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I need an experienced Unreal Engine programmer – or a small team – to bring a highly realistic truck simulator to life. My goal is a polished, performant experience that feels authentic in both handling and atmosphere, so every coding and design decision must serve realism. Scope of work • Build and optimise the entire Unreal project, keeping stable FPS on mid-range hardware without sacrificing visual fidelity. • Code the truck’s driving logic in C++ / Blueprints, blending physics-based suspension, weight transfer, braking and steering with responsive input and believable feedback. • Create an internal tool (or clear workflow) that lets designers assemble terrain, props and interactive elements quickly, covering everything from urban streets to challenging rural roads. • Work side-by-side with me on the technical roadmap: project structure, performance budgets, version control conventions, plug-in choices and long-term maintenance. Acceptance criteria 1. A playable demo scene showcasing at least two distinct environments and one fully interactable truck. 2. Consistent 60 fps on the target PC spec I will provide, with profiling data to back it up. 3. Clear, commented source plus a short read-me outlining build steps and any third-party dependencies. If you’ve shipped a commercial Unreal title or simulation, especially with vehicle physics or heavy optimisation, I'd love to see it. Let’s create a simulator that both enthusiasts and professionals will respect.
Project ID: 40420463
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9 freelancers are bidding on average $378 USD for this job

Hi There , I’ve carefully checked your requirements and really interested in this job. I’m working as a freelance graphic designer with U.S. and European teams. I’m offering best quality and highest performance at lowest price. I can complete your project on time and your will experience great satisfaction with me. I have rich experienced in 3D Modelling, 3D Rendering, C Programming, Unity 3D, Game Development, Game Design, Unreal Engine and C++ Programming. For more information about me, please refer to my portfolios. I’m ready to discuss your project and start immediately. Looking forward to hearing you back and discussing all details.. Thanks
$250 USD in 1 day
6.4
6.4

Hello, As an Experienced 3D modeler with over 5 years dedicated to ensuring print readiness and excellent optimization, I have not only a strong command of the software needed for the task at hand (Blender, Zbrush etc.), but an eye for both realistic detail and functional necessity that make me a perfect candidate for this truck simulator project. Your goal is a polished, performant experience that feels real; with me on your team, that's exactly what we'll deliver. More than just a proficient technician, I take pride in my ability to transform imaginative concepts into tangible and beautiful realities. This ability will be vital as we build and optimize your entire Unreal project. Rogue code or poor design decisions can ruin realism, but this is something we can nimbly avoid if "we" meaning you and I already share a deep understanding of your vision and the goals you're trying to achieve with this simulation. Lastly, my presence on the ground will be important as we as work side-by-side on technical road-mapping, structuring the project if necessary, performance budgeting and long-term maintenance (which often get overlooked in such projects). With me at your side, you get not only a skilled individual with a proven track record of delivery but also someone who values partnership over just contract execution. Let's bring your truck dream to life together! Thanks!
$250 USD in 5 days
4.4
4.4

Dear Client, I’m a full-stack and Unreal Engine developer with 10+ years of experience, including vehicle simulation and performance optimisation for realistic physics. I understand you need a polished truck simulator with authentic handling, stable 60 FPS, and a reusable environment tool. I’ve built similar physics-based driving systems in C++/Blueprints with suspension and weight transfer. My skills in C++, Blueprints, Niagara, Chaos Physics, and custom editor tools ensure realistic feedback and smooth mid-range performance. Feel free to share target specs and demo expectations. I’m ready to align with your technical roadmap. Looking forward to hearing from you. Best regards, Toriqul Global Solutions
$250 USD in 5 days
4.5
4.5

Software engineering and designing architecture may seem unrelated to Unreal Engine development at first, but hear me out: the very core of my approach is the same meticulousness, be it optimizing performance or honing a line of code to perfection. My experience in graphic design and 3D modeling brings a unique perspective to vehicle simulations, as I've spent countless hours recreating real-world assets with precision and authenticity - skills that are absolutely relevant in creating a believable truck simulator.
$255 USD in 1 day
4.9
4.9

Hello, The primary challenge lies in optimizing the Unreal Engine project to ensure stable FPS on mid-range hardware while maintaining visual fidelity. Additionally, achieving realistic truck dynamics through physics-based logic can be complex, especially in balancing input responsiveness and feedback. I would like to clarify the scope of the internal tool. What level of customization should designers have when assembling terrain and props? Also, how do you envision the integration of interactive elements within the existing project structure? Finally, will the performance budget accommodate future expansions, or should it be strictly limited to the initial scope? Looking forward to discussing the technical roadmap further.
$250 USD in 7 days
2.0
2.0

Hello, In my opinion, the problem of this project is that achieving a high level of realism while maintaining performance on mid-range hardware is challenging. I will implement a modular architecture using C++ for core physics calculations and Blueprints for rapid iteration on gameplay mechanics. The truck's driving logic will leverage Unreal's physics engine for accurate weight transfer and braking responses, ensuring both realism and responsiveness. I'll establish a clear data flow for terrain and prop assembly, allowing designers to quickly create diverse environments while maintaining performance consistency across all scenarios. The deliverable will include a playable demo showcasing two distinct environments and an interactable truck, complete with profiling data ensuring 60 fps on specified hardware, along with well-commented source code and documentation. Having previously shipped commercial Unreal titles focusing on vehicle physics and performance optimization, I am well-equipped to tackle this challenge. I am open to work immediately. Best Regards.
$250 USD in 7 days
0.0
0.0

Jiutepec, Mexico
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