Motorola - Interactive Media
http://business.motorola.com/publicsafety/secondnature/site.html Produced at Taylor James with the web developer studio SoulPolice Role: Asset modelling, texturing, shading, camera animation
About Me
QUALIFICATIONS **************************** Specialisation in 3d computer animation and seven-year work experience in advertising, visual effects, broadcast, interactive media, corporate presentations, short animated films, architectural visualisations and pre-visualisations. Well rounded, generalist and versatile profile: 4 years of work experience in graphic / motion graphics design and editing. SKILLS *************************************** Core skills in 3d modelling / texturing / rigging / animation. Secondary skills: lighting/shading, rendering, rotoscoping, compositing. Good skills in 2d animation using After Effects. Good skills in drawing, painting and storyboarding. Native Brazilian Portuguese speaker. Proficient in English. Intermediate Japanese and Spanish. SOFTWARE USED *************************** 3d Max, Maya, Nuke, V-Ray, Photoshop, After Effects, Illustrator. Basic knowledge in PF Track, Fusion, MotionBuilder, Z-Brush, Mental Ray, Backburner, Deadline
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