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I’m working on a vehicle scene in Unity and need a custom shader that makes a windshield wiper realistically sweep away dry dust, rain and snow. The effect should start with a uniformly dusty glass surface and reveal a clear, lightly-scratched pane along the wiper’s arc as each pass occurs. I’d like the dust to build up again over time if no wipe happens, so the transition feels natural during longer gameplay sessions. And it should compatible with mobile. If you want a reference truckers of Europe 3 will be a good starting point. I’m on the latest LTS version of Unity and can integrate either a Shader Graph or hand-written HLSL solution inside URP; whichever gives the cleanest result and runs efficiently on mid-range hardware. The shader should expose simple controls in the Inspector for dust density, recollection speed, wipe smoothness, and arc angle so I can reuse it on different vehicle models. Deliverables • Compiled shader file with editable source (Shader Graph .shadergraph or HLSL .shader) • Minimal example scene demonstrating the effect with a looping wiper animation • Short README explaining setup, public properties, texture guidelines, I’ll test by dropping the shader onto my existing windshield mesh and triggering the wiper animation; the glass must stay fully transparent where cleared and show convincing dusty streaks elsewhere without frame-rate hiccups. Looking forward to seeing the dust finally disappear the right way!
Project ID: 39729367
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7 freelancers are bidding on average ₹879 INR for this job

I’m confident I’m a great match for your project because I understand the importance of creating a realistic and efficient shader for your Unity vehicle scene. My approach prioritizes creating a seamless transition from dusty to clear glass with natural buildup over time. I specialize in shader development, ensuring optimal performance on mid-range hardware and compatibility with mobile devices. I will deliver a compiled shader file with editable source, a demonstration scene with a wiper animation, and a clear README for easy setup. Let's work together to bring your vision to life and make the dust disappear convincingly. Looking forward to collaborating with you on this exciting project! Regards, Faeez Jacobs
₹750 INR in 14 days
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I have gone through your project description ✅ and I see exactly what you need. I can create a custom shader for your Unity vehicle scene to realistically simulate a windshield wiper clearing dust, rain, and snow. This shader will smoothly transition between dusty and clear glass, with options for controlling dust density, recollection speed, wipe smoothness, and arc angle, ensuring a seamless effect on mobile platforms. While I am new to Freelancer, I have extensive experience in shader development and Unity projects. View my portfolio here: https://www.freelancer.com/u/moejoe03?frm=moejoe03&sb=t profile on Freelancer Excited to help make your vehicle scene's windshield wiper feature seamless, professional, and exactly how you envision it. Regards, Mohammed Yusuf
₹600 INR in 14 days
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My skills and experience align perfectly with what you're looking for. I understand the need for a custom shader in Unity that realistically simulates a windshield wiper sweeping away dust, rain, and snow. Using Shader Graph or HLSL, I will create a seamless, mobile-compatible effect with adjustable controls for dust density, recollection speed, wipe smoothness, and arc angle. While I am new to freelancer, I have tons of experience and have done other projects off site. I’d be happy to discuss your project in more detail! Regards, Marinus Botha
₹750 INR in 14 days
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Hi, I can easily DO your work IN 24 HOURS, DM me now to get started, PRICE NEGOTIABLE 100% Work satisfaction is provided!
₹1,350 INR in 1 day
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Building realistic, engaging experiences is my specialty, and your Realistic Unity Wiper Shader project falls perfectly within my wheelhouse. I'm Ahad, a seasoned Unity Developer whose knack for developing performant, highly scalable games makes me the best fit for your task. My deep knowledge of C# programming combined with Unity's engine gives me a crucial edge in creating efficient scripts that work smoothly even on mid-range hardware. My previous projects have met the highest standards of performance, delivering seamless gameplay without any frame-rate hiccups. In addition to hands-on experience with Shader Graphs and HLSL scripting, I have a keen eye for detail that will ensure your dust effect is convincing and precise. Moreover, as you need the shader to be compatible with mobile platforms; I have extensive experience in optimizing performance for smooth gameplay on iOS and Android. Be assured, my shader file will be well-structured and editable to allow you effortless control over key properties like dust density, wipe smoothness, and arc angle from the Inspector. Overall, I'm dedicated to exceeding client expectations through clear communication and consistent updates throughout the project lifecycle. Given the chance, I promise to uphold these values while delicately implementing your vision into this shader, leaving you with an impeccable windshield wiper effect that's truly befitting of your gaming scene. Let's get started on creating something amazing together!
₹1,050 INR in 7 days
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Hello! I’m an experienced Unity developer with a strong background in creating realistic 3D environments, assets, and game mechanics. I’ve worked on several projects involving high-fidelity visuals, optimized performance, and immersive gameplay. Whether you need photorealistic lighting, terrain, or characters, I use best practices in lighting, shaders, and asset integration to deliver stunning results. I can work with URP or HDRP pipelines, depending on your visual needs. I am highly communicative, deliver on time, and always aim for the highest quality. Let’s bring your vision to life! Looking forward to discussing this further. Best regards, SANJANA
₹1,050 INR in 30 days
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