ZBrush sculpting. Personal project.
5 years experience in computer graphics. Creating characters for games, 3D printing and art - 3d modeling, sculpting (also low poly for games) - preparing for printing - texturing, shading, rendering - compositing - digital painting --------------- Workspace: - Zbrush - 3ds max - Marvelous Designer. - Photoshop - KeyShot - Marmoset Toolbag - Substance Painter Standart pipeline: modeling in Zbrush, rendering in KeyShot, compositing and final touches in Photoshop.