
Closed
Posted
My Oculus-focused Unity project moves forward in small, well-defined steps each day. I prepare bite-sized tickets every morning and hand them over for same-day or next-day turnaround. An intermediate-level developer who is equally comfortable in C# scripts and Unity’s editor will fit right in. The daily assignments rotate through three main areas: • 3D modeling that matches an existing low-poly art style • Scripting and coding of gameplay logic, interaction systems, and performance tweaks • User interface design inside world-space canvases, including responsive menus for Oculus controllers We will sync in Git, communicate over Slack, and review your work inside an Oculus Quest build before marking a task complete. If you enjoy steady, focused challenges and can commit to frequent checkpoints, this collaboration should be smooth and rewarding.
Project ID: 40497976
20 proposals
Remote project
Active 21 secs ago
Set your budget and timeframe
Get paid for your work
Outline your proposal
It's free to sign up and bid on jobs