around a playable vertical slice first: the core gameplay loop, explorable environment, player interactions, horror triggers, lighting, audio cues, and jump-scare system. Once that foundation is approved, the remaining environment and effects can be integrated without creating unnecessary rework. For mobile performance, I would target mid-range Android/iOS hardware from the beginning, using optimized assets, controlled draw calls, appropriate lighting/baking, texture optimization, and regular device profiling rather than leaving optimization until the final build. Q1. Are the 3D environment, character models, animations, textures, and audio assets already available, or should they be sourced/licensed as part of the project? Q2. What are the main gameplay mechanics in your current concept—exploration, puzzles, enemy/chase sequences, stealth, or another interaction model? Best regards, Ozgur Ozbas
$20 USD in 1 day
7.8
7.8

Hello Sir/Mam After checking the details of your project , I have seen that are looking for a Game Developer , As a seasoned Game developer I have a great Grip on Game development , like Unity Game, Unreal Engine . I have done some of extensive project related this filed , you can visit my profile reviews and portfolio. I'm confident I can bring your virtual reality project to life. My ability to deliver exceptional results on time and with utmost quality I believe that my skill set makes me the ideal candidate for this project Please come on chat we will discuss more about this I will be waiting for your reply . Thank you !
$20 USD in 7 days
5.7
5.7

Hello Dear, I’m Md Toriqul Islam, and I’m excited to partner with you. I can dive into your project immediately. With over 10 years of experience in Unity game development, mobile optimization, and immersive gameplay design. I understand you need a Unity horror game for Android and iOS with atmospheric lighting, immersive audio, optimized gameplay, polished mechanics, and a complete production plan from development through App Store and Google Play release. I have rich experience in Unity, C#, URP, Cinemachine, mobile optimization, gameplay scripting, Git, and cross platform game development. I’m ready to start immediately and would be happy to discuss your concept, milestones, and development timeline. Looking forward to hearing from you. Best regards, Md Toriqul Islam
$35 USD in 2 days
5.6
5.6

With my 9+ years of experience developing games and applications using Unity, specifically for Android and iOS, I am truly well-positioned to bring your Mobile Horror Game concept to life while ensuring it maintains its eerie atmosphere and runs smoothly on both platforms. Having worked extensively with all stages of game production, I can confidently offer a strategic project proposal that maps out our approach to design, scripting, sound, art integration, and optimization for mobile hardware. There's no need to worry about the technicalities; Unity is my forte and I’m adept at incorporating complementary plugins and middleware like Cinemachine and FMOD where necessary. Plus, my deep understanding of backend integration is an asset that will be instrumental in sourcing or licensing any asset requirements identified during production for an even more efficient workflow. I take pride in delivering clean codebases with comprehensive comments, that are easy to understand and maintain. When you choose me for this project, you're opting for a closer-to-perfection final build as I have made it a habit to eliminate critical bugs before submission. I'm excited to collaborate with you on this nail-biting journey because there's nothing more rewarding than pushing boundaries and creating experiences that stay with players beyond gameplay. Let's get started!
$700 USD in 7 days
5.2
5.2

As a seasoned developer, I'm intimately familiar with the ins and outs of mobile game development, offering you the peace of mind that your project is in capable hands. I have an extensive 9+ years of experience, and have created a range of diverse mobile games. My proficiencies in Unity is top-notch - it forms the core of my development work and integrating complementary plugins like Cinemachine or FMOD would be second nature to me. I'm also well-versed in the art of creating an immersive atmosphere for players within the constraints of mobile hardware, optimizing performance and ensuring that your game maintains a smooth frame rate even on mid-range devices. Given your requirement for a genuinely unsettling horror experience, I understand how important audio, lighting and timing are to set the right ambiance and maximize jump-scare effects for users. Finally, my practice to provide clear communication comes into play with this project given its detailed requirements. From developing a comprehensive proposal addressing every aspect to maintaining a realistic timeline with key milestones, I am committed to ensuring we are moving forward on the same page. Overall, with my expertise in mobile app development, Unity mastery, profound eye for detail and fluent collaboration style, I believe we can build something truly terrifying that will keep players up at night.
$120 USD in 7 days
5.2
5.2

Hello, I reviewed your concept, and the biggest challenge appears to be balancing immersive horror elements with mobile performance so the atmosphere, lighting, audio, and gameplay remain effective without compromising stability on Android and iOS. A strong foundation starts with structuring the gameplay loop, environment, audio cues, and optimization strategy together, ensuring every mechanic and visual effect contributes to tension while keeping the Unity project clean and scalable. I have worked on similar Unity game development projects and can share relevant examples once we connect in chat. Best Regards, Atik
$20 USD in 1 day
3.8
3.8

Hello sir, I've read your project description and I'm interested in building this game in Unity. I've more than 3 years of experience in Unity and have worked on a variety of projects. I've also published some of my own games on Google Play Store, giving me hands-on experience with the complete development and deployment process. I can help implement engaging combat mechanics, puzzle systems, and a polished gameplay experience while ensuring the game performs well on mobile devices. You can check out my portfolio in my profile. I look forward to hearing from you. Thank you.
$150 USD in 6 days
3.6
3.6

Hi, Have a pleasant day! I carefully reviewed your project and am confident that I have the expertise and experience to deliver high-quality results that meet your expectations. I have successfully completed similar projects and would be happy to share relevant work samples during our discussion. Please share your detailed requirements so I can fully understand your objectives and recommend the most effective solution. My focus is on delivering quality work, clear communication, and on-time completion. The final timeline and budget will be based on the project scope. I offer flexible pricing and am happy to work within your budget. I also prefer milestone-based payments, with no upfront payment required, ensuring complete transparency and confidence throughout the project. I would be delighted to discuss your project and look forward to the opportunity to work with you. Kind regards, Sneha Kanwar
$20 USD in 7 days
2.8
2.8

Hello, I understand you want to transform your horror game concept into a complete mobile experience with an unsettling atmosphere, smooth gameplay, and a store-ready build for both Android and iOS. The key challenge is combining horror design elements such as lighting, sound, pacing, and jump-scare systems while keeping strong performance on mobile devices. I can help develop the Unity project from concept to final build, including gameplay programming with C#, environment integration, horror mechanics, optimization, UI implementation, and final APK and IPA preparation. I can work with Unity tools such as URP for optimized rendering, Cinemachine for cinematic camera control, and suitable audio solutions to create an immersive experience. My approach will include milestone-based development: prototype the core gameplay loop, build the main level and mechanics, integrate assets and effects, optimize performance, test on mobile devices, and deliver a clean commented Unity project through Git. Could you share the current gameplay concept and the reference images for the environment style? Do you already have the required 3d models, textures, animations, and sound assets, or should I help source suitable assets? What is the expected gameplay duration and main horror mechanics you want included in the first level?
$107 USD in 1 day
2.4
2.4

Hello Dear! Good Day! Hope you are doing fine. This is Ruhul Ajom Sagor. I am an expert "Web Developer" with 10+ years of working experience in PHP, HTML5, CSS3, JavaScript, jQuery, Bootstrap, MySql and different Frameworks. I have completed my B.S.C Engineering in Computer Science and Engineering (CSE) from BUET. Hire me and you don't have to worry about your website problems again! I'll add value to your projects by creating astonishing designs and code with high impact and optimized user interaction that leads to bigger conversions. WHAT PROBLEMS CAN I HELP YOU SOLVE? • Custom Websites Using PHP and Frameworks • e-Commerce Websites (Woo-Commerce and Shopify) • Custom WordPress themes • On-Page and Off-Page SEO • WordPress themes Customization • Database Modeling/Development • WordPress migrations and upgrades • Responsive Coding (Make your website compatible with: smartphones, tablets, desktops) • Websites speed and loading time improvements • Cross-browser compatibility • PSD to HTML to WordPress conversion • HTML5/CSS3/jQuery websites based on Bootstrap I love challenges, talking to my clients, and meeting others’ standards as well as expectations. I will be discussing everything in detail, giving my full advice and delivering through best of my skills. You are cordially welcome to discuss your project. Thank You! Best Regards, Ruhul Ajom
$100 USD in 7 days
4.9
4.9

A horror game loses its impact if performance drops or scares become predictable, especially on mid range mobile devices where lighting and audio need careful optimization. I have more than 2 years of experience developing Unity applications with C# for Android and iOS. I would build the project using URP, Cinemachine, and a modular gameplay architecture to keep the code maintainable while delivering dynamic lighting, spatial audio, and polished interactions. I recommend baked lighting combined with selective real time effects because it preserves the horror atmosphere while maintaining stable frame rates on mobile hardware. Will the environment sketches already be converted into 3D assets, or should the first milestone include creating a playable greybox level before final art integration? Happy to discuss details in chat. Regards, Muhammad Arriyan
$20 USD in 7 days
1.8
1.8

As a highly skilled and seasoned developer, my specialization in Mobile App Development aligns perfectly with the demands of your mobile horror game project. I assure you that my knowledge and experience with Unity will enable me to take full ownership of the production cycle. Furthermore, I have a proven track record of building smooth-running, atmospheric games on both Android and iOS platforms. By incorporating eerie audio, dynamic lighting, meticulous jump-scare timing alongside your well-defined narrative outline and visual tone references, we can create a gaming experience that truly gets under the player's skin. In addition to my technical expertise in scripting and optimization for mobile hardware which differentiates me from other freelancers, I am also well-versed in integrating complementary plugins or middleware like Cinemachine, URP, FMOD if needed. Drawing from past successful projects for prominent retailers and chart-topping clients, I have developed a proficiency in delivering clean source projects and meeting set milestones effectively. With a strong emphasis on detail, I also understand the significance of sourcing or licensing relevant assets early to ensure smooth progress throughout the production cycle. Most importantly, I understand the importance of strong communication in ensuring project success. From initial discussions to final build submissions, we'll work collaboratively to realize your vision for an unsettling mobile horror game.
$10 USD in 2 days
1.0
1.0

✅ You don't need another promise. You need proof. One hidden challenge in your project is ensuring that the dynamic lighting and audio work seamlessly together to create the intended horror atmosphere, particularly on varying mobile hardware. I recently completed a horror-themed mobile game that required meticulous attention to audio-visual synchronization, resulting in a 30% increase in player engagement and positive feedback on the eerie atmosphere. I understand that your goals include not just a compelling narrative and gameplay loop, but also a polished, store-ready product. My approach will involve iterative testing and optimization, ensuring we maintain a consistent frame rate while enhancing the horror elements through sound design and lighting techniques. By focusing on practical solutions and reliable execution, I will ensure that every aspect—from asset sourcing to final deployment—is handled with care and precision. Good execution isn't obvious until you compare it to what's missing. Regards Brendan
$15 USD in 7 days
0.4
0.4

Hello, ✔️ Transforming your concept into a chilling mobile game is exactly what this project calls for. Creating a strong horror atmosphere with eerie audio and dynamic lighting will immerse players deeply, ensuring they experience the unsettling thrill you envision. You want a mobile horror game that runs smoothly on both Android and iOS. I'll ensure the production cycle is seamless, from design to final build. You can trust that I will deliver a polished game that meets your vision. How I will tackle this: • Full production cycle from concept to final build • Integration of dynamic lighting and sound for immersion • Unity, with plugins like Cinemachine for enhanced visuals • Thorough optimization for smooth performance Consistent 5-star service, strong communication, fast response times, and long-term relationships are my priorities. What specific milestones or features are you most excited to explore first? Best, Kurt
$15 USD in 7 days
0.0
0.0

Hi, We are available to take this on and get your mobile horror game in Unity working perfectly. The main issue with partially built projects is usually performance optimization and asset loading for mobile hardware specifically. Are you planning to use the Universal Render Pipeline (URP) for better mobile lighting and do you want custom shaders for the eerie atmosphere or standard materials? I recently fixed a similar mobile game project for an indie studio that needed immersive atmosphere injected into tight performance budgets. I used the Unity engine to hook into custom scripting loops and built a C# based state machine that validated inputs before using asynchronous scene loading methods to update the game state. I corrected their build pipeline structure to ensure smooth frame rates across Android and iOS. My fix stopped their game data from lagging during intense moments and made the whole development process way faster for their team. We are eager to discuss the project further. Reach out to initiate a conversation! Best regards, Tech Ariba LLC
$20 USD in 7 days
0.0
0.0

Treat the bid amount and timeline above as rough placeholders - we'll firm them up once we've had a chance to look at your references and talk through the full scope. From what you've described, you want a mobile horror game that genuinely unsettles people, not just a collection of jump scares. One explorable environment, atmosphere built on dynamic lighting, reactive audio, and scare timing that actually lands - all running smoothly on mid-range Android and iOS. The fact that you already have a narrative outline, gameplay loop, and visual tone references gives us a clean starting point and saves a lot of early guesswork. Here's how we'd approach this: - Scene and environment: Build the level in Unity using URP, which gives us mobile-friendly dynamic lighting and shadows without wrecking frame rates. We design around mid-range hardware from the start, not at the end. - Horror mechanics and scripting: Core gameplay loop, trigger-based jump-scare sequences, threat or enemy behavior, and environmental interactions all in C#. Scare timing and pacing get iterated on - that's where the feel actually lives. - Audio: FMOD for adaptive sound so ambient audio and music respond to player state and proximity, not just loop in the background. That layering is what makes a horror atmosphere feel real. - Mobile optimization: We profile on both Android and iOS throughout, targeting stable 30/60 fps. Texture atlasing, draw call budgeting, LODs where the scene needs them. - Asset planning and Git handoff: We'll call out model, SFX, and music license needs early so nothing stalls production. Final delivery is a clean, commented Unity project via Git. After a short call to walk through your concept materials, we'll put together a proper proposal with milestones, a realistic timeline, and firm pricing. Would a 15-minute scope call work this week so we can go through your references together? Best, 96 Studio
$30 USD in 30 days
0.0
0.0

I completely understand that you're looking for a Unity developer who can take your horror game from concept to a polished, store-ready release for both Android and iOS with immersive gameplay and optimized performance. Your vision is fantastic, and I really like the focus on atmosphere and psychological tension rather than just simple gameplay. My team and I can handle the entire development process, including gameplay programming, horror mechanics, audio integration, lighting, optimization, and final store-ready builds with clean source code. Could you share whether you already have the art and audio assets prepared, or would you like us to assist with asset creation and sourcing?
$20 USD in 7 days
0.0
0.0

I understand your requirements completely, from building the horror experience in Unity to delivering optimized APK and IPA builds with all requested gameplay features. I think this is an exciting project because creating a memorable horror atmosphere through lighting, sound, and pacing can make a game truly stand out. My team has the experience to develop the full project, integrate the right Unity tools, and deliver a polished level that meets your acceptance criteria. Do you already have a preferred visual style (realistic, stylized, or low-poly), or are you still deciding?
$20 USD in 7 days
0.0
0.0

I am a perfect fit for your project. With your goal of creating a genuinely unsettling mobile horror game, I will ensure a clean implementation that delivers a strong horror atmosphere through eerie audio and dynamic lighting. My approach will cover design, art integration, scripting, and optimization for both Android and iOS platforms. While I am new to Freelancer, I have strong experience and have delivered similar solutions outside the platform. I offer a free consultation to better understand your vision and provide the best technical approach, ensuring we address asset requirements early. I would love to chat more about your project! Regards, Sonny Dube
$15 USD in 7 days
0.0
0.0

George, South Africa
Member since Aug 5, 2026
$250-750 USD
₹12500-37500 INR
€12-18 EUR / hour
$750-1500 USD
$30-250 USD
₹37500-75000 INR
$25-50 USD / hour
$250-750 USD
$750-1500 USD
$5000-10000 USD
$250-750 USD
€30-250 EUR
£750-1500 GBP
€200-500 EUR
$2-8 USD / hour
₹1500-12500 INR
₹1250-2500 INR / hour
$30-250 USD
$15-25 USD / hour
₹12500-37500 INR