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I need end-to-end development for a hyper-casual mobile game built with Unity and C#. The core experience will revolve around quick, one-touch sessions that use tap-and-swipe input and present a minimalistic, clean visual style. Smooth performance on both low- and high-end Android and iOS devices is critical, as is a rock-solid 60 fps feel. Gameplay features • Coin economy with level-based progression, unlockable rewards, daily bonuses, achievements, and a lightweight leaderboard. • AdMob rewarded, interstitial, and banner ads wired into natural breakpoints. • In-App Purchases for coin packs and ad removal. • Firebase Authentication for optional cloud save and Firebase Analytics events on major milestones. Technical goals Clean, well-commented C# code, neatly organised folders, ScriptableObject-driven configuration, and lightweight shaders to keep the build size small. Please profile on both an older Android device (2 GB RAM) and a recent iPhone to verify load times and battery impact. Launch support Once the project is stable I will need help generating the Android APK/AAB and the iOS archive, plus guidance through Play Console and App Store Connect so that builds pass review without issues. Deliverables - Full Unity project and source code - Android APK & AAB ready for upload - Xcode/iOS project build-ready - Copyright transfer confirming exclusive ownership - Post-launch support for initial store submission and critical bug fixes When you reply, include: 1. A link to at least two hyper-casual titles you shipped with Unity. 2. Your estimated timeline broken into major milestones (prototype, art pass, ad/IAP hookup, QA, store launch). 3. A ballpark budget and any preferred payment schedule. I’m aiming for a clean, fun release followed by iterative content updates, so a long-term partnership is on the table if we click.
Project ID: 40544448
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15 freelancers are bidding on average ₹12,883 INR for this job

Bringing over 9 years of gaming and mobile app expertise to the table, I am your go-to Unity developer for your ambitious hyper-casual mobile game. I specialize in everything you require, from clean, well-commented C# code to detailed-oriented performance optimization, making sure it runs at smooth 60 fps on all Android and iOS devices. With a passion for efficiency, I will use ScriptableObject-driven configuration and lightweight shaders to ensure we keep the build size small. In terms of similar projects, I’ve successfully shipped two hyper-casual titles using Unity that demonstrate my proficiency in delivering what you need. Moreover, I plan a timeline that includes a prototype for your evaluation, an art pass to establish the game's visual style, incorporating ads/IAP hookups seamlessly into gameplay, rigorous QA testing to ensure a bug-free experience and finally launching it in Play Console and App Store Connect for you without any issues. Ballpark budget is always an important aspect. Based on our initial conversation, I believe we can work out a fair fee that suits both parties. For payment schedule, I typically divide it across major milestones such as prototype completion, art-pass delivery and ad/IAP integration.
₹50,000 INR in 15 days
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BEFORE YOU MAKE A DECISION, GIVE ME A MOMENT TO SHOW YOU WHAT SETS ME APART. I recently completed a similar project involving end-to-end development of a hyper-casual mobile game with Unity and C#, focusing on one-touch gameplay and a clean visual style. We believe in a clean user interface and smooth workflow to ensure a seamless gaming experience for your users. SUCCESS ISN’T JUST ABOUT EXECUTION—IT’S ABOUT MAKING THE RIGHT DECISIONS BEFORE THE WORK STARTS. Regards, Nabeel Ismail
₹6,250 INR in 7 days
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We are group of individual teams specialized in different criteria. we already finished various virtual world projects, Mobile/Pc Game Projects, App/Web Design Projects. We Have 5+ Years of experience in 3D Artist and Unity Developer , Completing More than 100+ projects globally including on various platforms. We are providing our best services. Why you should choose us We tend to work professionally , first we gather all the information about the project even the minor ones to get proper understanding. After that we create a workflow breakdown documentation having approximate time and cost explaining each steps that will use to finish the project. For us client satisfaction is our top most priority. Our Specialization 3D Artist | UI/UX Designer | Unity/Unreal Developer | Game Developer | Game Designer Our Major Projects From Clients WARNER BROS | BARBIE | MICROSOFT | FUJITSU | MATTEL | HERFY | HASHBRO
₹37,500 INR in 30 days
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I've Got Your Back I recently helped a mobile gaming team enhance their player engagement by implementing a user-friendly reward system in their hyper-casual game. I understand the need for a Unity hyper-casual mobile game with a focus on clean visuals and smooth performance across Android and iOS devices. This platform is simply where we are meeting. The experience and results I bring to your project come from well before it, and I would love the chance to walk you through them. For your Unity Hyper-Casual Mobile Game project, I will ensure seamless integration of gameplay features like a coin economy, AdMob ads, In-App Purchases, and Firebase Authentication. My development process includes clean C# code and efficient folder organization to optimize performance. Let's start with a free consultation to discuss your project goals and how I can help bring your vision to life. Helping you bring your vision to life, Warm Regards, Ahead Solutions
₹5,000 INR in 30 days
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Hey! I specialize in hyper-casual and casual mobile games with Unity. I have shipped multiple hyper-casual titles with clean one-touch mechanics, smooth 60 FPS performance, coin economy, daily rewards, and full ad integration (AdMob + rewarded videos). I also have experience preparing builds for both Google Play and App Store (including Xcode and App Store Connect guidance). I can deliver a well-optimized, minimalistic, and addictive game with clean code structure and post-launch support. Happy to discuss milestones and timeline.
₹7,000 INR in 7 days
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A one touch Unity hyper casual game with coin progression, AdMob, IAP, Firebase, and a 60 fps feel on a 2 GB Android phone needs a lean architecture first, and that is how I would build it. The main pitfall is letting monetisation and cloud logic bleed into gameplay code, so I keep them isolated with ScriptableObject driven config and small service layers to protect performance and build size. I will deliver a playable prototype in 1 day, then finish the art pass, ads and IAP hookup, QA on low and high end devices, and final store ready Android and iOS builds. I also include copyright transfer and post launch bug fixes. I can share two Unity hyper casual sample links in chat, and I can start with a free working core demo so you can test the feel before paying. Ballpark budget is INR 100, milestone based. Do you want me to send the demo first, or should I map the economy and level flow now?
₹9,499.53 INR in 1 day
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1. Developed and published 8+ Android games using Unity, including Indian Desi Simulator (Open World), Indian Sniper 3D, Ludo God, Momo Sort, Park & Go, RISE Quiz, Ryzo, and Sniper World. 2. Managed the complete development lifecycle for 8+ projects, from concept and gameplay programming to successful Google Play Store publishing. 3. Designed and implemented 20+ gameplay systems, AI behaviors, UI, player controls, save/load systems, and mobile performance optimizations. 4. Integrated 3+ monetization platforms, including Google AdMob, Meta Audience Network, and Ad Mediation, to maximize ad revenue. 5. Implemented Firebase and Supabase services, including authentication, cloud storage, real-time databases, leaderboards, and player data synchronization. 6. Integrated Google Analytics and Firebase Analytics, tracking 20+ in-game events to analyze player engagement and retention. 7. Resolved 500+ bugs across multiple projects, improving game stability, performance, and user experience. 8. Optimized 8+ Android games, increasing FPS by up to 40%, reducing loading times by up to 60%, and significantly lowering memory usage and application size. 9. Collaborated with artists, designers, and QA teams to deliver 8+ production-ready mobile games.
₹9,000 INR in 7 days
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Indore, India
Member since Aug 7, 2024
$30-200 USD
₹12500-37500 INR
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$250-750 AUD
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₹1500-12500 INR
$8-15 USD / hour
₹1500-12500 INR
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$250-750 USD
$30-250 USD
₹12500-37500 INR
min $100000 AUD
$15-25 USD / hour
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$750-1500 USD