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Game Developer Generalist (Unreal Engine 5) – Single Player Project Project Overview ( ONLY HIRING IN PHILIPPINES ) Akumu Eclipse Studio is looking for an experienced Game Developer Generalist to help develop a single-player, third-person psychological horror game in Unreal Engine 5. This is a long-term remote opportunity for a developer who enjoys building gameplay systems, AI, and immersive horror experiences from the ground up. Responsibilities Develop gameplay mechanics and core systems in Unreal Engine 5 Build gameplay features using Blueprints (C++ ) Create player movement, interaction, inventory, objectives, puzzles, save/load systems, and progression Develop enemy AI using Behavior Trees, Blackboard, Navigation Mesh, and EQS Integrate UI, animations, audio, and VFX Optimize gameplay performance and resolve bugs Collaborate with artists, writers, and designers Maintain project organization using Git or Perforce Required Skills 3+ years of Unreal Engine 5 experience Strong Blueprint scripting skills Experience creating gameplay systems AI development (Behavior Trees, Blackboard, Navigation) UMG UI experience Animation Blueprint knowledge Performance optimization Strong debugging and problem-solving skills Ability to work remotely and communicate effectively Nice to Have C++ Third-person game development Psychological or survival horror experience Steamworks Integration Gameplay Ability System (GAS) Unreal Niagara Basic Blender Git or Perforce Shipped indie or commercial titles Portfolio Required Please include one or more of the following: Portfolio Website GitHub [login to view URL] Project ( if you have ) Steam Project ( if you have ) Gameplay Demo ( if you have ) Unreal Engine Showcase Applications without a portfolio or gameplay examples may not be considered. Please provide your portfolio or GitHub link. Studio: Akumu Eclipse Studio Project: Single-Player Third-Person Psychological Horror Game Engine: Unreal Engine 5 Location: Remote (Philippines Preferred) Job Type: Long-Term Contract Monthly Budget: ₱25,000 PHP If you're passionate about creating immersive horror gameplay and enjoy working in a collaborative indie studio, we'd love to hear from you. Submit your resume, portfolio, and Unreal Engine projects for review.
Project ID: 40561900
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41 freelancers are bidding on average $432 USD for this job

Hey there, I have carefully reviewed your project requirements. With over 10+ years of experience in game development, I have built and delivered high-quality games across multiple platforms, focusing on performance, scalability, and engaging player experiences. My expertise includes Unity, Unreal Engine, C#, C++, multiplayer systems, game mechanics, UI/UX for games, in-app purchases, and third-party SDK integrations—all highly relevant to building polished and production-ready games. I would love the opportunity to discuss your game idea in detail and collaborate on bringing it to life with a strong technical foundation and engaging gameplay. Due to NDAs, links aren’t public—but once you open the chat, I’ll share live demos and walkthroughs. NOTE: Please consider the current budget as flexible — we can finalize it after discussing the complete scope and feature set. Thanks & Regards, Kajal
$750 USD in 7 days
7.4
7.4

My name is Muhammad Zeeshan, a Senior Full Stack Developer with more than 6 years of experience. It’s been my passion to create and deliver immersive and high-quality game experiences to clients around the world. As a seasoned C++ programmer, I am more than capable of handling the challenging task of developing the gameplay mechanics, core systems, AI, and immersive horror elements from scratch using Unreal Engine 5 for your third-person psychological horror game at Akumu Eclipse Studio. Being well-versed in many programming languages including Java, Python, and C#, I have developed sharp debugging and problem-solving skills that prove essential in any development process. My Blueprint scripting proficiency aligns perfectly with your project requirements. Furthermore, my familiarity with Behavior Trees, Blackboard, Navigation Mesh, and EQS allows me to develop powerful enemy AI that can instill fear into the players' heart while keeping the gameplay engaging. In terms of project management and collaboration, I prioritize clear and transparent communication as it is key to successful teamwork. Given my substantial remote work experience and the fact that I have catered to clients globally for years now including working in different time zones like yours in the Philippines, communicating across distance won’t be an issue at all.
$251 USD in 2 days
6.2
6.2

Hello Dear! I’m Md Toriqul Islam, and I’m excited to partner with you. I can dive into your project immediately. I have extensive experience developing Unreal Engine gameplay systems, AI mechanics, and performance-optimized game features. I have rich experience in Unreal Engine 5, Blueprints, C++, AI, Behavior Trees, UMG, Animation Blueprints, and Git. I understand you need a long-term Unreal Engine 5 developer to build immersive third-person horror gameplay, AI systems, player mechanics, and optimized game features with clean, scalable architecture. I’m ready to start immediately and would be happy to discuss the project. I can also share my relevant portfolio and previous game development work. Looking forward to hearing from you. Best regards, Md Toriqul Islam
$250 USD in 5 days
5.2
5.2

Hi, Aashiq (Ash) here from Cape Town, South Africa. This project instantly caught my eye, so I had to reach out. I see you're looking for an Unreal Engine 5 Game Developer to create a single-player psychological horror game, which aligns perfectly with my experience in developing immersive gaming experiences that captivate players. Having helped businesses increase engagement and ROI through high-converting gaming experiences, I am confident in delivering results that meet your objectives. Feel free to request samples of successful projects I've completed. Based on what you mentioned, here is how we would approach the project: - Develop core gameplay mechanics and systems in Unreal Engine 5 - Create immersive horror experiences through AI development and gameplay features - Optimize performance and resolve any bugs for a seamless user experience Rest assured, clear communication and a user-focused approach are my priorities for delivering a top-notch solution optimized for performance. Best Regards, Aashiq
$400 USD in 7 days
4.3
4.3

Having studied and practiced Unreal Engine 5 for over 3 years, I'm well-versed in the Blueprint scripting skills you need. Additionally, my expertise in building gameplay systems and AI development will prove invaluable as we craft immersive horror experiences in your single-player third-person psychological horror game. I'm a strong advocate for performance optimization and bug resolution; these skills enable me to deliver the high-quality, efficient work necessary for indie projects. Moreover, having dealt with clients across multiple industries and countries, I'm deft at remote communication and coordination – easing any concerns about our distance. I take pride in maintaining strong Git or Perforce project organization while collaborating with other game developers as well as writers and designers. Recognizing that survival aspects are critical in psychological horror games, my AI development proficiencies can deliver rich and dynamic enemy behaviors using Behavior Trees, Blackboard, Navigation Mesh, and EQS. Additionally, although my skills extend beyond it is worth mentioning that my C++ programming expertise can come in handy if required. Having said that, I understand the value of blending storytelling elements with gameplay mechanisms to elevate the final product – making me a great fit for Akumu Eclipse Studio's vision.
$250 USD in 5 days
3.9
3.9

Hi there, I've taken a close look at your project for an Unreal Engine 5 game developer, and I'm confident I can help bring your single-player psychological horror game to life. With my background in game development, particularly in building gameplay systems and immersive experiences, I think I'd be a great fit for this role. My experience with C++ programming, debugging, and Git will also come in handy in developing and refining your game's core systems. I'm intrigued by the idea of creating a thrilling horror experience from the ground up, and I'm well-versed in Unreal Engine 5. To get started, I'd like to discuss your project's specific requirements and goals, and outline a plan for developing the gameplay mechanics and core systems. Let's chat more about your vision for the game and how I can contribute to its development - I'd appreciate the opportunity to explore this project further with you.
$250 USD in 7 days
3.3
3.3

Hi There!!! ★★★★ ( Unreal Engine 5 Psychological Horror Game Development ) ★★★★ Project understanding: I understand you are looking for an experienced Unreal Engine 5 developer to build a single-player third-person psychological horror game, focusing on gameplay systems, AI, UI, puzzles, and performance optimization with strong Blueprint and optional C++ usage. ⚜ Unreal Engine 5 gameplay systems (Blueprints + C++) ⚜ AI development (Behavior Trees, Blackboard, EQS) ⚜ Player movement, inventory, puzzles & save/load systems ⚜ UMG UI & animation blueprint integration ⚜ Horror gameplay mechanics & interaction systems ⚜ Performance optimization & debugging ⚜ Git/Perforce collaboration workflow I have experince in Unreal Engine 5 development building gameplay systems, AI-driven enemy behavior and interactive mechanics using Blueprints and C++. I also focus on performance optimization and clean modular architecture for scalable game development. My approach will be system by system: core player mechanics → AI enemies → gameplay loop (puzzles, inventory) → UI & save system → optimization and polish for horror atmosphere. I would be glad to discuss your gameplay vision and contribute to building an immersive psychological horror experience for Akumu Eclipse Studio. Warm Regards, Farhin B.
$256 USD in 10 days
3.8
3.8

Hi, I have strong experience with Unreal Engine 5, gameplay systems, Blueprint scripting, AI behavior, UI integration, debugging, and performance optimization. I can help develop immersive third person gameplay, inventory systems, puzzles, save and load mechanics, enemy AI, and polished player interactions while maintaining clean project organization with Git. I enjoy building stable and engaging gameplay experiences and am committed to long term collaboration. I would be happy to discuss your project and share relevant work samples.
$320 USD in 2 days
2.9
2.9

Hi, I’m Jagrati. I’m a Unreal Engine 5 generalist with experience building gameplay systems, AI-driven mechanics, and immersive interactive environments for third-person games, including prototype-to-production level development. Approach: I focus on building clean, modular gameplay architecture in UE5 using Blueprints first (and C++ where needed for performance-critical systems), ensuring everything is scalable and easy for a small indie team to iterate on. Core capabilities relevant to your project: • Third-person controller systems (movement, camera, interaction, inventory, objectives) • Gameplay systems (save/load, progression, puzzle logic, state machines) • AI development using Behavior Trees, Blackboard, Navigation Mesh, and EQS for adaptive enemy behavior • Horror-specific mechanics (suspense triggers, audio-visual feedback loops, environmental storytelling systems) • UMG UI systems for immersive HUDs, menus, and in-game interaction flows • Animation Blueprints + integration with gameplay logic • Performance optimization for smooth gameplay and stable frame rates • Git/Perforce workflow for collaborative development Portfolio / projects can be shared upon request, including UE5 gameplay demos and system breakdowns. If needed, I can also help structure the full gameplay loop for your horror experience—from early prototype to Steam-ready build. Regards.
$400 USD in 7 days
1.4
1.4

✅It sounds like you've put a lot of thought into this project ✅and want to get it done right. I have successfully developed similar gameplay systems and immersive horror experiences in Unreal Engine 5. Understanding your goal of creating a captivating single-player psychological horror game is essential for engaging players. The specific detail of integrating UI, animations, audio, and VFX aligns with my expertise in enhancing user experience. With over 3 years of Unreal Engine 5 experience, my focus on performance, security, and user experience ensures top-notch results. Would it be a ridiculous idea for you to send me a message and see whether we're the right fit for this project? Kind regards, Curtley
$550 USD in 7 days
0.5
0.5

Your focus on building a psychological horror experience in Unreal Engine 5 caught my attention. I’ve developed core gameplay systems, including AI enemies with Behavior Trees, navigation, and player interactions, for similar projects using Blueprint and C++. My portfolio features a horror demo where I optimized AI and performance, resulting in smooth gameplay on lower-end hardware. I approach your project by first establishing a solid core gameplay loop, then integrating AI behaviors and UI elements, ensuring they work seamlessly together. I’ve worked remotely with multidisciplinary teams, maintaining clear communication and version control via GitHub. Do you have a specific vision for the AI or puzzles that you’d like prioritized early on? I’d love to discuss how my experience can help bring your horror world to life.
$500 USD in 7 days
0.0
0.0

I understand you need an experienced Unreal Engine 5 Game Developer Generalist for your single-player, third-person psychological horror game, focusing on building gameplay systems and immersive horror experiences from the ground up. I recently implemented complex AI behaviors and player interaction systems for a similar horror title, resulting in a 20% increase in player engagement metrics. I will deliver a fully functional player controller with C++ for core movement and Blueprint logic for specific mechanics like interaction and inventory management. This will include implementing enemy AI with distinct patrol and chase states, as well as environmental interaction triggers that contribute to the psychological horror atmosphere. I'll utilize Unreal Engine 5's latest features for visual fidelity and performance. Regarding the "immersive horror experiences," what specific environmental storytelling elements are you envisioning to complement the gameplay and AI? Ready to start as soon as you confirm scope.
$565 USD in 21 days
0.0
0.0

Hey — saw your post about an Unreal Engine 5 single-player game. A common snag is balancing performance with detailed environments without sacrificing frame rates. Quick question: Are you targeting specific platforms or aiming for a broad release? I’ve built UE5 mechanics with optimization in mind, so I know where lag usually creeps in. Send over your design doc or demo if you have one, and I’ll take a look to see how to best fit your vision and timeline.
$500 USD in 7 days
0.0
0.0

I have strong skills in Unreal Engine 5 and a clear understanding of your need for a single-player game developer. I can handle all generalist tasks efficiently to bring your project to life. I have successfully developed multiple single-player games using Unreal Engine 5, focusing on gameplay mechanics, optimization, and immersive environments. My approach emphasizes clean, maintainable code and iterative testing to ensure smooth gameplay. Happy to review your designs and discuss Phase 1 execution.
$500 USD in 7 days
0.0
0.0

✅✅✅✅Hi, there.✅✅✅✅ This project aligns perfectly with my expertise in Unreal Engine 5. I am excited to collaborate with Akumu Eclipse Studio on this single-player, third-person psychological horror game project. Please take a moment to review my profile. I understand the requirements for developing gameplay mechanics, building core systems, and creating immersive horror experiences in Unreal Engine 5. I can deliver high-quality work within the specified timeframe. My goal is to not only develop the gameplay features using Blueprints and AI but also ensure optimal performance and bug resolution to provide a seamless gaming experience. Looking forward to connecting with you to discuss further details. Best Regards, Oleksandr.
$250 USD in 7 days
0.0
0.0

I recently helped a small brand rapidly grow its online presence. I'll help you stand out and save time by elevating your visual identity, taking the pressure off your hands. Your need for consistent, engaging, and cohesive visuals align perfectly with my design strategy. Client relationships are top priorities. Let’s do a quick sync on your project. Worst case scenario, you get a free strategy session, no strings attached. Regards, Ceagan.
$650 USD in 7 days
0.0
0.0

Hi, I can support the development of your Unreal Engine 5 psychological horror project by building core gameplay systems, AI behavior, and interactive mechanics focused on immersion and performance. I have experience working in Unreal Engine 5 with Blueprint-based systems, third-person gameplay mechanics, AI behavior trees, UI integration, and optimization for smooth gameplay experiences. I will develop core player systems (movement, interaction, inventory, puzzles), build enemy AI using Behavior Trees and Navigation systems, integrate UI and animations, and ensure stable performance with clean debugging and version control practices.
$300 USD in 2 days
0.0
0.0

Hi, I can help you build core gameplay systems and AI for your Unreal Engine 5 psychological horror game, focusing on smooth third person mechanics and immersive enemy behavior that fits a horror experience. I have strong Unreal Engine 5 experience working with Blueprints and C++, including gameplay systems, AI behavior trees, navigation mesh logic, UI integration, animation blueprints, and performance optimization for real time games. I will develop player movement and interaction systems, inventory and puzzle mechanics, save and progression flow, and design enemy AI using Behavior Trees, Blackboard, and navigation systems while keeping the project structured, optimized, and easy to extend.
$300 USD in 5 days
0.0
0.0

Hello, I'm very interested in joining your Unreal Engine 5 project. I have experience developing gameplay systems, AI, UI, and Blueprint-based mechanics, and I enjoy building polished, immersive gameplay experiences. My background includes player movement, interaction systems, inventory mechanics, Behavior Trees, Animation Blueprints, debugging, and performance optimization. I'm comfortable collaborating in a remote team using Git, following organized development workflows, and contributing across multiple areas of game development. The psychological horror genre is especially exciting to me, and I'd love to help bring your vision to life with clean, maintainable code and engaging gameplay. I'm available for a long-term commitment and can adapt quickly to your existing project structure. I'd be happy to share my portfolio and discuss how my experience aligns with Akumu Eclipse Studio's goals. I look forward to hearing from you. Best
$250 USD in 7 days
0.0
0.0

GIVE ME A MOMENT TO SHOW YOU WHAT SETS ME APART. I’ve carefully read your project requirements and understand you’re looking for an Unreal Engine 5 Game Developer to work on a single-player psychological horror game. We have extensive experience in Unreal Engine projects and specialize in developing gameplay mechanics, AI systems, and immersive experiences. We’ve worked on projects involving Unreal Engine 5 and can assist with developing gameplay mechanics, AI using Behavior Trees, UI integration, performance optimization, and more. I’d love to discuss your project further. I suggest a quick chat to better understand your requirements and recommend the best approach. Regards, Nabeel Ismail
$350 USD in 7 days
0.0
0.0

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