Callisto Antenna Visualization

by Inert
Callisto Antenna Visualization

This is part of an antenna array visualization I provided for Callisto (http://www.callisto-space.com/). The client requested a pair of animations demonstrating what a large and a small antenna array would look like which they could use as presentation pieces for potential investors. Ultimately they were very pleased with the result, the only flaw being the overly mountainous surrounding terrain. However I felt this was a necessary sacrifice in order to hide distance culling errors in Cryengine. I determined early on that the project would have taken far too long to render in 3D studio max, so I made the decision to construct it in Cryengine and capture the result in real-time. I loved how easy Cryengine was to work with in this respect, glitches were rare and easily fixed (Except for the aforementioned distance issues), and the tools are incredibly user friendly. Full animations visible here: https://vimeo.com/patrickcarter3d/videos

image of username Inert Flag of Australia Melbourne , Australia

About Me

I'm a recent graduate and British citizen who is currently living and working in Melbourne. I have a history of working as a 3D artist for game and animation projects, and in my spare time I enjoy finding experimental approaches to merging technology with 3D art, such as augmented-reality, and 3D printing.

$ 18 USD/hr

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