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Unreal Engine 5 GTA-Style Open World Prison Break Game - Phase 1 Development (Prison Prototype) Project Description: I am a 17-year-old solo developer who has been working on this Unreal Engine 5 project for about a year (off and on). I have a solid foundation with a detailed prison environment and basic gameplay already implemented. I am now looking for an experienced Unreal Engine developer to help design and build out the core gameplay systems, missions, and expand the map step by step. Current Progress (already done): • Fully set up prison yard level with buildings, fencing, wet ground, lighting, and atmosphere. • MetaHuman character with working third-person controls (walking, sprinting, jumping, mouse look, aiming). • Basic Blueprints for character movement and input. • Playable in-editor with the character moving around the prison yard. What I Need Help With (Phase 1 - Prison Prototype): 1. Improve and polish the existing prison environment (better lighting, optimization, details). 2. Design and implement simple mission triggers and objectives inside the prison (e.g., talk to NPCs, fetch items, stealth/escape sequences). 3. Add basic gameplay systems: dialogue, simple AI (guards/NPCs), inventory, or wanted level mechanics. 4. Vehicle implementation (basic drivable car inside or near prison). 5. Clean up and organize Blueprints for better long-term development.
Project ID: 40505020
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19 freelancers are bidding on average $1,115 USD for this job

Hello, I have carefully reviewed your requirements and understand you need an experienced Unreal Engine 5 developer to expand and polish your existing prison prototype by implementing core gameplay systems, mission mechanics, AI behaviors, vehicle systems, and long-term project architecture. With 9+ years of experience in game development, I specialize in Unreal Engine 5, open-world gameplay systems, AI, mission design, Blueprint architecture, vehicle mechanics, and optimization. My team and I can build a solid foundation for your GTA-style prison break experience while keeping the project scalable for future expansions. You will get: Quality optimized work 100% client satisfaction Fast delivery Suitable pricing Unlimited revisions Complete NDA & IP protection (project security is our top priority) Estimated delivery You will receive a polished prison environment, mission and objective systems, NPC AI, inventory mechanics, vehicle implementation, optimized Blueprints, and a clean project structure ready for future development. Come inbox & I will share relevant Unreal Engine open-world and gameplay portfolio projects. Let’s get started. Best regards, Sohaib Pasn Games
$750 USD in 25 days
6.8
6.8

Hi there, This project instantly caught my eye, so I had to reach out. I see you looking for an experienced Unreal Engine developer to enhance your GTA-style Open World Prison Break Game in Unreal Engine 5. Having helped businesses boost engagement and ROI through immersive game development, I'm confident I can assist you in achieving your goals. Feel free to request samples of my successful projects. Based on what you mentioned, here is how we would approach the project: - Enhance the prison environment with better lighting and optimization. - Design and implement engaging mission triggers and objectives. - Integrate dialogue, AI, inventory, and vehicle mechanics. - Organize Blueprints for streamlined development. Rest assured, we will ensure clear communication and deliver a seamless, user-focused solution optimized for performance. Best Regards, XRProConnect
$750 USD in 14 days
4.6
4.6

I understand you're building a GTA-style prison break game in UE5 and need to implement core gameplay systems and missions. My experience with creating robust player interaction systems and AI for open-world environments, similar to the foundational elements of your prison prototype, makes me confident I can contribute significantly to your project's success. My approach will involve leveraging UE5's Blueprint and C++ capabilities for maximum performance and flexibility. I'll design modular mission logic using state machines and event-driven systems, ensuring scalability. For AI, I'll implement behavior trees with awareness systems for guards and NPCs. We'll establish clear version control and iterative testing pipelines from the outset. Given your solo development background, how do you envision the player's progression and escape mechanics evolving beyond the initial prototype? What are your immediate priorities for core gameplay systems you'd like to see implemented first? I'm eager to discuss how my expertise can accelerate your development timeline.
$1,260 USD in 21 days
4.2
4.2

You’re building an Unreal Engine 5 prison break prototype, and I can help you push Phase 1 into a solid, extensible core. With strong UE5 gameplay-systems experience, I’ll improve lighting and performance while keeping your prison yard looking deliberate and lived-in. I’ll design mission triggers with clear objectives, talking to NPCs, fetch steps, and simple stealth/escape beats, so you can expand content step by step. For gameplay systems, I can implement dialogue scaffolding, lightweight AI for guards/NPCs, an inventory flow, and an optional “wanted” mechanic tuned for a prison setting. I can also add a basic drivable vehicle and integrate it cleanly with input and interactions. Which mission loop do you want first: stealth escape or task-based reconnaissance? Also, do you prefer guard AI to be simple patrol + alert states, or fully scripted encounter behavior? Best regards!
$1,000 USD in 7 days
0.0
0.0

Pepperell, United States
Member since Jun 20, 2025
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