3D World Magazine
This shot was form an animation made for a pitch to Audi's app team. The entire model was modelled, textured and rendered by me. It is also fully rigged and has a spring suspension system in order to be animated realistically.
I am a Merseyside based 3D generalist. I predominantly use Maya but I am also proficient with After Effects, Photoshop and Cinema 4D. I have experienced most aspects of CG work, from initial design, through modelling and texturing to final production. I am also comfortable with Maya's dynamic systems and have worked on fluid and rigid body simulations, including the creation of fire, smoke and dust clouds, a variety of particle sims and a number of projects working with Maya's cloth system, nCloth.
PEKERJA BEBAS BARU