Raycast Vehicle Physics for UE4

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Needed a Raycast Vehicle physics for arcade game.


1) Frame rate independent (The vehicle Should be Exteremely Stable at all frames)

2) Mobile Device Compatible.

3) Static Mesh can be added directly(No need of Skeletal Mesh)

4) Can needed a sepearte function for Throttle, Steer, Brake, drift, nitro

5) Friction can be Customizable.(only float value)

6) Drifting causes smoke

7) accelration should be customizable.

8) Proper Collision for tyre.( should not slip with the obstacle)

9)Sound Cue for engine, drifting, nitro, can be added dirclty

Unreal Engine Fizik

ID Projek: #37499626

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Greetings! This is Varadharajan. I'm so excited to hear about your arcade game idea! I've done some research and based on your specifications, I am confident that I can deliver exactly what you're looking for. First a Lagi

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