IÂ´m posting my newest model, result of the workshop that IÂ´ve done with Rafael Grassetti. I learned a lot and it was really good to create a model following his workflow, that is much faster than mine. I used XSI for the base mesh modeling, ZBrush for the details, 3D Max/Mental Ray for the Render and Photoshop to the compositions. The first picture is the highpoly version and the other are lowpoly version.
guilliaugusto Guarulhos, Brazil
PEKERJA BEBAS BARU